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AC-220 Gunship: Difference between revisions

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'''Weapons'''
'''Weapons'''
*'''2 Twin [[GUA-23/AW/Linkless Feed Autocannon]]s'''
*'''2 Twin [[GUA-23/AW/Linkless Feed Autocannon]]s'''
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: vehicle blasters<br />Fire Control: 1D<br />Range: 1-375/750/1,500m<br />Damage: 3D+1
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: vehicle blasters<br />Fire Control: 1D<br />Range: 1-1,125/2,250/4,500m<br />Damage: 3D+2
*'''4 to 6 [[A-74 Sylver Vertical Missile Launcher]]s'''
*'''4 to 6 [[A-74 Sylver Vertical Missile Launcher]]s'''
: Fire Arc: vertical<br />Crew: 1<br />Scale: walker<br />Skill: missile weapons<br />Fire Control: 2D<br />Range: 100-2,500/5,000/10,000m<br />Ammo: 10 per launcher<br />Damage: 5D+1
: Fire Arc: vertical<br />Crew: 1<br />Scale: walker<br />Skill: missile weapons<br />Fire Control: 2D<br />Range: 100-2,500/5,000/10,000m<br />Ammo: 10 per launcher<br />Damage: 5D+1
*'''16 [[Argent V missile]] Launchers'''
*'''16 [[Argent V missile]] Launchers'''
: Fire Arc: 2 top turrets (8 launchers per turret)<br />Crew: 1<br />Scale: walker<br />Skill: vehicle weapons<br />Fire Control: 2D<br />Range: 10-188/375/750m<br />Ammo: 20 per launcher<br />Damage: 3D+2
: Fire Arc: 2 top turrets (8 launchers per turret)<br />Crew: 1<br />Scale: walker<br />Skill: vehicle weapons<br />Fire Control: 2D<br />Range: 10-1,880/3,750/7,500m<br />Ammo: 20 per launcher<br />Damage: 3D+2


'''Description''': ''"Unleashing Hell."''<br />— Vulture Pilot
'''Description''': ''"Unleashing Hell."''<br />— Vulture Pilot

Revision as of 14:57, 19 July 2018

Name: AC-220 Vulture Gunship
Craft: Ushuaia Armory AC-220 Heavy Gunship
Type: Ground Attack Aircraft
Scale: walker
Length: 35.1 x 21.1 meters
Skill: Repulsorlift Operations
Crew: 6 (2 pilots, 4 crew chiefs)
Cargo Capacity: 500kg
Consumables: 1 week rations
Maneuverability: 2D
Move: 210; 600kmh
Hull: 6D+2
Sensors

  • Passive: 25/0D
  • Scan: 50/0D+2
  • Search: 75/1D+1
  • Focus: 3/2D

Weapons

Fire Arc: forward
Crew: 1
Scale: walker
Skill: vehicle blasters
Fire Control: 1D
Range: 1-1,125/2,250/4,500m
Damage: 3D+2
Fire Arc: vertical
Crew: 1
Scale: walker
Skill: missile weapons
Fire Control: 2D
Range: 100-2,500/5,000/10,000m
Ammo: 10 per launcher
Damage: 5D+1
Fire Arc: 2 top turrets (8 launchers per turret)
Crew: 1
Scale: walker
Skill: vehicle weapons
Fire Control: 2D
Range: 10-1,880/3,750/7,500m
Ammo: 20 per launcher
Damage: 3D+2

Description: "Unleashing Hell."
— Vulture Pilot

The AC-220 Gunship, more commonly known as the Vulture, is a heavy gunship used by the United Nations Space Command during the early years of the Human-Covenant war. The premier aerial combat vehicle for extended air-to-ground battles, it is a successor of the older AC-47, AC-119, AC-130, and AC-163 gunships.

The largest ground-based aircraft fielded by the UNSC, the Vulture was originally produced to combat the rebel threat during the early years of the Insurrection, though its use during this conflict was viewed as unethical due to craft's immense firepower. It is suspended by a series of directed-thrust jets on the craft's underside and, while its large size makes the Vulture slow, it can sustain incredible amounts of damage before final destruction. The Vulture's armaments mean even a handful of these aircraft can level an enemy stronghold or an entire city. Two pairs of GUA-23/AW/Linkless Feed Autocannons are used for targeting individual ground units, while two Argent V Missile Launchers mounted in the rear give it anti-aircraft firepower. A twin A-74 Sylver Vertical Missile Launcher allows the Vulture to launch devastating rocket barrages which blanket a wide area.

Effective use of the Vulture requires highly trained UNSC pilots and gunners, which makes them expensive to use. This, coupled with the amount of time it takes to build one, means that the Vulture is usually only reserved for difficult and lengthy battle situations.

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