Hapan Gun of Command: Difference between revisions
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[[File:250px-GunOfCommand.jpg| | [[File:250px-GunOfCommand.jpg|right|a Gun of command]]Hapan Gun of Command<br />Model: Charubah Industries Gun of Command<br />Type: Neural-effect blaster<br />Scale: Character<br />Skill: Blaster: gun of command<br />Ammo: 6<br />Cost: 17,500<br />Availability: 4, R or X<br />Fire Rate: 1<br />Range: 3-7/25/50<br />Damage: 5D Special (See below)<br />Game Notes: A successful hit with the Hapan Gun of Command lowers the target’s ability to resist a command from the assailant. The target uses his willpower skill against the Gun of Command’s damage dice instead of Strength. Use the chart below to determine the Gun of Command’s effects:<br />Damage Roll > Willpower Roll Target Suffer<br />0-3 -1D to willpower for 1 round<br />4-8 -1D to willpower for 1D rounds<br />9-12 -2D to willpower for 2D minutes<br />13-15 -2D to willpower for 2D hours<br />16+ -3D to willpower for 3D hours<br />If the target’s willpower falls to 0D or below, the character will automatically accept any command from the assailant, within reason. If the assailant’s command puts the target into direct harm (like walking off a balcony), the target will “snap out” of the trance, voiding the effects of the Gun of Command completely.<br />Source: Cracken’s Threat Dossier (page 54) | ||
Latest revision as of 00:17, 29 December 2010

Hapan Gun of Command
Model: Charubah Industries Gun of Command
Type: Neural-effect blaster
Scale: Character
Skill: Blaster: gun of command
Ammo: 6
Cost: 17,500
Availability: 4, R or X
Fire Rate: 1
Range: 3-7/25/50
Damage: 5D Special (See below)
Game Notes: A successful hit with the Hapan Gun of Command lowers the target’s ability to resist a command from the assailant. The target uses his willpower skill against the Gun of Command’s damage dice instead of Strength. Use the chart below to determine the Gun of Command’s effects:
Damage Roll > Willpower Roll Target Suffer
0-3 -1D to willpower for 1 round
4-8 -1D to willpower for 1D rounds
9-12 -2D to willpower for 2D minutes
13-15 -2D to willpower for 2D hours
16+ -3D to willpower for 3D hours
If the target’s willpower falls to 0D or below, the character will automatically accept any command from the assailant, within reason. If the assailant’s command puts the target into direct harm (like walking off a balcony), the target will “snap out” of the trance, voiding the effects of the Gun of Command completely.
Source: Cracken’s Threat Dossier (page 54)