Jump to content

Yinchorri: Difference between revisions

From Episode D6: Star Wars D6 Wiki
m 1 revision: as of 10/28/10
imported>Maj Cana
No edit summary
Line 1: Line 1:
Yinchorri<br />Average Yinchorri. Dexterity 2D, Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D, Technical 2D.<br />Home Planet: Yinchorr<br />Attribute Dice: 12D<br />DEXTERITY 1D+1/4D<br />KNOWLEDGE 1D+1/4D<br />MECHANICAL 1D+1/4D<br />PERCEPTION 1D+1/4D<br />STRENGTH 1D+1/4D<br />TECHNICAL 1D+1/4D<br />Special Abilities:<br />Increased Stamina: Yinchorri characters gain a +1D bonus to all Stamina skill rolls.<br />Story Factors:Cold-Blooded: If exposed to extreme cold without the proper equipment, a Yinchorri character suffers an
[[File:Yinchorri.jpg|thumb|left|Yinchorri]]


immediate -2 penalty to all Perception rolls made to determine initiative. After ten minutes, the
'''Species:''' Yinchorri<br />
'''Home Planet:''' Yinchorri<br />


character will suffer an additional -2 to all attributes. After 20 minutes, a Difficult Strength or
'''Average Yinchorri:''' Dexterity 2D, Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D, Technical 2D.<br /><br />
'''Yinchorri'''<br />
''Attribute Dice:'' 12D<br />DEXTERITY 1D+1/4D<br />KNOWLEDGE 1D+1/4D<br />MECHANICAL 1D+1/4D<br />PERCEPTION 1D+1/4D<br />STRENGTH 1D+1/4D<br />TECHNICAL 1D+1/4D<br />


Stamina roll must be made, with success indicating no damage. Failure indicates that the character
'''Special Abilities:''' <br />
''Increased Stamina:'' Yinchorri characters gain a +1D bonus to all Stamina skill rolls.<br />


suffers an additional -2 penalty to all attributes. A roll must then be made every 10 minutes, with the
'''Story Factors:''' <br />
''Cold-Blooded:'' If exposed to extreme cold without the proper equipment, a Yinchorri character suffers an immediate -2 penalty to all Perception rolls made to determine initiative. After ten minutes, the character will suffer an additional -2 to all attributes. After 20 minutes, a Difficult Strength or Stamina roll must be made, with success indicating no damage. Failure indicates that the character suffers an additional -2 penalty to all attributes. A roll must then be made every 10 minutes, with the difficulty increasing by +3 points each time, and each failed roll results in a further -2 modifier to all attributes. If the penalties ever exceed the Yinchorri's Strength score, he dies. If returned to a warm environment, the Yinchorri will recover fully within 30 minutes.<br />


difficulty increasing by +3 points each time, and each failed roll results in a further -2 modifier to
'''Move:''' 10/12<br />
 
'''Size:''' 1.7 to 2.2 meters tall
all attributes. If the penalties ever exceed the Yinchorri's Strength score, he dies. If returned to a
 
warm environment, the Yinchorri will recover fully within 30 minutes.<br />Move: 10/12Size: 1.7 to 2.2 meters tall

Revision as of 22:58, 16 April 2011

Yinchorri

Species: Yinchorri
Home Planet: Yinchorri

Average Yinchorri: Dexterity 2D, Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D, Technical 2D.

Yinchorri
Attribute Dice: 12D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D+1/4D
MECHANICAL 1D+1/4D
PERCEPTION 1D+1/4D
STRENGTH 1D+1/4D
TECHNICAL 1D+1/4D

Special Abilities:
Increased Stamina: Yinchorri characters gain a +1D bonus to all Stamina skill rolls.

Story Factors:
Cold-Blooded: If exposed to extreme cold without the proper equipment, a Yinchorri character suffers an immediate -2 penalty to all Perception rolls made to determine initiative. After ten minutes, the character will suffer an additional -2 to all attributes. After 20 minutes, a Difficult Strength or Stamina roll must be made, with success indicating no damage. Failure indicates that the character suffers an additional -2 penalty to all attributes. A roll must then be made every 10 minutes, with the difficulty increasing by +3 points each time, and each failed roll results in a further -2 modifier to all attributes. If the penalties ever exceed the Yinchorri's Strength score, he dies. If returned to a warm environment, the Yinchorri will recover fully within 30 minutes.

Move: 10/12
Size: 1.7 to 2.2 meters tall