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ShipFinder: Difference between revisions

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Created page with "ShipFinder<br />Model: Drooin-Durtha Systems ShipFinder<br />Type: Subspace tracking device<br />Skill: Sensors<br />Cost: 100,000<br />Availability: X<br />Game Notes: Use of th..."
 
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ShipFinder<br />Model: Drooin-Durtha Systems ShipFinder<br />Type: Subspace tracking device<br />Skill: Sensors<br />Cost: 100,000<br />Availability: X<br />Game Notes: Use of the ShipFinder requires an Easy sensors roll. If successful, the character can locate the tracking device and plot a course to it from her present coordinates. Tracking device’s power cells last only eight days once activated.<br />Source: Classic Adventures – Vol. 4 (page 59)
'''ShipFinder'''<br />
'''Model:''' Drooin-Durtha Systems ShipFinder<br />
'''Type:''' Subspace tracking device<br />
'''Skill:'' Sensors<br />
'''Cost:''' 100,000<br />
'''Availability:''' X<br />
'''Game Notes:''' Use of the ShipFinder requires an Easy sensors roll. If successful, the character can locate the tracking device and plot a course to it from her present coordinates. Tracking device’s power cells last only eight days once activated.<br />
'''Source:''' Classic Adventures – Vol. 4 (page 59)<br />
<==[[Tracking Devices]]

Latest revision as of 16:57, 11 August 2019

ShipFinder
Model: Drooin-Durtha Systems ShipFinder
Type: Subspace tracking device
'Skill: Sensors
Cost: 100,000
Availability: X
Game Notes: Use of the ShipFinder requires an Easy sensors roll. If successful, the character can locate the tracking device and plot a course to it from her present coordinates. Tracking device’s power cells last only eight days once activated.
Source: Classic Adventures – Vol. 4 (page 59)
<==Tracking Devices