Jump to content

Terran Confederation "Indomidable" Battlecruiser: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
No edit summary
imported>Thedemonapostle
No edit summary
 
Line 1: Line 1:
[[File:Terran Confederation Indomitable Class Battlecruiser.jpg|thumb|500px|right]]
[[File:Terran Confederation Indomitable Class Battlecruiser.jpg|thumb|500px|right]]


'''Name''': Indomitable Class Battlecruiser<br />'''Craft''': Trojan IV Naval Yard Indomitable-class battlecruiser<br />'''Type''': Battlecruiser<br />'''Scale''': capital<br />'''Length''': 1,040 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 2,400; skeleton: 240/+10<br />'''Passengers''': 592 & 125 prisoners<br />'''Cargo Capacity''': 25,600 metric tons<br />'''Consumables''': 25 weeks<br />'''Primary Jump Drive''': x1<br />'''Secondary Jump Drive''': x10<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D+2<br />'''Space''': 2<br />'''Atmosphere''': 225; 650 km/h <br />'''Hull''': 17D+1<br />'''Shields''': None<br />'''Sensors'''
'''Name''': Indomitable Class Battlecruiser<br />'''Craft''': Trojan IV Naval Yard Indomitable-class battlecruiser<br />'''Type''': Battlecruiser<br />'''Scale''': capital<br />'''Length''': 1,040 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 2,400; skeleton: 240/+10<br />'''Passengers''': 592 passengers; 50 Hospital patients; & 125 prisoners<br />'''Cargo Capacity''': 25,600 metric tons<br />'''Consumables''': 72 months<br />'''Primary Jump Drive''': x1<br />'''Secondary Jump Drive''': x10<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D<br />'''Space''': 2<br />'''Hull''': 9D+2<br />'''Shields''': None<br />'''Sensors'''
*Passive: 40 / 1D
*Passive: 20 / 0D+1
*Scan: 80 / 2D
*Scan: 40 / 1D
*Search: 160 / 3D
*Search: 60 / 1D+1
*Focus: 4 / 4D
*Focus: 2 / 2D
'''Weapons'''
'''Weapons'''
*'''80 Civilian Grade Laser Cannons'''
*'''46 Dual Civilian Grade Laser Cannons'''
: Fire Arc: 30 port, 30 starboard, 8 aft, 8 dual turrets, 4 partial dual turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 100-1,300/2,500/5,000m<br />Rate of fire: 5<br />Damage: 2D+2
: Fire Arc: 12 turrets, 15 port, 15 starboard, 4 aft<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 13D<br />Space Range: 1-5/13/25<br />Damage: 2D+2
*'''16 Enhanced Plasma Cannons'''
*'''16 Enhanced Plasma Cannons'''
: Fire Arc: 8 port, 8 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-15/30/60<br />Atmosphere Range: 100-1,500/3,000/6,000m<br />Rate of fire: 1/2<br />Damage: 7D
: Fire Arc: 8 port, 8 starboard<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 7D<br />Space Range: 1-6/15/30<br />Damage: 12D
*'''6 Decuple (10) Ordnance Bays'''
*'''6 Decuple (10) Ordnance Bays'''
: Fire Arc: 3 port, 3 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-90/180/550<br />Atmosphere Range: 100-9,000/18,000/55,000m<br />Ammo: Enhanced Long Range Image Recognition (ELRIR) Missiles per launcher<br />Rate of fire: 1<br />Damage: 6D
: Fire Arc: 3 port, 3 starboard<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-18/45/90<br />Ammo: 100 Enhanced Long Range Image Recognition (ELRIR) Missiles per launcher<br />Damage: 10D+1
*'''1 Tractor Beam'''
*'''1 Tractor Beam'''
: Fire Arc: all<br />Crew: 5<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-6/13/25<br />Atmosphere Range: 2-13/25/50km<br />Strength: 13D
: Fire Arc: turret<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 7D<br />Space Range: 1-5/13/25<br />Strength: 3D+1
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -3D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-5/13/25<br />Effects: Enemy Sensors and Fire Control -1D+1


'''Gear''':
'''Gear''':
*Matter/Anti-Matter Reactor
*Akwende Drive: Primary FTL Drive.
*Morvan Drive: Secondary FTL Drive.
*External Docking Port: 2
*External Docking Port: 2
*Hospital Modules: Fully stocked hospital with 50 beds.
*Escape Pods: 11
*Repair Bay Module: Ship may repair structures and ships up to its own size.
*Ramscoop
*Escape Pods: 176
*Half Hanger Bay: 683,200 cubic meters of flight deck.
*Carrier Systems: Ship can launch and receive 4 ships every 6 rounds.


'''Ship Complement'''
'''Ship Complement'''
Line 37: Line 29:
*[[Terran Confederation A-17/L Broadsword Warpig Heavy Bomber|A-17/L Broadsword Warpig Heavy Bomber]]: 8
*[[Terran Confederation A-17/L Broadsword Warpig Heavy Bomber|A-17/L Broadsword Warpig Heavy Bomber]]: 8
*[[Terran Confederation A-17/M Broadsword Executioner Heavy Bomber|A-17/M Broadsword Executioner Heavy Bomber]]: 8
*[[Terran Confederation A-17/M Broadsword Executioner Heavy Bomber|A-17/M Broadsword Executioner Heavy Bomber]]: 8
*[[Terran Confederation F-44 F-44/W Rapier-II Blade Space Superiority Fighter|F-44/W Rapier-II Blade Space Superiority Fighter]]: 8
*[[Terran Confederation F-44/W Rapier-II Blade Space Superiority Fighter|F-44/W Rapier-II Blade Space Superiority Fighter]]: 8
*[[Terran Confederation F-44 F-44/X Rapier-II Cavalier Space Superiority Fighter|F-44/X Rapier-II Cavalier Space Superiority Fighter]]: 8
*[[Terran Confederation F-44/X Rapier-II Cavalier Space Superiority Fighter|F-44/X Rapier-II Cavalier Space Superiority Fighter]]: 8
*[[Terran Confederation F-44 F-44/V Rapier-II Vanguard Space Superiority Fighter|F-44/V Rapier-II Vanguard Space Superiority Fighter]]: 8
*[[Terran Confederation F-44/V Rapier-II Vanguard Space Superiority Fighter|F-44/V Rapier-II Vanguard Space Superiority Fighter]]: 8


'''Description''': These cruisers are one of the new classes of ships which held the line against the Nephilim. These battlecruisers focus their tactics around their heavy weaponry rather than their fighter wings. In practice, the only ship capable of defeating a battlecruiser is another battlecruiser... and then only with coordinated fighter support.<br />Battlecruisers — Pure Firepower
'''Description''': These cruisers are one of the new classes of ships which held the line against the Nephilim. These battlecruisers focus their tactics around their heavy weaponry rather than their fighter wings. In practice, the only ship capable of defeating a battlecruiser is another battlecruiser... and then only with coordinated fighter support.<br />Battlecruisers — Pure Firepower

Latest revision as of 21:32, 14 July 2020

Name: Indomitable Class Battlecruiser
Craft: Trojan IV Naval Yard Indomitable-class battlecruiser
Type: Battlecruiser
Scale: capital
Length: 1,040 meters
Skill: capital ship pilot
Crew: 2,400; skeleton: 240/+10
Passengers: 592 passengers; 50 Hospital patients; & 125 prisoners
Cargo Capacity: 25,600 metric tons
Consumables: 72 months
Primary Jump Drive: x1
Secondary Jump Drive: x10
Nav Computer: yes
Maneuverability: 2D
Space: 2
Hull: 9D+2
Shields: None
Sensors

  • Passive: 20 / 0D+1
  • Scan: 40 / 1D
  • Search: 60 / 1D+1
  • Focus: 2 / 2D

Weapons

  • 46 Dual Civilian Grade Laser Cannons
Fire Arc: 12 turrets, 15 port, 15 starboard, 4 aft
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 13D
Space Range: 1-5/13/25
Damage: 2D+2
  • 16 Enhanced Plasma Cannons
Fire Arc: 8 port, 8 starboard
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 7D
Space Range: 1-6/15/30
Damage: 12D
  • 6 Decuple (10) Ordnance Bays
Fire Arc: 3 port, 3 starboard
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-18/45/90
Ammo: 100 Enhanced Long Range Image Recognition (ELRIR) Missiles per launcher
Damage: 10D+1
  • 1 Tractor Beam
Fire Arc: turret
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 7D
Space Range: 1-5/13/25
Strength: 3D+1
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Effects: Enemy Sensors and Fire Control -1D+1

Gear:

  • External Docking Port: 2
  • Escape Pods: 11

Ship Complement

Description: These cruisers are one of the new classes of ships which held the line against the Nephilim. These battlecruisers focus their tactics around their heavy weaponry rather than their fighter wings. In practice, the only ship capable of defeating a battlecruiser is another battlecruiser... and then only with coordinated fighter support.
Battlecruisers — Pure Firepower

As the war against the Nephilim grew bloodier, both humans and Kilrathi realized the need for a heavy weapons platform capable of facing down the massive alien hive fleets. Thus was born the battlecruiser, a new kind of warship for a new kind of war. Built for broadside actions and designed tooperate in giant squadrons, battlecruisers consist of row after row of plasma cannons powered by exceptionally strong engines. All power is focused on these central weapons, abandoning classic shielding in favor of heavy layers of armor plating. Anti-starfighter defense is provided by laser and missile turrets which dot their hulls in record numbers.

Overpowered, overloaded and requiring a new naval doctrine reminiscent of the one developed for Texas-class battleships of the 2630s, battlecruisers nevertheless left an indelible mark on the war: from the signing of the Terran-Kilrathi alliance on the deck of the TCS Conqueror to the last desperate line during the defense of Ardai. At Dakota a single human battlecruiser held four Kraken squadrons at bay until reinforcements could arrive. During the evacuation of Torgo, the KAS Vrax’hmal alone closed the alien wormhole long enough for the transport fleet to escape. It was a proud fleet of battlecruisers, painted white and blue, which carried President Harrison to Kabla Meth on .222.

The most famous battlecruiser of all was unquestionably the TCS Lawrence, which rescued the TCS Midway after Zhrtx’s Doublecross. Her sudden arrival at the height of the battle prompted Colonel Casey himself to exclaim that she was “the ugliest, most beautiful thing I’ve ever seen.” The Lawrence went on to serve as the head of the 34th Task Force, the first group which penetrated 100,000 ly into the Aligned People’s homeworlds. She continues to serve today, defending Farragut Naval Station from foreign foes.

Two primary battlecruiser designs served with the allied navies: the Terran Confederation’s Indomitable-class and the Kilrathi Assembly of Clans’ Kiranka-class. Both ships are visually similar, owing to the technology-sharing agreement established by the alliance treaty — though the natural ‘battering ram’ purpose of the ships makes their similarities less jarring than the so-called ‘Kilrathi Midway’. The Indomitable brings additional plasma guns to the fight while the Kiranka expends additional armor to include an elaborate system of vacuum tight hull compartments.

Produced by the thousands, war-surplus battlecruisers now occupy hundreds of boneyards and mothball facilities across the galaxy. The staggering amount of Durasteel used in their construction is enough to provide armor for an entire fleet of starfighters. Many others have become the center-pieces of private fleets on the frontier. Crewed by warlords, mercenaries and pirates, the ships have given a literal meaning to the concept of gunboat diplomacy.

Source: