Bio Ship: Difference between revisions
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[[File:Species 8472 Bioship.jpg|thumb|500px|right]] | [[File:Species 8472 Bioship.jpg|thumb|500px|right]] | ||
'''Name''': Bio-Ship<br />'''Craft''': Species 8472 Bio-Ship<br />'''Type''': battleship<br />'''Scale''': capital<br />'''Length''': 90 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 1<br />'''Passengers''': 50<br />'''Cargo Capacity''': 1,500 metric tons<br />'''Consumables''': 1 year<br />'''Warp Drive''': 6 / 9 / 9.8 (24 hours)<br />'''Nav Computer''': yes<br />'''Maneuverability''': | '''Name''': Bio-Ship<br />'''Craft''': Species 8472 Bio-Ship<br />'''Type''': battleship<br />'''Scale''': capital<br />'''Length''': 90 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 1<br />'''Passengers''': 50<br />'''Cargo Capacity''': 1,500 metric tons<br />'''Consumables''': 1 year<br />'''Warp Drive''': 6 / 9 / 9.8 (24 hours)<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+2<br />'''Space''': 6.25<br />'''Atmosphere''': 666; 1,888 km/h <br />'''Hull''': 3D+2<br />'''Shields''': 2D+1<br />[[Star Trek Starship Sensor Systems|'''Sensors''']] | ||
*Passive: 35 / 2D+1 | *Passive: 35 / 2D+1 | ||
*Scan: 100 / 3D | *Scan: 100 / 3D | ||
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:*Cargo Holds: 1,500 cubic meters | :*Cargo Holds: 1,500 cubic meters | ||
*Decks: 2 | *Decks: 2 | ||
*[[Star Trek Starship Flight Control Systems|Flight Control System]]: | *[[Star Trek Starship Flight Control Systems|Flight Control System]]: 3D+2 | ||
*[[Star Trek Starship Outer and Inner Hull Structures|Hull]]: | *[[Star Trek Starship Outer and Inner Hull Structures|Hull]]: 3D+2 | ||
:*Base Structure: 1D | :*Base Structure: 1D | ||
:*Outer Hull: 1D+ | :*Outer Hull: 1D+1 | ||
:*Inner Hull: 1D+ | :*Inner Hull: 1D+1 | ||
:*[[Star Trek Starship Specialized Hulls|Specialized Hull]]: Atmospheric Capability | :*[[Star Trek Starship Specialized Hulls|Specialized Hull]]: Atmospheric Capability | ||
*Maximum Life Support: 500 | *Maximum Life Support: 500 | ||
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*[[Star Trek Starship Propulsion Systems| Propulsion Systems]]: | *[[Star Trek Starship Propulsion Systems| Propulsion Systems]]: | ||
:*Impulse Engine: Class 8 | :*Impulse Engine: Class 8 | ||
:*Max Impulse: 25 | |||
:*Max Speed: 98 | |||
:*Impulse Thrusters: Yes | :*Impulse Thrusters: Yes | ||
*[[Star Trek Starship Sensor Systems|Sensors]]: | *[[Star Trek Starship Sensor Systems|Sensors]]: | ||
| Line 42: | Line 44: | ||
::*Gain Package: Class Alpha | ::*Gain Package: Class Alpha | ||
:*Range Package: Type 4 | :*Range Package: Type 4 | ||
*[[Star Trek Starship Deflector Shields|Shields]]: | *[[Star Trek Starship Deflector Shields|Shields]]: 2D+1 | ||
:*Shield Threshold: | :*Shield Threshold: 0D+2 | ||
:*Shield Generator: Class 4 | :*Shield Generator: Class 4 | ||
:*Shield Grid: Type C | |||
:*Shield Generators: 4 | :*Shield Generators: 4 | ||
:*Backup Shield Generators: 4 | :*Backup Shield Generators: 4 | ||
| Line 51: | Line 54: | ||
:*Secondary Structural Integrity Field: 1D+2 | :*Secondary Structural Integrity Field: 1D+2 | ||
:*Tertiary Structural Integrity Field: 1D+2 | :*Tertiary Structural Integrity Field: 1D+2 | ||
'''Notes''': | '''Notes''': | ||
*'''Lightning Beam Weapon''': This is a very powerful weapon capable of mass destruction. When multiple Bio Ships come together, they can combine their Lightning Beam Weapons as one, creating a more powerful beam. This requires a number of rounds of preparation equal to the number of ships combining weapons. While preparing, the ship cannot fire their main weapon. For every ship added, increase damage by 1D. If eight or more ships combine together, the damage is reduced by 12D, but increase the scale to death star. The Bio Ships can perform this action once every ten minutes. | *'''Lightning Beam Weapon''': This is a very powerful weapon capable of mass destruction. When multiple Bio Ships come together, they can combine their Lightning Beam Weapons as one, creating a more powerful beam. This requires a number of rounds of preparation equal to the number of ships combining weapons. While preparing, the ship cannot fire their main weapon. For every ship added, increase damage by 1D. If eight or more ships combine together, the damage is reduced by 12D, but increase the scale to death star. The Bio Ships can perform this action once every ten minutes. | ||
Revision as of 13:25, 16 June 2017

Name: Bio-Ship
Craft: Species 8472 Bio-Ship
Type: battleship
Scale: capital
Length: 90 meters
Skill: capital ship pilot
Crew: 1
Passengers: 50
Cargo Capacity: 1,500 metric tons
Consumables: 1 year
Warp Drive: 6 / 9 / 9.8 (24 hours)
Nav Computer: yes
Maneuverability: 3D+2
Space: 6.25
Atmosphere: 666; 1,888 km/h
Hull: 3D+2
Shields: 2D+1
Sensors
- Passive: 35 / 2D+1
- Scan: 100 / 3D
- Search: 140 / 3D+2
- Focus: 5 / 4D+1
Weapons
- Lightning Beam Weapon
- Fire Arc: 540 degrees forward
Location: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-15/50/150
Atmosphere Range: 2-30/100/300 km
Firing Modes: Standard, Continuous, Pulse, Wide-Beam
Rate of fire: 1
Damage: 13D+1
- Fire Arc: 1 forward, 1 aft
Location: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-4/7/10
Atmosphere Range: 2-8/14/20 km
Rate of fire: 1
Strength: 7D+2
Miscellaneous:
- Auxiliary Power: 2 reactors @ 1D+2 each
- Computer Systems: 1
- Computer Programming Bonus: +3D
- Navigational Computers: Class 3
- Astrogation Bonus: +2D
- Backup Nav Computers: 3
- Cargo
- Cargo Holds: 1,500 cubic meters
- Decks: 2
- Flight Control System: 3D+2
- Hull: 3D+2
- Base Structure: 1D
- Outer Hull: 1D+1
- Inner Hull: 1D+1
- Specialized Hull: Atmospheric Capability
- Maximum Life Support: 500
- Starship Size: 4
- Propulsion Systems:
- Impulse Engine: Class 8
- Max Impulse: 25
- Max Speed: 98
- Impulse Thrusters: Yes
- Lateral Sensors: Class 5
- Gain Package: Class Alpha
- Navigational Sensors: Class 5
- Gain Package: Class Alpha
- Long-Range Sensors: Class 5
- Gain Package: Class Alpha
- Range Package: Type 4
- Shields: 2D+1
- Shield Threshold: 0D+2
- Shield Generator: Class 4
- Shield Grid: Type C
- Shield Generators: 4
- Backup Shield Generators: 4
- Recharging System: Class 1
- Structural Integrity Field: 3D+1 / 5D
- Secondary Structural Integrity Field: 1D+2
- Tertiary Structural Integrity Field: 1D+2
Notes:
- Lightning Beam Weapon: This is a very powerful weapon capable of mass destruction. When multiple Bio Ships come together, they can combine their Lightning Beam Weapons as one, creating a more powerful beam. This requires a number of rounds of preparation equal to the number of ships combining weapons. While preparing, the ship cannot fire their main weapon. For every ship added, increase damage by 1D. If eight or more ships combine together, the damage is reduced by 12D, but increase the scale to death star. The Bio Ships can perform this action once every ten minutes.
- Healing and Damage: The Bio Ship is alive. When it suffers damage, it will "heal" naturally over time. Use standard healing rules to "repair" any damage the Bio Ship sustains.
Description: The bioship was an organic vessel that was used by Species 8472 and had a similar genetic makeup to their pilots. The bioships, and Species 8472 themselves, were resistant to assimilation by the Borg and had enough firepower to destroy a Borg ship with only a couple of shots. The bioships contained a series of vein-like conduits which carried electrodynamic fluid, possibly for use as an energy source.
Eight of these ships could collect and combine their firepower, using an energy focusing ship, which enabled them to fire a blast so powerful it could destroy a planet. When the Borg entered fluidic space, they were forced back by this resistance. Defense against these ships was found by the crew of USS Voyager, in the form of modified Borg nanoprobes. (VOY: "Scorpion", "Scorpion, Part II", "Prey")
Source:
- Memory Alpha: Species 8472 bio-ship
- Memory Beta: Species 8472 battleship
- Voyager - Core Game Book - Netbook (pages 36-37)
- thedemonapostle