Jump to content

Babylon 5 Drakh Entire Mothership: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
No edit summary
imported>Thedemonapostle
No edit summary
Line 1: Line 1:
[[File:Babylon 5 Drakh Entire Mothership Carrier.jpg|thumb|500px|right]]
[[File:Babylon 5 Drakh Entire Mothership Carrier.jpg|thumb|500px|right]]


'''Name''': Mothership<br />'''Craft''': Drakh Entire Mothership<br />'''Type''': Mothership<br />'''Scale''': Death Star<br />'''Length''': 59,690 meters<br />'''Skill''': Capital Ship Pilot<br />'''Crew''': 5,350; Skeleton: 535/+10<br />'''Passengers''': 2,494,650<br />'''Cargo Capacity''': 11,339,800 metric tons<br />'''Consumables''': 5,000 months<br />'''Hyperdrive''': x20<br />'''Nav Computer''': yes<br />'''Maneuverability''': -3D<br />'''Space''': 1<br />'''Hull''': 16D<br />'''Shields''': 1D<br />'''Sensors'''
'''Name''': Mothership<br />'''Craft''': Drakh Entire Mothership<br />'''Type''': Mothership<br />'''Scale''': Death Star<br />'''Length''': 59,690 meters<br />'''Skill''': Capital Ship Pilot<br />'''Crew''': 5,350; Skeleton: 535/+10<br />'''Crew Skill''': Astrogation: 5D+2; Capital Ship Gunnery: 8D+2; Capital Ship Piloting: 5D+2; Communications: 5D+2; Sensors: 5D+2
<br />'''Passengers''': 12,500,000<br />'''Cargo Capacity''': 11,339,800 metric tons<br />'''Consumables''': 5,000 months<br />'''Hyperdrive''': x20<br />'''Nav Computer''': yes<br />'''Maneuverability''': -3D<br />'''Space''': 1<br />'''Hull''': 32D<br />'''Shields''': 3D<br />'''Sensors'''
*Passive: 60 / 1D+2
*Passive: 60 / 1D+2
*Scan: 120 / 3D+2
*Scan: 120 / 3D+2
*Search: 180 / 5D+2
*Search: 240 / 5D+2
*Focus: 6 / 7D+1
*Focus: 6 / 7D+1
'''Weapons'''
'''Weapons'''
*'''Heavy Neutron Cannon'''
*'''Heavy Neutron Cannon'''
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-15/35/75<br />Rate of fire: 1<br />Damage: 16D
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 7D+1<br />Space Range: 1-15/35/75<br />Rate of fire: 1<br />Damage: 16D


*'''4 Heavy Pulse Cannons'''
*'''4 Heavy Pulse Cannons'''
: Fire Arc: 1 forward, 1 port, 1 starboard, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-3/12/25<br />Rate of fire: 4<br />Damage: 6D
: Fire Arc: 1 forward, 1 port, 1 starboard, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 7D+1<br />Space Range: 1-3/12/25<br />Rate of fire: 4<br />Damage: 6D


'''Miscellaneous''':
'''Miscellaneous''':
Line 21: Line 22:
:*Crewmen: 5,000+
:*Crewmen: 5,000+
*Average Crew Experience Level: Drakh Veteran
*Average Crew Experience Level: Drakh Veteran
:*[[Astrogation]]: 6D+2
:*[[Capital Ship Gunnery]]: 8D+1
:*[[Capital Ship Piloting]]: 6D+2
:*[[Capital Ship Shields]]: 6D+2
:*[[Communications.|Communications]]: 6D+2
:*[[Sensors.|Sensors]]: 6D+2
*Stealth: 1 (Base Difficulty to Detect Ship)
*Stealth: 1 (Base Difficulty to Detect Ship)
*Drakh Flight Computer (as per [[Babylon 5 Minbari Flight Computer|Minbari Flight Computer]])
*Drakh Flight Computer (as per [[Babylon 5 Minbari Flight Computer|Minbari Flight Computer]])
Line 32: Line 27:


'''Ship Complement''':
'''Ship Complement''':
*Battle Cruisers: 4
*[[Babylon 5 Drakh Entire Battle Cruiser|Battle Cruiser]]: 4
*Light Raiders: 120
*[[Babylon 5 Drakh Entire Light Raider|Light Raider]]: 120
*Shuttles: innumerable
*[[Babylon 5 Drakh Entire Shuttle|Shuttle]]: Innumerable


'''Description''': Amu, ‘Home’<br />When the Drakh were first encountered, these staggeringly huge vessels were dubbed ‘motherships’ because they were the carriers for a huge number of Raiders. The name is far more accurate than was originally intended; these clanships are the heart of Drakh society and industry. They are home, homeland, family and biosphere all at once.
'''Description''': Amu, ‘Home’<br />When the Drakh were first encountered, these staggeringly huge vessels were dubbed ‘motherships’ because they were the carriers for a huge number of Raiders. The name is far more accurate than was originally intended; these clanships are the heart of Drakh society and industry. They are home, homeland, family and biosphere all at once.

Revision as of 02:42, 8 August 2017

Name: Mothership
Craft: Drakh Entire Mothership
Type: Mothership
Scale: Death Star
Length: 59,690 meters
Skill: Capital Ship Pilot
Crew: 5,350; Skeleton: 535/+10
Crew Skill: Astrogation: 5D+2; Capital Ship Gunnery: 8D+2; Capital Ship Piloting: 5D+2; Communications: 5D+2; Sensors: 5D+2
Passengers: 12,500,000
Cargo Capacity: 11,339,800 metric tons
Consumables: 5,000 months
Hyperdrive: x20
Nav Computer: yes
Maneuverability: -3D
Space: 1
Hull: 32D
Shields: 3D
Sensors

  • Passive: 60 / 1D+2
  • Scan: 120 / 3D+2
  • Search: 240 / 5D+2
  • Focus: 6 / 7D+1

Weapons

  • Heavy Neutron Cannon
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 7D+1
Space Range: 1-15/35/75
Rate of fire: 1
Damage: 16D
  • 4 Heavy Pulse Cannons
Fire Arc: 1 forward, 1 port, 1 starboard, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 7D+1
Space Range: 1-3/12/25
Rate of fire: 4
Damage: 6D

Miscellaneous:

  • Artificial Gravity: Yes
  • Crew: 5,350
  • Officers: 50
  • Pilots: 100
  • Sensor Operators: 200
  • Crewmen: 5,000+
  • Average Crew Experience Level: Drakh Veteran
  • Stealth: 1 (Base Difficulty to Detect Ship)
  • Drakh Flight Computer (as per Minbari Flight Computer)
  • Gravitic Engine

Ship Complement:

Description: Amu, ‘Home’
When the Drakh were first encountered, these staggeringly huge vessels were dubbed ‘motherships’ because they were the carriers for a huge number of Raiders. The name is far more accurate than was originally intended; these clanships are the heart of Drakh society and industry. They are home, homeland, family and biosphere all at once.

It is a measure of the Drakh’s dedication and fearlessness that they have, at times, brought their Motherships onto the frontline of battle. This is perhaps on a par with taking EarthDome, packing it with some of the greatest works of art and science from the entire history of humanity as well as millions of innocent children, then flying it into battle. The tactical value of the massive Mothership cannot be understated – between its sheer mass, its nigh-invulnerable shields, the rank upon rank of breaching pods and Raiders nestled in its cavernous hangars and its considerable firepower, the Mothership can be the deciding factor in even the largest engagements. However, that tactical value must be measured against the huge social and economic value of the ship. The loss of a single Mothership is too much for all but the largest clans to survive.

Generally recognized as the largest ship in space since the disappearance of the Shadow and Vorlon planet-killing craft, the Drakh mothership is capable of being used as a frontline battleship, advanced carrier or a forward base of operations in hostile space. Able to withstand incredible amounts of damage and with the most advanced gravitic energy grid array found on any Drakh vessel, only the most powerful weapons will have an appreciable effect on the mothership. The Drakh will often send a mothership into the heart of any battle, where its mass and weapon arrays will tear apart the greatest threats the enemy can deploy but they will rarely allow one to be destroyed, preferring to withdraw to repair a heavily damaged mothership before launching another attack at a later date. In addition to its formidable weaponry, a mothership will also usually have a full complement of raiders within their immense hangers, thus forming a fleet unto themselves.

The Mothership design is similar to that of the Carrier, but is obviously much, much bigger. Again, the ship is built around a central spine, with multipurpose bays and living quarters in the spaces between the spine and the hull. Bulk supplies like water and unprocessed metals are kept closest to the hull. The industrial zones take up the upper section of the ship, close to the spine and its embedded reactors. The bottom levels contain the reclamation pits and hydroponics bays; sandwiched between the endless jungle and the smog-ridden industrial zones are the clan warrens, where millions of Drakh live and work.

Source: