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Colonial Zephyr Class Support Ship: Difference between revisions

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'''Name''': Zephyr<br />'''Craft''': Colonial Zephyr Class Support Ship<br />'''Type''': fleet support<br />'''Scale''': capital<br />'''Length''': 210 x 32.3 x 22.8 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 172<br />'''Passengers''': 40<br />'''Cargo Capacity''': 11,600 tons<br />'''Consumables''': 16 months<br />'''Jumpdrive''': x410.67 (red line jump)<br />'''Nav Computer''': yes<br />'''Maneuverability''': 0D+2<br />'''Space''': 5<br />'''Hull''': 4D+2<br />'''Armor''': 1D<br />'''Sensors'''
'''Name''': Zephyr<br />'''Craft''': Colonial Military Zephyr Class Fast Replenishment Vessel<br />'''Type''': Support Cruiser<br />'''Scale''': Capital<br />'''Length''': 210 x 32.3 x 22.8 meters<br />'''Skill''': Capital Ship Pilot<br />'''Crew''': 172; skeleton: 18/+10<br />'''Passengers''': 40<br />'''Cargo Capacity''': 1,837 metric tons<br />'''Consumables''': 16 months<br />'''Jump Drive''': x410<br />'''Nav Computer''': yes<br />'''Maneuverability''': 0D+2<br />'''Space''': 5<br />'''Hull''': 4D+2<br />'''Armor''': 1D<br />'''Sensors'''
*Passive: 20/0D+2
*Passive: 10 / 0D+2
*Scan: 40/1D+2
*Scan: 20 / 1D+1
*Search: 60/2D+2
*Search: 40 / 2D+1
*Focus: 2/3D+2
*Focus: 1 / 3D
'''Weapons'''
'''Weapons'''
*'''Light Point Defense System'''
*'''Light Point Defense System'''
: Fire Arc: all<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Damage: 2D
: Fire Arc: turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/9/18<br />Damage: 2D
*'''4 Missile Launchers'''
*'''4 Missile Systems'''
: Fire Arc: 2 forward, 1 port, 1 starboard<br />Crew: 5<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 2-13/25/50<br />Damage: 5D+1
: Fire Arc: 2 forward, 1 port, 1 starboard<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-9/27/54<br />Damage: 3D+1
*'''8 Missile Launchers'''
*'''8 Missile Systems'''
: Fire Arc: all<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Damage: 2D
: Fire Arc: 2 forward, 3 port, 3 starboard<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/9/18<br />Damage: 2D


'''Compliment''': 12 shuttles (lifeboats)
'''Complement''':
*Shuttles: 2 (configured as life boats)


'''Description''': Designed to be as fast as the Battlestars they were built to support. Lightly armed and moderately armored due to frequently being very close to combat zone. The Zephyr’s most impressive feature is that it is equipped with a container load system to allow replenishment of critical supplies while underway.
'''Description''': Designed to be as fast as the Battlestars they were built to support. Lightly armed and moderately armored due to frequently being very close to combat zone. The Zephyr’s most impressive feature is that it is equipped with a container load system to allow replenishment of critical supplies while underway.


'''Source''': Battlestar Galactica: Thin Blue Line (pages 123)
'''Source''':
*Battlestar Galactica Thin Blue Line Corebook (page 123)
*thedemonapostle

Revision as of 15:55, 21 December 2016

Name: Zephyr
Craft: Colonial Military Zephyr Class Fast Replenishment Vessel
Type: Support Cruiser
Scale: Capital
Length: 210 x 32.3 x 22.8 meters
Skill: Capital Ship Pilot
Crew: 172; skeleton: 18/+10
Passengers: 40
Cargo Capacity: 1,837 metric tons
Consumables: 16 months
Jump Drive: x410
Nav Computer: yes
Maneuverability: 0D+2
Space: 5
Hull: 4D+2
Armor: 1D
Sensors

  • Passive: 10 / 0D+2
  • Scan: 20 / 1D+1
  • Search: 40 / 2D+1
  • Focus: 1 / 3D

Weapons

  • Light Point Defense System
Fire Arc: turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/9/18
Damage: 2D
  • 4 Missile Systems
Fire Arc: 2 forward, 1 port, 1 starboard
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D
Space Range: 1-9/27/54
Damage: 3D+1
  • 8 Missile Systems
Fire Arc: 2 forward, 3 port, 3 starboard
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D
Space Range: 1-3/9/18
Damage: 2D

Complement:

  • Shuttles: 2 (configured as life boats)

Description: Designed to be as fast as the Battlestars they were built to support. Lightly armed and moderately armored due to frequently being very close to combat zone. The Zephyr’s most impressive feature is that it is equipped with a container load system to allow replenishment of critical supplies while underway.

Source:

  • Battlestar Galactica Thin Blue Line Corebook (page 123)
  • thedemonapostle