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Surveillance Pod<br />Model: Taptronics CovOps mark III Surveillance Unit<br />Type: Concealed surveillance pod<br />Scale: Character<br />Skill: Sensors<br />Cost: 8,000<br />Availability: 2, R<br />Body: 1D<br />Game Notes: The Taptronics CovOps Mark III Surveillance unit – independently powered listening and tracking devices – add +2D to the sensors roll of the character operating it. In auto-function mode, the Mark III should be treated as if it has sensors 4D, automatically raising an alert if it detects an unauthorized motion, heat or sound source.<br />Source: Hideouts & Strongholds (pages 52-53) | '''Surveillance Pod'''<br /> | ||
'''Model:''' Taptronics CovOps mark III Surveillance Unit<br /> | |||
'''Type:''' Concealed surveillance pod<br /> | |||
'''Scale:''' Character<br /> | |||
'''Skill:''' Sensors<br /> | |||
'''Cost:''' 8,000<br /> | |||
'''Availability:''' 2, R<br /> | |||
'''Body:''' 1D<br /> | |||
'''Game Notes:''' The Taptronics CovOps Mark III Surveillance unit – independently powered listening and tracking devices – add +2D to the sensors roll of the character operating it. In auto-function mode, the Mark III should be treated as if it has sensors 4D, automatically raising an alert if it detects an unauthorized motion, heat or sound source.<br /> | |||
'''Source:''' Hideouts & Strongholds (pages 52-53) | |||
Revision as of 20:51, 4 August 2019
Surveillance Pod
Model: Taptronics CovOps mark III Surveillance Unit
Type: Concealed surveillance pod
Scale: Character
Skill: Sensors
Cost: 8,000
Availability: 2, R
Body: 1D
Game Notes: The Taptronics CovOps Mark III Surveillance unit – independently powered listening and tracking devices – add +2D to the sensors roll of the character operating it. In auto-function mode, the Mark III should be treated as if it has sensors 4D, automatically raising an alert if it detects an unauthorized motion, heat or sound source.
Source: Hideouts & Strongholds (pages 52-53)