Dazouri
Dazouri

Rest Form
Attribute Dice: 12D
DEXTERITY 1D-3D
KNOWLEDGE 3D-5D
MECHANICAL 1D-3D
PERCEPTION 3D-5D
STRENGTH 1D-3D
TECHNICAL 3D-5D
Rage Form
Attribute Dice: 12D
DEXTERITY 4D-6D
KNOWLEDGE 1D-3D
MECHANICAL 1D-3D
PERCEPTION 1D-3D
STRENGTH 4D-6D
TECHNICAL 1D-3D
Special Abilities:
Rage: When a Dazouri is wounded, badly frightened, threatened with bodily harm, successfully intimidated or infuriated, he transform into rage form. He can also initiate it at will, but it is a Very Difficult Perception task. They can also prevent rage transformation with a Heroic Perception roll.
Dual Form: Dazouris and Lahsbees are closely related races: “genetic cousins” in the same way Humans and near-Human races are closely related. Like the Lahsbees, Dazouris physically transform from one form to another.
The character must allocate dice for the rage and rest forms. Dazouris also receive a +1D bonus to Dexterity and Strength for theur rage form. Dazouris retain the same skill adds, no matter their form. Dazouris in rage form may only use brawling parry, dodge, melee combat, melee parry, intimidation, brawling, climbing/jumping and lifting.
Claws: Do STR+2D damage (rage form only).
Teeth: Do STR+1D+2 damage (rage form only).
Horns: Do STR+1D damage (rage form only).
Move: 8-10 (in rest form), 12-14 (in rage form)
Size: 1 meter tall (in rest form), 3-3.5 meters tall (in rage form)
Source: Planets Collection (pages 112-113)