Adventure Time

Name: Adventure Time
Craft: Modified Colonial Military Storm Front Class Patrol Craft
Type: System Patrol Craft
Scale: Starfighter
Length: 46.9 x 20.1 x 8.5 meters
Skill: Space Transports
Crew: 2
Skeleton Crew: 1/+5
Gunners: 2 + co-pilot
Passengers: 5
Cargo Capacity: 300 metric tons (see Notes)
Consumables: 8 months
Cost: 553,300 credits
Hyperdrive: x2
Back-up Hyperdrive: x15
Nav Computer: yes
Maneuverability: 2D+2
Space: 8
Atmosphere: 365; 1,050kmh
Hull: 6D
Shields: 3D
Sensors
- Passive: 40 / 1D
- Scan: 80 / 2D
- Search: 160 / 3D
- Focus: 4 / 4D
Weapons
- 2 Proton Torpedo Launchers (firelinked)
- Fire Arc: forward
Crew: 1 (co-pilot)
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1/3/7 - Atmosphere Range: 100/300/700m
- Ammo: 12 per launcher
Damage: 10D
- 2 Heavy Laser Cannons (firelinked)
- Fire Arc: port turret
Crew: 1
Scale: starfighter
Skill: starship ship gunnery
Fire Control: 2D
Space Range: 1-3/12/25 - Atmosphere Range: 50-300/1,200/2,500m
Damage: 6D
- 2 Heavy Ion Cannons (firelinked )
- Fire Arc: starboard turret
Crew: 1
Scale: starfighter
Skill: starship ship gunnery
Fire Control: 4D
Space Range: 1-3/7/36 - Atmosphere Range: 50-300/700/3,600m
Damage: 5D Ionization
Equipment:
- Corellian Evader-GT Ion Drive
- x2 Hyperdrive
- Environmental Converters
- "Concealed" Cargo Compartments: 1 metric ton capacity (not included in total cargo capacity); Requires a Difficult Perception roll to locate, but a scanner will detect it immediately.
- Starship Tool Kit
Rooms:
- Crew: 4
- Passengers: 5
Notes:
- Replacement Proton Torpedoes cost 800 credits.
- Life Support is designed for a maximum of 20 persons.
Description: The four of you bought this ship when the Galactic Empire Impounded your previous ship for not paying a parking ticket. You paid the fine but were informed that there was a paper work error and your ship went to the auction yard. When you arrived your ship had been torn apart and sold in pieces. While deciding what you should do next all of you saw this ship. After a thorough inspection, your mechanic deemed it space worthy. You bought it for 4,000 credits. Its previous weapons had been removed and sold. Over time you were able to upgrade various parts of the ship and add a few custom modifications too. Now it's all yours. It's fully licensed, and has all the necessary permits too, unless, that is, you add more custom modifications...