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Terran Confederation "Murphy" Fast Destroyer: Difference between revisions

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[[File:Terran Confederation Murphy Class Fast Destroyer.jpg|thumb|500px|right]]
[[File:Terran Confederation Murphy Class Fast Destroyer.jpg|thumb|500px|right]]


'''Name''': Murphy Class Fast Destroyer<br />'''Craft''': Terran Confederation Murphy Class Fast Destroyer<br />'''Type''': Fast Destroyer<br />'''Scale''': capital<br />'''Length''': 500 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 1,000; Skeleton:100/+10<br />'''Passengers''': 248 & 115 prisoners<br />'''Cargo''' '''Capacity''': 6,400 metric tons<br />'''Consumables''': 23 weeks<br />'''Primary Jump Drive''': x1<br />'''Secondary Jump Drive''': x10<br />'''Tertiary Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D+2<br />'''Space''': 5<br />'''Atmosphere''': 295; 850 km/h <br />'''Hull''': 10D+2<br />'''Shields''': 3D+1<br />'''Sensors'''
'''Name''': Murphy Class Fast Destroyer<br />'''Craft''': Terran Confederation Murphy Class Fast Destroyer<br />'''Type''': Fast Destroyer<br />'''Scale''': capital<br />'''Length''': 500 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 1,000; Skeleton:100/+10<br />'''Passengers''': 248 passengers; 46 Hospital patients; & 115 prisoners<br />'''Cargo''' '''Capacity''': 6,400 metric tons<br />'''Consumables''': 84 months<br />'''Primary Jump Drive''': x1<br />'''Secondary Jump Drive''': x10<br />'''Tertiary Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D<br />'''Space''': 4<br />'''Atmosphere''': 280; 800 km/h<br />'''Hull''': 8D<br />'''Shields''': 3D<br />'''Sensors'''
*Passive:  
*Passive: 25 / 0D+2
*Scan:  
*Scan: 50 / 1D+1
*Search:  
*Search: 75 / 1D+2
*Focus:  
*Focus: 3 / 2D+1
'''Weapons'''
'''Weapons'''
*'''10 Long Range Lasers'''
*'''3 Dual Long Range Lasers'''
: Fire Arc: 3 dual turrets, 2 turrets, 2 partial turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-20/40/80<br />Atmosphere Range: 100-2,000/4,000/8,000m<br />Rate of fire: 1<br />Damage: 4D+2
: Fire Arc: 3 turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-8/20/40<br />Atmosphere Range: 10-800/2,000/4,000m<br />Damage: 4D+2
*'''5 Long Range Lasers'''
: Fire Arc: 5 turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-8/20/40<br />Atmosphere Range: 10-800/2,000/4,000m<br />Damage: 3D+2
*'''2 Light Ordnance Banks'''
*'''2 Light Ordnance Banks'''
: Fire Arc: 2 turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-90/180/550<br />Atmosphere Range: 2-180/360/1100km<br />Ammo: 25 Enhanced Long Range Image Recognition (ELRIR) Missiles<br />Rate of fire: 1<br />Damage: 6D
: Fire Arc: 2 turrets<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-18/45/90<br />Atmosphere Range: 2-36/90/180km<br />Ammo: 25 Enhanced Long Range Image Recognition (ELRIR) Missiles<br />Damage: 10D+1
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -2D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Effects: Enemy Sensors and Fire Control -1D


'''Gear''':
'''Gear''':
*Matter/Anti-Matter Reator
*Akwende Drive: Primary FTL Drive.
*Morvan Drive: Secondary FTL Drive.
*D-Drive: Tertiary FTL Drive.
*External Docking Port: 2
*External Docking Port: 2
*Hospital Module: Fully stocked hospital with 46 beds.
*Emergency Stasis Unit: Can place the entire crew in stasis for an indefinite amount of time provided it has power.
*Repair Bay Module: Ship may repair structures and ships up to its own size.
*Ramscoop
*Phase Shields: While active the ship becomes immune to all forms of damage provided it is not hit by anything that can bypass its shields (such as Anti-Matter Guns or torpedoes).
*Phase Shields: While active the ship becomes immune to all forms of damage provided it is not hit by anything that can bypass its shields (such as Anti-Matter Guns or torpedoes).
*Back-up Sensor Array
*Escape Pods: 8
*Back-up Communications Array
*Shield Regenerator: This accessory Increases the vehicle's shield regeneration rate by 1.5 times.
*Eighth Hanger Bay: 45,000 cubic meters of flight deck.
*Escape Pods: 128
*Carrier Systems: Ship can launch and receive 2 ships every 6 rounds.


'''Ship Complement'''
'''Ship Complement'''
*[[Terran Confederation F/A-105 "Tigershark" Medium Multipurpose Fighter|F/A-105 tigershark Medium Multi-Purpose Fighters]]: 8
*[[Terran Confederation F/A-105/A Tigershark Medium Multipurpose Fighter|F/A-105/A Tigershark Medium Multi-Purpose Fighter]]: 8
*[[Terran Confederation F-110 Wasp Interceptor/Anti-Bomber|F-110 Wasp Interceptor/Anti-Bomber]]: 8
*[[Terran Confederation F-110 Wasp Interceptor/Anti-Bomber|F-110 Wasp Interceptor/Anti-Bomber]]: 8
*[[Terran Confederation TB-81 "Shrike" Class-B Torpedo Bomber|TB-81 Shrike Class-B Torpedo Bomber]]: 8
*[[Terran Confederation TB-81 "Shrike" Class-B Torpedo Bomber|TB-81 Shrike Class-B Torpedo Bomber]]: 8

Latest revision as of 21:31, 14 July 2020

Name: Murphy Class Fast Destroyer
Craft: Terran Confederation Murphy Class Fast Destroyer
Type: Fast Destroyer
Scale: capital
Length: 500 meters
Skill: capital ship pilot
Crew: 1,000; Skeleton:100/+10
Passengers: 248 passengers; 46 Hospital patients; & 115 prisoners
Cargo Capacity: 6,400 metric tons
Consumables: 84 months
Primary Jump Drive: x1
Secondary Jump Drive: x10
Tertiary Jump Drive: x100
Nav Computer: yes
Maneuverability: 2D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 8D
Shields: 3D
Sensors

  • Passive: 25 / 0D+2
  • Scan: 50 / 1D+1
  • Search: 75 / 1D+2
  • Focus: 3 / 2D+1

Weapons

  • 3 Dual Long Range Lasers
Fire Arc: 3 turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-8/20/40
Atmosphere Range: 10-800/2,000/4,000m
Damage: 4D+2
  • 5 Long Range Lasers
Fire Arc: 5 turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-8/20/40
Atmosphere Range: 10-800/2,000/4,000m
Damage: 3D+2
  • 2 Light Ordnance Banks
Fire Arc: 2 turrets
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-18/45/90
Atmosphere Range: 2-36/90/180km
Ammo: 25 Enhanced Long Range Image Recognition (ELRIR) Missiles
Damage: 10D+1
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Effects: Enemy Sensors and Fire Control -1D

Gear:

  • External Docking Port: 2
  • Phase Shields: While active the ship becomes immune to all forms of damage provided it is not hit by anything that can bypass its shields (such as Anti-Matter Guns or torpedoes).
  • Escape Pods: 8

Ship Complement

Description: The Murphy-class Destroyer was a Terran Confederation capital starship in the Wing Commander universe. The first appearance of these destroyers was in the computer game Wing Commander: Secret Ops.

Muprhy-class destroyers are first seen in the Secret Operations expansion for Wing Commander: Prophecy. Pilot Lance Casey and a group of his wingmen escort two Murphy-class destroyers, along with a Plunkett-class Heavy Artillery Cruiser, back to the TCS Cerberus in the Ella system in 2681.

These destroyers were equipped three heavy dual laser turrets, four heavy laser turrets, and four Image Recognition missiles. This arsenal was enough to face-off against small enemy capital ships and enemy fighter groups.

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