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The Thunder Forge: Difference between revisions

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:Fire Arc: 18 port turrets, 18 starboard turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-15/25/40<br />Atmosphere Range: 1-15/25/40 km<br />Ammo: 10,000 round magazine (7.62mm High Explosive Incendiary)<br />Rate of fire: 40 per round<br />Damage: 2D
:Fire Arc: 18 port turrets, 18 starboard turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-15/25/40<br />Atmosphere Range: 1-15/25/40 km<br />Ammo: 10,000 round magazine (7.62mm High Explosive Incendiary)<br />Rate of fire: 40 per round<br />Damage: 2D
*'''36 VLS Missile Launchers'''
*'''36 VLS Missile Launchers'''
:Fire Arc: dorsal<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-12/30/60<br />Atmosphere Range: 2-24/60/120km<br />Ammo: 8 Missiles per launcher<br />Rate of fire: 1<br />Damage: 5D+1  
:Fire Arc: dorsal<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: Space Range: 3-20 / 40 / 80 <br />Atmosphere Range: 25-400 / 800 / 1,600 km <br />Ammo: 8 Missiles per launcher<br />Rate of fire: 1<br />Damage: 5D+1  


'''Ship Complement:'''
'''Ship Complement:'''

Revision as of 20:15, 23 October 2017

Name: The Thunder Forge
Craft: Tau'ri DD-306 "Ares" Class Battle Cruiser
Type: battle cruiser
Scale: capital
Length: 250 meters
Skill: capital ship pilot
Crew: 175; skeleton: 4/+15
Passengers: up to 1,250 added personnel
Cargo Capacity: 7,500 metric tons
Consumables: 1 year
Hyperdrive: x0.055
Nav Computer: yes
Maneuverability: 2D+2
Space: 8
Atmosphere: 450; 1,300 kmh
Hull: 6D+2
Shields: 20D
Sensors

  • Passive: 75/1D+2
  • Scan: 225/3D+1
  • Search: 450/5D
  • Focus: 8/6D+2

Weapons

  • 6 Plasma Beam Cannons
Fire Arc: 6 forward turrets
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-5/15/25
Atmosphere Range: 2-10/30/50 km
Ammo: energy based
Rate of fire: 5
Damage: 14D
  • 8 M-995 Glaive Heavy Kinetic Impact Weapons
Fire Arc: turrets: 2 forward, 2 port, 2 starboard, 2 aft
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-15/25/40
Atmosphere Range: 1-15/25/40 km
Ammo: 10,000 round magazine (25mm High Explosive Incendiary)
Rate of fire: 40 per round
Damage: 6D
  • 36 M-995 Glaive Light Kinetic Impact Weapons
Fire Arc: 18 port turrets, 18 starboard turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-15/25/40
Atmosphere Range: 1-15/25/40 km
Ammo: 10,000 round magazine (7.62mm High Explosive Incendiary)
Rate of fire: 40 per round
Damage: 2D
  • 36 VLS Missile Launchers
Fire Arc: dorsal
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D
Space Range: Space Range: 3-20 / 40 / 80
Atmosphere Range: 25-400 / 800 / 1,600 km
Ammo: 8 Missiles per launcher
Rate of fire: 1
Damage: 5D+1

Ship Complement:

  • Mixed Craft: 0 / 4

Other Systems

  • Escape Pods
  • Landing Gear

Power Plant

  • Primary: Mark IV Naquadria Generator
  • Alternate Primary: Asgard Power Core
  • Backup: Tau'ri Naquadah Reactor (Fuel: Naquadria / Naquadah Mixture)

Hull Composition

  • Naquadah / Trinium Alloy

Deck Listing

  • Deck 01: Bridge, Aft Observation Lounge, Staff Offices
  • Deck 02: Staff Offices, Officer Quarters, Officers Mess, Storage
  • Deck 03: Primary Medical, Emergency Supply Storage, Crew Quarters
  • Deck 04: Crew Quarters, Crew Mess, Lounge, Library, Science Labs, Hydroponics
  • Deck 05: Main Engineering, Power Generation, Armory 2, Engineering Labs
  • Deck 06: Engineering, Storage, Observation Lounge
  • Deck 07: Secondary Medical, Triage Center, Consumables Storage, Primary Access
  • Deck 08: Flight Operations, Auxiliary Command Post, Diplomatic Suite, Guest Quarters, Armory 3
  • Deck 09: Flight Deck, Flight Deck Maintenance, Crew Quarters, Operations, Storage
  • Deck 10: FTL Controls, Manual Weapons Overrides, Sub Space Communication Center
  • Deck 11: Security Center, Main Armory, Brig, Storage, Marine Facilities
  • Deck 12: Landing Gear, Long Term Storage, HAZMAT Isolation Lab
  • Deck 13: Waste Reclamation, Water Storage, Landing Gear