Zeltron: Difference between revisions
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[[File:Zeltron-Dani.jpg|thumb|left|Zeltrons]] | |||
'''Average Zeltron''' | '''Species:''' Zeltrons<br /> | ||
'''Home Planet:''' Zeltros<br /> | |||
'''Average Zeltron:''' Dexterity 2D, Knowledge 1D+1, Mechanical 2D, Perception 3D, Strength 2D, Technical 1D+2. | |||
<br />'''Attribute Dice''': 12D<br />'''DEXTERITY '''1D+1/4D<br />'''KNOWLEDGE '''1D/3D+1<br />'''MECHANICAL '''1D+1/4D<br />'''PERCEPTION '''2D+1/5D<br />'''STRENGTH '''1D+1/4D<br />'''TECHNICAL '''1D/3D+2 | <br />'''Attribute Dice''': 12D<br />'''DEXTERITY '''1D+1/4D<br />'''KNOWLEDGE '''1D/3D+1<br />'''MECHANICAL '''1D+1/4D<br />'''PERCEPTION '''2D+1/5D<br />'''STRENGTH '''1D+1/4D<br />'''TECHNICAL '''1D/3D+2 | ||
Revision as of 22:42, 16 April 2011

Species: Zeltrons
Home Planet: Zeltros
Average Zeltron: Dexterity 2D, Knowledge 1D+1, Mechanical 2D, Perception 3D, Strength 2D, Technical 1D+2.
Attribute Dice: 12D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D/3D+1
MECHANICAL 1D+1/4D
PERCEPTION 2D+1/5D
STRENGTH 1D+1/4D
TECHNICAL 1D/3D+2
Special Abilities:
Empathy: Zeltron feel other people's emotions as if they were their own. Therefore, they receive a -1D penalty to ALL rolls when in the presence of anyone projecting strong negative emotions.Pheromones: Zeltron can project their emotions, and this gives them a +1D bonus to influencing others through the use of the Bargain, Command, Con, or Persuasion skills.Entertainers: Due to their talents as entertainers, Zeltron gain a +1D bonus to any skill rolls involving acting, playing musical instruments, singing, or other forms of entertainment.Initiative Bonus: Zeltron can react to people quickly due to their ability to sense emotion, and thus they gain a +1 pip bonus to initiative rolls.
Move: 10/12
Size: 1.4 - 2 meters tall