Kilrathi Empire "Bloodfang" Space Superiority Fighter: Difference between revisions
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[[File:kilrathi Empire Bloodfang Superfighter2.jpg|thumb|500px|right]] | [[File:kilrathi Empire Bloodfang Superfighter2.jpg|thumb|500px|right]] | ||
'''Name''': Bloodfang<br />'''Craft''': kilrathi Empire Bloodfang Superfighter<br />'''Type''': Superfighter<br />'''Scale''': speeder<br />'''Length''': Unknown (estimated to be around 40 meters in length)<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': 3.1 metric tons<br />'''Consumables''': 12 days<br />'''Maneuverability''': 2D+2<br />'''Space''': | '''Name''': Bloodfang<br />'''Craft''': kilrathi Empire Bloodfang Superfighter<br />'''Type''': Superfighter<br />'''Scale''': speeder<br />'''Length''': Unknown (estimated to be around 40 meters in length)<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': 3.1 metric tons<br />'''Consumables''': 12 days<br />'''Maneuverability''': 2D+2<br />'''Space''': 4<br />'''Atmosphere''': 280; 800 km/h <br />'''Hull''': 3D+2<br />'''Shields''': 4D<br />'''Sensors''' | ||
*Passive: 40/1D | *Passive: 40/1D | ||
*Scan: 80/2D | *Scan: 80/2D | ||
| Line 20: | Line 20: | ||
*Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed. | *Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed. | ||
*Auto-Repair System: Adds 5D to all repair checks. | *Auto-Repair System: Adds 5D to all repair checks. | ||
*Afterburners: Adds +7 Space movement. | |||
===='''Source'''==== | ===='''Source'''==== | ||
Revision as of 15:30, 24 January 2017
Bloodfang (mk I)

Name: Bloodfang
Craft: kilrathi Empire Bloodfang Superfighter
Type: Superfighter
Scale: speeder
Length: Unknown (estimated to be around 40 meters in length)
Skill: starfighter pilot
Crew: 1
Cargo Capacity: 3.1 metric tons
Consumables: 12 days
Maneuverability: 2D+2
Space: 4
Atmosphere: 280; 800 km/h
Hull: 3D+2
Shields: 4D
Sensors
- Passive: 40/1D
- Scan: 80/2D
- Search: 120/3D
- Focus: 4/4D
Weapons
- 4 Military Grade Particle Cannons
- Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-10/20/40
Atmosphere Range: 100-1,000/2,000/4,000m
Rate of fire: 3
Damage: 5D+1
- Civilian Grade Image Recognition (IR) Missile
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 1 quintuple (5) hardpoint mount
Rate of fire: 1
Damage: 2D+2
- Light Dumb Fire (DF) Missile
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-10/20/80
Atmosphere Range: 100-1,000/2,000/8,000m
Ammo: 1 triple (3) hardpoint mount
Rate of fire: 1
Damage: 2D+1
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -3D
Gear:
- Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
- Auto-Repair System: Adds 5D to all repair checks.
- Afterburners: Adds +7 Space movement.
Source
- Wing Commander Encyclopedia: Bloodfang
- Wing Commander Information Center: Bloodfang Superfighter
- The Wing Commander Role Playing Game (page 288)
- thedemonapostle
Bloodfang (mk II)

Name: Bloodfang Superfighter
Craft: kilrathi Empire Bloodfang Superfighter
Type: Superfighter
Scale: starfighter
Length: Unknown (estimated to be around 40 meters in length)
Skill: starfighter pilot
Crew: 1
Cargo Capacity: 3.1 metric tons
Consumables: 12 days
Maneuverability: 3D+1
Space: 20
Atmosphere: 590; 1,700 km/h
Hull: 2D+1
Shields: 5D+1
Sensors
- Passive: 40/1D
- Scan: 80/2D
- Search: 120/3D
- Focus: 4/4D
Weapons
- 2 Standard Tachyon Guns
- Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 4
Damage: 6D+2
- 2 Standard Plasma Guns
- Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 1
Damage: 6D+1
- Standard Heat Seeker (HS) Missile
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 3; 1 triple hardpoint mount
Rate of fire: 1
Damage: 5D
- Standard Image Recognition (IR) Missile
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-40/80/240
Atmosphere Range: 100-4,000/8,000/24,000m
Ammo: 3; 1 triple hardpoint mount
Damage: 3D+1
- Long Range Friend-or-Foe (LRIFF) Missile
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-40/80/240
Atmosphere Range: 100-4,000/8,000/24,000m
Ammo: 3; 1 triple hardpoint mount
Damage: 3D+1
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -3D
- Countermeasure Pod Dispenser
- Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 3D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 12
Rate of fire: 1
Effects: Enemy Sensors and Fire Control -3D
Gear:
- Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
- Auto-Repair System: Adds 5D to all repair checks.
Source
- Wing Commander Encyclopedia: Bloodfang
- Wing Commander Information Center: Bloodfang Superfighter
- The Wing Commander Role Playing Game (page 302)
- thedemonapostle
Description
The Bloodfang is, simply put, the finest starfighter ever fielded by the Empire of Kilrah. Designed and continuously revised only for the personal use of Crown Prince Thrakhath nar Kiranka and his elite guards, the Bloodfangs very existence represents a completely alien way of thinking. For the Kilrathi, the expense and difficulty of developing and producing a fighter in such small numbers is fully justified; Lord Thrakhath is their military leader and finest pilot, and it stands to reason that he deserves a weapon representative of his stature. For its human counterparts, the Bloodfang was a confusing threat that should by all rights appear in full scale service at any moment. In fact, Capt. Christopher Blair's 2667 encounter with a Bloodfang lead directly to the initial design specification for the Excalibur-class fighter. (A version of the Bloodfang actually entered service over a decade earlier; it simply never saw combat and therefore was unknown to the Confederation before the destruction of K'Tithrak Mang).
Bloodfangs served from the mid-2650s to the end of the war. They were flown only by Prince Thrakhath and members of the elite Blood Most Noble squadron. Only three Bloodfangs were ever reported lost: two in personal combat with Col. Blair and a third in a hard landing on a human colony (the pilot survived the landing only to be killed by a local laborer; the fighter was never recovered).