Wing Commander Capital Ship Specific Special Weaponry
Appearance
| Name | Scale | Cost | Space Range | Atmosphere Range | Rate of Fire | Damage | Notes |
| Anti-Matter Gun, Heavy | Starfighter | 1,100,000 | 1-38/55/110 | 10-3,800/5,500/11,000m | 1 | 5D+2 | Ignores Shields |
| Mass Driver Cannon, Heavy | Capital | 550,000 | 1-63/125/250 | 2-125/250/500km | 2 | 2D+2 | |
| Neutron Gun, Very Heavy | Capital | 3,600,000 | 1-75/150/300 | 2-150/300/600km | 6 | 2D+1 | |
| Tachyon Gun, Heavy | Capital | 5,100,000 | 1-60/120/240 | 2-120/240/480km | 3 | 2D+2 | |
| CapShip Plasma | Capital | 25,750,000 | 1-25/50/100 | 2-50/100/200km | 1/8 | 11D | |
| Phase Transit Cannon | Starfighter | 15,000,000 | 1-20/40/80 | 10-2,000/4,000/8,000m | 1 | 11D | Ignores Shields |
Source:
- Wing Commander Role Playing Game Sourcebook (page 384)
- thedemonapostle