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Typical TIE Fighter Pilot: Difference between revisions

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Created page with "thumb|150px|right|typical TIE Pilot '''Dexterity''': 3D+1<br />Blaster 4D+1, dodge 4D+1 '''Knowledge''': 2D<br />Planetary systems 3D, surviv..."
 
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[[File:150px-TIEpilot full.jpg|thumb|150px|right|typical TIE Pilot]]
[[File:128px-150px-TIEpilot_full.jpg|thumb|150px|right|typical TIE Pilot]]





Latest revision as of 04:37, 9 February 2011

typical TIE Pilot


Dexterity: 3D+1
Blaster 4D+1, dodge 4D+1

Knowledge: 2D
Planetary systems 3D, survival 3D, value 3D

Mechanical: 4D
Communications 4D+1, Sensors 5D+2*, starfighter piloting 6D, starship gunnery 5D

Perception: 3D
Command 4D, search 4D, hide 4D, sneak 3D+2

Strength: 3D
Stamina 4D, climbing/jumping 4D

Technical: 2D
Computer programming/repair 3D+1, starfighter repair 5D

Equipment: Navigational computer linkup helmet (internal comlink, +1D to sensors), high gravity stress flight suit with life support equipment, one week emergency reations, blaster pistol (4D), survival gear


  • Stat modified by equipment


See Also: