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Mon Calamari: Difference between revisions

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Mon CalamariThe Mon Calamari are one of the staunchest supporters of the New Republic. These once-peaceful beings learned to make weapons and fight after the Empire enslaved their world. Mon Calamari assistance, especially in the form of ship-engineering, was essential to the defeat of the Empire.The Mon Calamari are land creatures, but water is essential to their culture. They are used to moist climates and find arid areas, such as deserts, uncomfortable and unnatural. They share their homeworld with the [[Quarren]] ("squidheads"), although the relationship between the two species has not always been friendly or peaceful.In terms of behavior, Mon Cals are soft-spoken but forceful.  They tend to see life as very organized, and have no tolerance for those who would break or bend laws for personal gain. They have, at times, come into strong conflict with organized smuggling organizations, including the one run by Jabba the Hutt.  
Mon CalamariThe Mon Calamari are one of the staunchest supporters of the New Republic. These once-peaceful beings learned to make weapons and fight after the Empire enslaved their world. Mon Calamari assistance, especially in the form of ship-engineering, was essential to the defeat of the Empire.The Mon Calamari are land creatures, but water is essential to their culture. They are used to moist climates and find arid areas, such as deserts, uncomfortable and unnatural. They share their homeworld with the [[Quarren]] ("squidheads"), although the relationship between the two species has not always been friendly or peaceful.In terms of behavior, Mon Cals are soft-spoken but forceful.  They tend to see life as very organized, and have no tolerance for those who would break or bend laws for personal gain. They have, at times, come into strong conflict with organized smuggling organizations, including the one run by Jabba the Hutt.  


'''Average Mon Calamari''' Dexterity 2D, Knowledge 2D, Mechanical 2D+1, Perception 1D+1, Strength 2D,
'''Average Mon Calamari''' Dexterity 2D, Knowledge 2D, Mechanical 2D+1, Perception 1D+1, Strength 2D, Technical 2D+1. Move: 9.




Technical 2D+1. Move: 9.<br />• Mon Calamari<br />Attribute Dice: 12D<br />DEXTERITY 1D/3D+1<br />KNOWLEDGE 1D/4D<br />MECHANICAL 1D+1/3D+1<br />PERCEPTION 1D/3D<br />STRENGTH 1D/3D<br />TECHNICAL 1D+1/4D<br />Special Skills:<br />'''Special Abilities:'''  
'''Mon Calamari'''<br />Attribute Dice: 12D<br />DEXTERITY 1D/3D+1<br />KNOWLEDGE 1D/4D<br />MECHANICAL 1D+1/3D+1<br />PERCEPTION 1D/3D<br />STRENGTH 1D/3D<br />TECHNICAL 1D+1/4D<br />Special Skills:<br />'''Special Abilities:'''  
'''
'''
Moist Environments:''' When in moist environments Mon Calamari receive a +1D bonus to all Dexterity, Perception and Strength attribute and skill checks. This is purely a psychological advantage.
Moist Environments:''' When in moist environments Mon Calamari receive a +1D bonus to all Dexterity, Perception and Strength attribute and skill checks. This is purely a psychological advantage.

Revision as of 10:05, 10 February 2011

Mon CalamariThe Mon Calamari are one of the staunchest supporters of the New Republic. These once-peaceful beings learned to make weapons and fight after the Empire enslaved their world. Mon Calamari assistance, especially in the form of ship-engineering, was essential to the defeat of the Empire.The Mon Calamari are land creatures, but water is essential to their culture. They are used to moist climates and find arid areas, such as deserts, uncomfortable and unnatural. They share their homeworld with the Quarren ("squidheads"), although the relationship between the two species has not always been friendly or peaceful.In terms of behavior, Mon Cals are soft-spoken but forceful.  They tend to see life as very organized, and have no tolerance for those who would break or bend laws for personal gain. They have, at times, come into strong conflict with organized smuggling organizations, including the one run by Jabba the Hutt.

Average Mon Calamari Dexterity 2D, Knowledge 2D, Mechanical 2D+1, Perception 1D+1, Strength 2D, Technical 2D+1. Move: 9.


Mon Calamari
Attribute Dice: 12D
DEXTERITY 1D/3D+1
KNOWLEDGE 1D/4D
MECHANICAL 1D+1/3D+1
PERCEPTION 1D/3D
STRENGTH 1D/3D
TECHNICAL 1D+1/4D
Special Skills:
Special Abilities: Moist Environments: When in moist environments Mon Calamari receive a +1D bonus to all Dexterity, Perception and Strength attribute and skill checks. This is purely a psychological advantage.

Dry Environments: When in very dry environments, Mon Calamari seem depressed and withdrawn. They suffer a -ID penalty to all Dexterity, Perception and Strength attribute and skill checks.  Again, this is psychological only.

Aquatic: Mon Calamari can breathe both air and water and can withstand extreme pressures found in ocean depths.
Story Factors:

Enslaved: Prior to the Battle of Endor, most Mon Calamari not directly allied with the Rebel Alliance were enslaved by the Empire and in labor camps. Imperial officials have placed a high priority on the capture of any "free" Mon Calamari due to their resistance against the Empire. Theirs was one of the first systems to declare their support for the Rebellion.
Move: 9/12Size: 1.3-1.8 meters tall