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Andromeda: To Seek, To Find Class: Difference between revisions

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'''Stealth Technology''': Increase Difficulty to detect ship by 1D for every 10 space units.<br />'''Weapons'''
'''Stealth Technology''': Increase Difficulty to detect ship by 1D for every 10 space units.<br />'''Weapons'''
*'''[[Andromeda: Starship Energy Weapons|Type X Antiproton Cannon]]'''
*'''[[Andromeda: Starship Energy Weapons|Type X Antiproton Cannon]]'''
: Fire Arc: turret<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+1<br />Space Range: 1-8/20/60<br />Atmosphere Range: 1-16/40/120km<br />Damage: 6D
: Fire Arc: turret<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+1<br />Space Range: 1-12/30/60<br />Atmosphere Range: 2-24/60/120km<br />Damage: 5D+2
*'''[[Andromeda: Starship Energy Weapons|3 Type X Point Defense Lasers]]'''
*'''[[Andromeda: Starship Energy Weapons|3 Type X Point Defense Lasers]]'''
: Fire Arc: turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D+1<br />Space Range: 1-8/20/60<br />Atmosphere Range: 10-800/2,000/6,000m<br />Damage: 6D
: Fire Arc: turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D+1<br />Space Range: 1-6/15/30<br />Atmosphere Range: 10-600/1,500/3,000m<br />Damage: 5D
*'''[[Andromeda: Electromagnetic Launch System|4 Electromagnetic Launch System Tubes]]'''
*'''[[Andromeda: Electromagnetic Launch System|4 Electromagnetic Launch System Tubes]]'''
: Fire Arc: forward, but are self guided<br />Crew: 1<br />Skill: capital ship gunnery
: Fire Arc: forward, but are self guided<br />Crew: 1<br />Skill: capital ship gunnery
:*'''[[Andromeda: Starship Missiles|Defensive Kinetic Kill Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Defensive Kinetic Kill Missiles]]'''


:: Scale: capital<br />Fire Control: 3D+1<br />Space Range: 1-6/18/53<br />Atmosphere Range: 2-12/35/105km<br />Damage: 3D
:: Scale: capital<br />Fire Control: 3D+1<br />Space Range: 1-10/25/50<br />Atmosphere Range: 2-20/50/100km<br />Damage: 3D


:*'''[[Andromeda: Starship Missiles|Offensive Kinetic Kill Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Offensive Kinetic Kill Missiles]]'''


:: Scale: capital<br />Fire Control: 2D+1<br />Space Range: 1-8/24/72<br />Atmosphere Range: 2-16/48/143km<br />Damage: 9D
:: Scale: capital<br />Fire Control: 2D+1<br />Space Range: 1-15/38/75<br />Atmosphere Range: 2-30/76/150km<br />Damage: 9D


:*'''[[Andromeda: Starship Missiles|Smart Anti-Ship Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Smart Anti-Ship Missiles]]'''


:: Scale: capital<br />Fire Control: 4D+1<br />Space Range: 1-8/23/68<br />Atmosphere Range: 2-15/45/135km<br />Damage: 8D
:: Scale: capital<br />Fire Control: 4D+1<br />Space Range: 1-14/35/70<br />Atmosphere Range: 1-28/70/140km<br />Damage: 8D
*'''8 Radiating Countermeasure Generators'''
*'''8 Radiating Countermeasure Generators'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-15/45/135<br />Atmosphere Range: 2-30/90/270km<br />Effects: Enemy Sensors & Fire Control -2D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-20/50/100<br />Atmosphere Range: 10-2,000/5,000/10,000m<br />Effects: Enemy Sensors & Fire Control -2D


'''Compliment'''
'''Compliment'''

Revision as of 01:54, 12 April 2020

Name: To Seek, To Find class Cruiser
Craft: Systems Commonwealth To Seek, To Find class High Endurance Research Cruiser
Type: Cruiser
Scale: capital
Length: 210 x 158 x 52 meters
Mass: 19,476,311kg
Skill: Capital Ship Pilot
Crew: 400; skeleton: 40/+10 (Ship can be operated with only the autopilot at a +10 difficulty)
Auto Pilot: Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D
Passengers: 330 & 130 troops
Cargo Capacity: 16,000 metric tons
Consumables: 2 years
Slipstream Drive: x0.04
Nav Computer: yes
Maneuverability: 2D+1
Space: 5
Atmosphere: 295; 850 km/h
Hull: 5D+2
Sensors

  • Passive: 30 / 0D+2
  • Scan: 60 / 1D+1
  • Search: 90 / 2D+1
  • Focus: 3 / 3D

Stealth Technology: Increase Difficulty to detect ship by 1D for every 10 space units.
Weapons

Fire Arc: turret
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+1
Space Range: 1-12/30/60
Atmosphere Range: 2-24/60/120km
Damage: 5D+2
Fire Arc: turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D+1
Space Range: 1-6/15/30
Atmosphere Range: 10-600/1,500/3,000m
Damage: 5D
Fire Arc: forward, but are self guided
Crew: 1
Skill: capital ship gunnery
Scale: capital
Fire Control: 3D+1
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 3D
Scale: capital
Fire Control: 2D+1
Space Range: 1-15/38/75
Atmosphere Range: 2-30/76/150km
Damage: 9D
Scale: capital
Fire Control: 4D+1
Space Range: 1-14/35/70
Atmosphere Range: 1-28/70/140km
Damage: 8D
  • 8 Radiating Countermeasure Generators
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-20/50/100
Atmosphere Range: 10-2,000/5,000/10,000m
Effects: Enemy Sensors & Fire Control -2D

Compliment

  • ES-14 Janus light sensor/attack drones: 12
  • AES-111 Odin atmospheric sensor/C2 drones: 12

Description: The To Seek, To Find class High Endurance Research Cruiser is the heart of the High Guard's intergalactic exploration efforts. Capable of long-term, independent operations far from established Slipstream portals in uncharted regions of space, the HRCs are equipped for the study of any new scientific phenomenon or research opportunity. Although well armed in the interest of their own self-defense, these vessels are crewed primarily by civilian scientists and engineers. Traditionally, the commanding officer of an HRC is also the Chief Scientist and is supported by an Argosy XO who oversees the crew and combat operations. An HRC can be recalled for combat duty, but only in the direst emergencies.

The Starry Wisdom is the only To Seek, To Find class referenced by name in the series, although several unnamed ships appear in later episodes.

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