E-wing: Difference between revisions
Appearance
m 1 revision: as of 10/28/10 |
imported>Thedemonapostle No edit summary |
||
| Line 1: | Line 1: | ||
[[File:E-Wing1.jpg|500px|thumb|right]] | |||
'''Craft''': Frei'Tek Inc. E-wing Starfighter: Type A<br />'''Type''': Attack and close support fighter<br />'''Scale''': Starfighter<br />'''Length''': 11.2 m.<br />'''Skill''': Starship Piloting: E-wing<br />'''Crew''': 1<br />'''Crew Skill''': (See players skills)<br />'''Cargo capacity''': 110kg.<br />'''Consumables''': 1 wk.<br />'''Cost''': 185,000 cr.<br />'''Hyperdrive Multiplier''': x2<br />'''Nav Comp''': Uses R7 astromech<br />'''Maneuverability''': 3D+1<br />'''Space''': 11<br />'''Hull''': 5D<br />'''Shields''': 1D<br />'''Sensors''': | |||
*Passive: 30/0D | |||
*Scan: 55/1D | |||
When a pilot rolls a mishap while firing the blaster | *Search: 85/2D+1 | ||
*Focus: 5/4D | |||
'''Weapons''':[[File:E-Wing2.jpg|500px|thumb|right]] | |||
*'''Triple Heavy Blaster Cannon''' (fire linked) | |||
: Fire Arc: Front<br />Skill: Starship gunnery<br />Fire Control: 3D+2<br />Space Range: 1-3/5/8<br />Atmosphere Range: 100-300/500/800<br />Damage: 6D | |||
*'''One Proton Torpedo Launcher''' | |||
: Fire Arc: Front<br />Skill: Starship gunnery<br />Fire Control: 2D<br />Space Range: 1/3/7<br />Atmosphere Range: 30-100/300/700<br />Damage: 9D | |||
'''Note''': When a pilot rolls a mishap while firing the blaster cannon, roll on the table below: | |||
*1-3 Blaster cannon functions normally. | |||
*4 Blaster cannon shorts out for one round but can be repaired with a Very Easy starship weapon repair roll by R7 unit. | |||
*5 Blaster cannon burns out. Cannot be repaired in battle. With replacement parts, starship weapon repair difficulty is Moderate and takes one hour. | |||
*6 Blaster cannon will explode in 1D rounds doing 8D damage. | |||
Revision as of 17:09, 1 June 2011

Craft: Frei'Tek Inc. E-wing Starfighter: Type A
Type: Attack and close support fighter
Scale: Starfighter
Length: 11.2 m.
Skill: Starship Piloting: E-wing
Crew: 1
Crew Skill: (See players skills)
Cargo capacity: 110kg.
Consumables: 1 wk.
Cost: 185,000 cr.
Hyperdrive Multiplier: x2
Nav Comp: Uses R7 astromech
Maneuverability: 3D+1
Space: 11
Hull: 5D
Shields: 1D
Sensors:
- Passive: 30/0D
- Scan: 55/1D
- Search: 85/2D+1
- Focus: 5/4D
Weapons:

- Triple Heavy Blaster Cannon (fire linked)
- Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D+2
Space Range: 1-3/5/8
Atmosphere Range: 100-300/500/800
Damage: 6D
- One Proton Torpedo Launcher
- Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 9D
Note: When a pilot rolls a mishap while firing the blaster cannon, roll on the table below:
- 1-3 Blaster cannon functions normally.
- 4 Blaster cannon shorts out for one round but can be repaired with a Very Easy starship weapon repair roll by R7 unit.
- 5 Blaster cannon burns out. Cannot be repaired in battle. With replacement parts, starship weapon repair difficulty is Moderate and takes one hour.
- 6 Blaster cannon will explode in 1D rounds doing 8D damage.