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Cardassian Hideki Class

From Episode D6: Star Wars D6 Wiki
Revision as of 02:27, 17 November 2012 by imported>Thedemonapostle

Name: Hideki Class
Craft: Cardassian Hideki Class Fighter
Type: Fast Attack Fighter
Class: Hideki
Scale: starfighter
Length: 85.78 x 60.14 x 12.43 meters
Decks: 2
Mass: 120,000 metric tons
Skill: space transports:cardassian systems
Crew Skill: varies
Autopilot Skill: sensors: 1D+1; pilot: 0D+2; shields: 0D+2; communications: 0D+2; command: 0D+2; gunnery: 1D+1
Crew: 5
Skeleton: 1/+10; 3/+5
Passengers: 30
Max Life Support: 60
Cargo Capacity: 2,000 metric tons
Consumables: 55 days
Warp Drive

  • Cruise: 6.0
  • Max Cruise: 9.0
  • Max Speed (6 Hours Max): 9.6

Nav Computer: yes

  • Astrogation Bonus: 0D

Computer Cores: 1

  • Computer Programming Bonus: 1D+2

Maneuverability: 3D+1
Speed

  • Cautious: 3
  • Cruising (Maneuverability -1D): 5
  • High Speed (Maneuverability -2D): 10
  • All Out - Maximum (Maneuverability -3D): 15
  • Atmosphere: 365; 1,050kmh

Defenses

  • Hull: 4D
  • Structural Integrity Field: 2D
    • Primary Back-up Structural Integrity Field: 1D
      • Secondary Back-up Structural Integrity Field: 1D
  • Shields: 0D+2 per arc
    • Maximum Shield Power: 2D per arc
    • Back-up Shields: 1D+1

Sensors

  • Passive: 45/1D+1
  • Scan: 135/2D
  • Search: 190/2D+2
  • Focus: 15/3D+1

Navigational Deflector

  • Range: 1-2/5/15
  • Accuracy: 3D+2

Weapons

  • 4 Ebshar Class Spiral Wave Disruptors
Fire Arc: 2 forward, 2 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 2
Fire Modes: standard, pulse
Shield Penetration: 2D+1
Damage: 4D
  • 1 Cheh’gesh Class Spiral Wave Disruptor
Fire Arc: aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 3
Fire Modes: standard, pulse
Shield Penetration: 2D+1
Damage: 4D+2
  • 2 Tractor Beams
Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1/2/3
Atmosphere Range: 2/4/6km
Ammo: energy based
Rate of fire: 1 target per emitter per round
Fire Modes: single shot
Shield Penetration: N/A
Strength: 3D

Compliment

  • Shuttle Craft: no
  • Shuttle Pods: no
  • Probes: 10
  • Escape Pods: 20
    • Capacity: 4 persons per pod
  • Captain's Yacht: no

Transporters

  • Personnel: 1
    • Range: 1-10/20/40
    • Capacity: 4 persons
    • Accuracy: 1D+1

Source: Ship Recognition Manual vol 2 (pages 33-35)