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Terran Confederation F-106/C Piranha Scout Fighter: Difference between revisions

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[[File:Terran Confederation F-106 Piranha Scout Fighter.jpg|thumb|500px|right]]
[[File:Terran Confederation F-106 Piranha Scout Fighter.jpg|thumb|500px|right]]


'''Name''': F-106/C Piranha<br />'''Craft''': Terran Confederation F-106/C Piranha<br />'''Type''': Light Fighter<br />'''Scale''': starfighter<br />'''Length''': 12.5 meters<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': None<br />'''Consumables''': 6 days<br />'''Jump Drive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 5D+2<br />'''Space''': 13<br />'''Atmosphere''': 470; 1,350 km/h <br />'''Hull''': 4D+1<br />'''Shields''': 3D+1<br />'''Sensors'''
'''Name''': F-106/C Piranha<br />'''Craft''': Terran Confederation F-106/C Piranha<br />'''Type''': Light Fighter<br />'''Scale''': starfighter<br />'''Length''': 12.5 meters<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': None<br />'''Consumables''': 7 days<br />'''Jump Drive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 4D+2<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 3D+2<br />'''Shields''': 3D+1<br />'''Sensors'''
*Passive: 40 / 1D
*Passive: 20 / 0D+1
*Scan: 80 / 2D
*Scan: 40 / 1D
*Search: 160 / 3D
*Search: 60 / 1D+1
*Focus: 4 / 4D
*Focus: 2 / 2D
'''Weapons'''
'''Weapons'''
*'''3 Enhanced Ion Cannons'''
*'''3 Enhanced Ion Cannons''' ''' '''(firelinked)
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 100-1,300/2,500/5,000m<br />Rate of fire: 4<br />Damage: 4D
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Damage: 3D
*'''6 Light Ordnance Hardpoints'''
*'''6 Light Ordnance Hardpoints'''
: Fire Arc: forward<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D
: Fire Arc: forward<br />Crew: 1<br />Skill: starship gunnery
:*'''Medium Range Image Recognition (MRIR) Missile'''
:*'''Medium Range Image Recognition (MRIR) Missile'''
:: Scale: starfighter<br />Space Range: 1-40/80/270<br />Atmosphere Range: 100-4,000/8,000/27,000m<br />Ammo: 2<br />Rate of fire: 1<br />Damage: 4D+1
 
:: Scale: capital
:: Fire Control: 3D<br />Space Range: 1-9/23/45<br />Atmosphere Range: 10-900/2,300/4,500m<br />Ammo: 2<br />Damage: 7D
 
:*'''Long Range Heat Seeker (LRHS) Missile'''
:*'''Long Range Heat Seeker (LRHS) Missile'''
:: Scale: starfighter<br />Space Range: 1-40/80/280<br />Atmosphere Range: 100-4,000/8,000/28,000m<br />Ammo: 4<br />Rate of fire: 1<br />Damage: 5D
 
:: Scale: capital
:: Fire Control: 3D+2<br />Space Range: 1-8/20/40<br />Atmosphere Range: 10-800/2,000/4,000m<br />Ammo: 4<br />Damage: 8D
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -1D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Effects: Enemy Sensors and Fire Control -1 pip
*'''Countermeasure Pod Dispenser'''
*'''Countermeasure Pod Dispenser'''
: Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: sensors<br />Fire Control: 3D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Ammo: 24<br />Rate of fire: 1<br />Effects: Enemy Sensors & Fire Control -1D
: Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: sensors<br />Fire Control: 2D<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Ammo: 24<br />Effects: Enemy Sensors & Fire Control -1 pip


'''Gear''':
'''Gear''':
*Akwende Drive: FTL Drive System. This drive allows the vehicle to make instantaneous FTL jumps
*Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
*Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
*Auto-Repair System: Adds 5D to all repair checks.


'''Description''': he F-106 Piranha was a light scout fighter deployed by the Confederation in the fictional Wing Commander computer game. It was deployed in the 2680s. The Piranha replaced the earlier Arrow in most of its roles, including long range armed reconnaissance and point defense.
'''Description''': he F-106 Piranha was a light scout fighter deployed by the Confederation in the fictional Wing Commander computer game. It was deployed in the 2680s. The Piranha replaced the earlier Arrow in most of its roles, including long range armed reconnaissance and point defense.

Latest revision as of 21:46, 14 July 2020

Name: F-106/C Piranha
Craft: Terran Confederation F-106/C Piranha
Type: Light Fighter
Scale: starfighter
Length: 12.5 meters
Skill: starfighter pilot
Crew: 1
Cargo Capacity: None
Consumables: 7 days
Jump Drive: x1
Nav Computer: yes
Maneuverability: 4D+2
Space: 12
Atmosphere: 450; 1,300 km/h
Hull: 3D+2
Shields: 3D+1
Sensors

  • Passive: 20 / 0D+1
  • Scan: 40 / 1D
  • Search: 60 / 1D+1
  • Focus: 2 / 2D

Weapons

  • 3 Enhanced Ion Cannons (firelinked)
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Damage: 3D
  • 6 Light Ordnance Hardpoints
Fire Arc: forward
Crew: 1
Skill: starship gunnery
  • Medium Range Image Recognition (MRIR) Missile
Scale: capital
Fire Control: 3D
Space Range: 1-9/23/45
Atmosphere Range: 10-900/2,300/4,500m
Ammo: 2
Damage: 7D
  • Long Range Heat Seeker (LRHS) Missile
Scale: capital
Fire Control: 3D+2
Space Range: 1-8/20/40
Atmosphere Range: 10-800/2,000/4,000m
Ammo: 4
Damage: 8D
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Effects: Enemy Sensors and Fire Control -1 pip
  • Countermeasure Pod Dispenser
Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 2D
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Ammo: 24
Effects: Enemy Sensors & Fire Control -1 pip

Gear:

  • Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.

Description: he F-106 Piranha was a light scout fighter deployed by the Confederation in the fictional Wing Commander computer game. It was deployed in the 2680s. The Piranha replaced the earlier Arrow in most of its roles, including long range armed reconnaissance and point defense.

The F-106A was armed with two ion cannon, a laser cannon and a stormfire installation. Four heat seeking missiles and two image-recognition missiles rounded out its armament. The F-106C was armed with three ion cannon plus the standard missile loadout.

While it was quite agile and had a high top speed, it was not capable of absorbing punishment. However, it performed competently in its designed role as a scout fighter and could acceptably engage enemy light and medium fighters such as the Nephilim Skate light fighter and Moray medium fighter. It performed poorly against enemy heavy fighters; its armament was insufficient to penetrate their shielding and armor. The Piranha's gun capacitors also suffered an amusing drawback: they were just large enough to permit the Piranha, firing all three cannon, to deplete a Moray's shields... But not enough to continue. The Piranha pilot, faced with an undefended Moray, was nonetheless reduced to keeping up a steady stream of laser-cannon fire, and a keen eye and quick hand on the control stick was required to exploit the weakness. Fortunately, the Piranha possessed maneuverability in ample amounts; and canny pilots could always activate the Stormfire gatling gun as well.

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