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[[File:Yrashu.png|thumb|left|Yrashu]]
[[File:Yrashu.jpg|thumb|left|Yrashu]]


'''Species:''' Yrashu <br />
'''Species:''' Yrashu <br />
'''Home Planet:''' Ragna III <br />
'''Home Planet:''' Baskarn <br />


'''Yrashu:'''<br />
'''Yrashu:'''<br />
The Yuzzem, a species not to be confused with the Yuzzums of the Forest Moon of Endor, were large heavy furred humanoids with long snouts and large black eyes. Their homeworld was Ragna III. They were quite strong and physically intimidating. This made them fierce fighters and difficult to subdue. Yuzzem also adhered to strict codes of honor and debt-fulfillment.
The Yrashu were technologically primitive sapient beings indigenous to Baskarn. They were large baldheaded primates with green fur covering their bodies, and at first sight appeared intimidating.  
<br />


Because of their strength and intelligence, many scientists believed the Yuzzem to be distant relatives of the Wookiees (they may have been descendants of a Kashyyyk species enslaved by the Rakata). <br />
'''''Biology & Appearance:''''' <br />
Yrashu were experts in jungle survival, passing on their skills to their young ones in a session called the momu, in which they would also teach their young ones to make Yrashu clubs from the roots of a great tree. The Yrashu exhibited their expertise in jungle survival in that they were able to climb the dangerous Razor trees of their planet.  


'''''History:'''''<br />
The Yrashu were Force-sensitive and were therefore generally open-minded with a loving disposition towards things, and did not kill unless the need for its was great and a matter of survival. With some exceptions – namely the tribe referred to as the Low Ones – they were a tolerant and gentle species.<br />
During the Separatist Crisis preceding the Clone Wars, at least two Yuzzem guards were in employ of Bossban Soergg Vosadii Bezhin who had strong ties with the Separatists. Afterward, the Confederacy of Independent Systems used them to fight on Aargonar. The Galactic Empire enslaved the species as they had done to the Wookiees and were employed for heavy labor such as mining. However, because of their strength and their ill-temperament, the Imperials had trouble making them work as slaves in the Kessel Mines and other slave labor camps. The species also had long hangovers due to their massive size.  


During their adventures on Mimban searching for the Kaiburr crystal, Luke Skywalker and Princess Leia Organa were helped by two Yuzzem, Hin and Kee. Both were slain by Darth Vader.  
'''''History & Culture:'''''<br />
 
Before the Battle of Baskarn, Yrashu had not been contacted by any spacefaring civilizations. However, they were receptive and open to relations, but it was required that diplomats be adopted into the tribe. They instinctively fought the Galactic Empire, as they could sense its ties to the Dark Side of the Force. In the events leading up to the Battle, a group of Rebels were adopted into a Yrashu tribe and went through a momu, in which they were taught jungle survival according to the Yrashu way. The tribe participated in the battle, and emerged victorious along with the Rebels. <br />
In 44 ABY, a Yuzzem Jedi Master, Barratk'l, joined the Jedi High Council.<br />


'''Yrashu''' <br />
''Attribute Dice:'' 13D<br />DEXTERITY 3D/4D<br />KNOWLEDGE 2D/3D<br />MECHANICAL 1D/3D<br />PERCEPTION 2D/4D<br />STRENGTH 4D/5D<br />TECHNICAL 1D/2D<br />


'''Yrashu''' <br />
'''Special Skills:'''<br />
''Attribute Dice:'' 12D<br />DEXTERITY 1D/3D+1<br />KNOWLEDGE 1D/3D+1<br />MECHANICAL 1D/3D+2<br />PERCEPTION 1D/3D+2<br />STRENGTH 2D+2/5D<br />TECHNICAL 2D/4D<br />
''Baskarn Survival:'' This skill allows the Yrashu to survive almost anywhere on baskarn for an indefinite period and gives them a good chance of surviving in a jungle on almost any planet. Yrashu usually have this skill at 5D.
''Yrashu Mace:'' Yrashu are proficient in the use of a mace made from the roots of a certain species of tree that all Yrashu visit upon reaching adulthood. Most Yrashu have this skill at 4D. The weapons acts like an ordinary club (STR+1D).


'''Special Abilities:''' <br />
'''Special Abilities:''' <br />
''Large:'' As large creatures, Yuzzem take a –1D penalty on
''Stealth:'' All Yrashu receive +2D when sneaking in the jungle. They are almost impossible to spot when they don’t want to be seen. Naturally, this bonus only applies in a jungle and it would take a Yrashu several days to learn an alien jungle’s ways before the bonus could be applied.<br />
hide rolls.<br />
''Claws:'' Do STR+1D damage.<br />
''Bite:'' Does STR+1D damage.<br />
''Scent:'' Yuzzem can detect opponents within 10 meters by
sense of smell. If the source is upwind, the range increases
to 20 meters; if it’s downwind, the range decreases to 6
meters. Strong scents double the range and overpowering
scents triple it. Yuzzem also get a +1D bonus to search:
tracking.<br />
''Physical Intimidation:'' Yuzzem may roll Strenght to intimidate.
Fearless: Yuzzem don’t frighten easily and gain a +1D bonus
to willpower to resist fear.<br />
''Climbing Claws:'' Yuzzem use their sharp claws to aid in
climbing and gain a +2 bonus to climbing.<br />
 
'''Story Factors:'''<br />
'''Story Factors:'''<br />
''Honorable:'' Although rash and volatile, the Yuzzem follow a strict code of honor and insist on paying their debts.<br />
''Honorable:'' Although rash and volatile, the Yuzzem follow a strict code of honor and insist on paying their debts.<br />
 
'''Move:''' 10/12 (walking), 12/15 (jungle movement which
<br />
involves swinging and climbing. <br />
'''Move:''' 10/12 <br />
'''Size:''' 2.0 <br />
'''Size:''' 2.5 meters tall on average <br />
'''Source:''' Alien Encounters (page 175) <br />
'''Source:''' Ultimate Alien Anthology (pages 193-194) <br />

Revision as of 17:19, 18 April 2011

Yrashu

Species: Yrashu
Home Planet: Baskarn

Yrashu:
The Yrashu were technologically primitive sapient beings indigenous to Baskarn. They were large baldheaded primates with green fur covering their bodies, and at first sight appeared intimidating.

Biology & Appearance:
Yrashu were experts in jungle survival, passing on their skills to their young ones in a session called the momu, in which they would also teach their young ones to make Yrashu clubs from the roots of a great tree. The Yrashu exhibited their expertise in jungle survival in that they were able to climb the dangerous Razor trees of their planet.

The Yrashu were Force-sensitive and were therefore generally open-minded with a loving disposition towards things, and did not kill unless the need for its was great and a matter of survival. With some exceptions – namely the tribe referred to as the Low Ones – they were a tolerant and gentle species.

History & Culture:
Before the Battle of Baskarn, Yrashu had not been contacted by any spacefaring civilizations. However, they were receptive and open to relations, but it was required that diplomats be adopted into the tribe. They instinctively fought the Galactic Empire, as they could sense its ties to the Dark Side of the Force. In the events leading up to the Battle, a group of Rebels were adopted into a Yrashu tribe and went through a momu, in which they were taught jungle survival according to the Yrashu way. The tribe participated in the battle, and emerged victorious along with the Rebels.

Yrashu
Attribute Dice: 13D
DEXTERITY 3D/4D
KNOWLEDGE 2D/3D
MECHANICAL 1D/3D
PERCEPTION 2D/4D
STRENGTH 4D/5D
TECHNICAL 1D/2D

Special Skills:
Baskarn Survival: This skill allows the Yrashu to survive almost anywhere on baskarn for an indefinite period and gives them a good chance of surviving in a jungle on almost any planet. Yrashu usually have this skill at 5D. Yrashu Mace: Yrashu are proficient in the use of a mace made from the roots of a certain species of tree that all Yrashu visit upon reaching adulthood. Most Yrashu have this skill at 4D. The weapons acts like an ordinary club (STR+1D).

Special Abilities:
Stealth: All Yrashu receive +2D when sneaking in the jungle. They are almost impossible to spot when they don’t want to be seen. Naturally, this bonus only applies in a jungle and it would take a Yrashu several days to learn an alien jungle’s ways before the bonus could be applied.
Story Factors:
Honorable: Although rash and volatile, the Yuzzem follow a strict code of honor and insist on paying their debts.
Move: 10/12 (walking), 12/15 (jungle movement which involves swinging and climbing.
Size: 2.0
Source: Alien Encounters (page 175)