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Infra-Goggles: Difference between revisions

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Infra-Goggles<br />Model: Drolan Plasteel Infra-goggles<br />Type: Infrared goggles<br />Cost: 300<br />Availability: 2<br />Game Notes: Reduces darkness-related attack difficulty modifiers by 2D. However, if intense light (from a glowrod or other sudden source of illumination) is shined directly on the goggles, the wearer must immediately make a Difficult willpower roll or be blinded for 1D rounds.<br />Source: Gundark’s Fantastic Technology (page 89), Tales of the Jedi Companion (page 122)
Infra-Goggles<br />Model: Drolan Plasteel Infra-goggles<br />Type: Infrared goggles<br />Cost: 300<br />Availability: 2<br />Game Notes: Reduces darkness-related attack difficulty modifiers by 2D. However, if intense light (from a glowrod or other sudden source of illumination) is shined directly on the goggles, the wearer must immediately make a Difficult willpower roll or be blinded for 1D rounds.<br />Source: Gundark’s Fantastic Technology (page 89), Tales of the Jedi Companion (page 122)<br />
<==[[Binoculars]]

Latest revision as of 17:38, 4 August 2019

Infra-Goggles
Model: Drolan Plasteel Infra-goggles
Type: Infrared goggles
Cost: 300
Availability: 2
Game Notes: Reduces darkness-related attack difficulty modifiers by 2D. However, if intense light (from a glowrod or other sudden source of illumination) is shined directly on the goggles, the wearer must immediately make a Difficult willpower roll or be blinded for 1D rounds.
Source: Gundark’s Fantastic Technology (page 89), Tales of the Jedi Companion (page 122)
<==Binoculars