Jump to content

Interstellar Alliance WSC-O White Star Command Cruiser: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
No edit summary
imported>Thedemonapostle
No edit summary
Line 20: Line 20:


*'''Electro-Pulse Gun'''
*'''Electro-Pulse Gun'''
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-3/5/9<br />Atmosphere Range: 2-6/10/18km<br />Damage: Ionizes 1D worth of control systems. This effect is 2D worth on starfighter or lesser scale vessels.
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-2/3/6 <br />Atmosphere Range: 2-6/10/18km<br />Damage: Ionizes 1D worth of control systems. This effect is 2D worth on starfighter or lesser scale vessels.


'''Miscellaneous''':
'''Miscellaneous''':

Revision as of 01:42, 18 February 2019

Name: White Star
Craft: Interstellar Alliance WSC-O White Star Command Cruiser
Type: Command Cruiser
Scale: capital
Length: 475.6 meters
Skill: capital ship pilot
Crew: 94; Skeleton: 9/+10
Crew Skill: Astrogation: 7D+2; Capital Ship Gunnery: 6D+1; Capital Ship Piloting: 7D+2; Communications: 7D+2; Sensors: 7D+2
Passengers: 700
Cargo Capacity: 635 metric tons
Consumables: 10 weeks
Hyperdrive: x8
Nav Computer: yes
Maneuverability: 2D+2
Space: 12
Atmosphere: 450; 1,300 km/h
Hull: 5D+2
Sensors

  • Passive: 40 / 1D+1
  • Scan: 80 / 2D+1
  • Search: 160 / 3D+2
  • Focus: 4 / 5D

Weapons

  • 2 Neutron Laser Cannons
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-15/35/75
Atmosphere Range: 2-30/70/150 km
Damage: 10D
  • 9 Fusion Cannons
Fire Arc: 3 forward, 2 port, 2 starboard, 2 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-4/8/15
Atmosphere Range: 2-8/16/30km
Damage: 4D
  • 5 Molecular Pulsars
Fire Arc: 4 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 4D
Space Range: 1-4/8/15
Atmosphere Range: 2-8/16/30km
Damage: 5D+2
  • Energy Mine Launcher
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 4D
Space Range: 1-4/8/15
Atmosphere Range: 2-8/16/30km
Damage: 5D+2
  • Electro-Pulse Gun
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-2/3/6
Atmosphere Range: 2-6/10/18km
Damage: Ionizes 1D worth of control systems. This effect is 2D worth on starfighter or lesser scale vessels.

Miscellaneous:

  • Artificial Gravity: Yes
  • Crew: 94
  • Officers: 8
  • Pilots: 12
  • Sensor Operators: 20
  • Crewmen: 54
  • Average Crew Experience Level: Anla’shok Elite
  • Stealth: 14 (Base Difficulty to Detect Ship)
  • Atmospheric Capable
  • Bio-Adaptive Shielding
  • Enhanced Communications Array
  • Hybrid Engine (Gravitic/Biological)
  • Jump Point Generator
  • MedLab
  • Minbari Flight Computer
  • Self-Repairing
  • Skyhook Catapult (WSC-L only)

Ship Complement:

Source: