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Earth Alliance Sagittarius Class Cruiser: Difference between revisions

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[[File:Earth Alliance Sagittarius Cruiser.jpg|thumb|500px|right]]
[[File:Earth Alliance Sagittarius Cruiser.jpg|thumb|500px|right]]


'''Name''': Sagittarius<br />'''Craft''': Earth Alliance Sagittarius Cruiser<br />'''Type''': cruiser<br />'''Scale''': capital<br />'''Length''': 562.35 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 79<br />'''Crew Skill''': Astrogation: 5D; Capital Ship Pilot: 5D; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+1; Planetary Systems: 5D; Tactics: 5D; Command: 5D<br />'''Passengers''': 1,000<br />'''Cargo Capacity''': 1,000 metric tons<br />'''Consumables''': 20 months<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D<br />'''Space''': 6<br />'''Hull''': 4D+1<br />'''Sensors'''
'''Name''': Sagittarius<br />'''Craft''': Earth Alliance Sagittarius Cruiser<br />'''Type''': cruiser<br />'''Scale''': capital<br />'''Length''': 562.35 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 79; Skeleton: 9/+10<br />'''Passengers''': 421<br />'''Cargo Capacity''': 907 metric tons<br />'''Consumables''': 10 weeks<br />'''Maneuverability''': 1D+2<br />'''Space''': 6<br />'''Hull''': 4D+1<br />'''Sensors'''
*Passive: 30/1D
*Passive: 12 / 0D+1
*Scan: 60/2D
*Scan: 24 / 0D+2
*Search: 90/3D
*Search: 36 / 1D
*Focus: 3/4D
*Focus: 1 / 1D+1
'''Craft Carried''': 2 Light Shuttles<br />'''Weapons'''
'''Weapons'''
*'''12 Standard Missile Systems'''
*'''12 Standard Missile Systems'''
: Fire Arc: 6 forward, 2 port, 2 starboard, 2 aft<br />Crew: 2<br />Skill: capital ship gunnery<br />Rate of Fire: 1<br />Damage: varies by missile type
: Fire Arc: 6 forward, 2 port, 2 starboard, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 2-12/30/60<br />Rate of fire: 1<br />Damage: 8D+1
:*'''Anti-Fighter Missile'''
 
:: Scale: starfighter<br />Fire Control: 6D<br />Space Range: 1-15/30/60<br />Damage: 6D
*'''Particle Beam'''
:*'''Anti-Ship Missile'''
: Fire Arc: turret<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage: 4D
:: Scale: capital<br />Fire Control: 2D<br />Space Range: 1-15/30/60<br />Damage: 3D+1
 
:*'''Flash Missile'''
*'''4 Mark I Interceptors'''
:: Scale: capital<br />Fire Control: 2D<br />Space Range: 1-15/30/60<br />Damage: 5D
: Fire Arc: 1 forward, 1 port, 1 starboard, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: ship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage:
:*'''Heavy Missile'''
:*Offensive: 1D
:: Scale: capital<br />Fire Control: 1D<br />Space Range: 1-5/10/20<br />Damage: 6D+2
:*'''Multi-Warhead Missile'''
:: Scale: starfighter<br />Fire Control: 1D<br />Space Range: 1-5/10/20<br />Damage: 5D (see note)
:*'''H.A.R.M. (High-Speed Anti-Radiation Missile)'''
:: Scale: capital<br />Fire Control: 2D<br />Space Range: 1-15/30/60<br />Damage: special (see note)
:*'''R.M.T.S. Missile (Radioactive Monitor Tracking System''')
:: Scale: starfighter <br />Fire Control: 2D<br />Space Range: 1-15/30/60<br />Damage: 3D+1 (see note)
*'''4 Mark II Interceptors'''
: Fire Arc: 1 forward, 1 port, 1 starboard, 1 aft<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1/3/7<br />Damage:
:*Intercept: 3D+1
:*Intercept: 3D+1
:*Offense: 1D
*'''Particle Beam'''
: Fire Arc: turret<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-8/15/25<br />Damage: 2D


'''Notes'''
'''Miscellaneous''':
*'''Multi-Warhead Missile''': Basically a group of singular warheads on timed-release triggers designed to slip past enemy defenses or saturate a single target with destructive power, the multi-warhead missile allows a single missile to effectively become three, hopefully getting past any defensive fire the target might be able to muster.
*Artificial Gravity: No
:*Special: Although the launching missile system does not have the capability, a multi-warhead missile counts as a Rapid Fire weapon when fired.
*Crew: 79
*'''HARM (High-Speed Anti-Radiation Missile)''': Intended for use against the Minbari, the HARM missile specififi cally targets enemy sensor systems, rendering them temporarily blind with electromagnetic interference. These missiles do not carry normal payloads but instead pulse with ECM emitters when near to an enemy ship.
:*Officers: 3
:*Special: The HARM reduces the targeted ship’s Sensor rating by –1D(D) for 1D rounds if it ‘hits’ (in truth, the missile need only approach near the target for the effect to take place).
:*Pilots: 8
*'''RMTS (Radioactive Monitor Tracking System) Missile''': A forebear of the HARM, the Radioactive Monitor Tracking System (RMTS) missile variant was a very expensive attempt to coat a Minbari target with easily traceable materials that further attacks and scanners could home in on, eliminating one of their most notorious edges. The materials used were unfathomably expensive and the missile was nowhere near as effective as the test scientists believed it would be, which is why they were discontinued before the end of the Earth-Minbari War.
:*Sensor Operators: 8
:*Special: Any ship hit by a RMTS Missile loses –1D to its Stealth rating for 1D rounds.
:*Crewmen: 60
*Average Crew Experience Level: Earth Force Line
:*[[Astrogation]]: 5D+1
:*[[Capital Ship Gunnery]]: 6D+1
:*[[Capital Ship Piloting]]: 5D+1
:*[[Communications.|Communications]]: 5D+1
:*[[Sensors.|Sensors]]: 5D+1
:*[[Starship Gunnery]]: 6D+1
*Hull: 4D+1
:*Strength: 3D+2
:*Armor: 0D+2
*Fusion Engine
 
'''Ship Complement''':
*Light Shuttles: 2


'''Description''': The Sagittarius hull was a specialized design unveiled to the fleet at the dawn of the 23rd Century. The aim of the ship was to operate as a test firing platform for newly developing missile technology. As experimentation with the idea progressed, larger and more stable hulls were produced, eventually mounting no less than eight missile racks on a lengthy cruiser hull. Needing room for ammunition stores and multiple points of fire to make up for the time-consuming process of reloading and re-aligning proper lines of fire made the vessel grow to almost twice what they originally had planned for.
'''Description''': The Sagittarius hull was a specialized design unveiled to the fleet at the dawn of the 23rd Century. The aim of the ship was to operate as a test firing platform for newly developing missile technology. As experimentation with the idea progressed, larger and more stable hulls were produced, eventually mounting no less than eight missile racks on a lengthy cruiser hull. Needing room for ammunition stores and multiple points of fire to make up for the time-consuming process of reloading and re-aligning proper lines of fire made the vessel grow to almost twice what they originally had planned for.
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After what were considered several failures, Earth Force began to take interest in the hull as a potential warship design with the first actual Sagittarius in 2225. The ship was not particularly popular, primarily because of its lack of flexibility and utter dedication to missile bombardment. Because of its specialized role, the Sagittarius was totally unsuitable for use in anything outside a fleet environment, so few other missions could be undertaken with them. Worse still, the Sagittarius had little in the way of on-board defenses, lacking even a jump drive to make its escape should things go badly. Most were decommissioned, only to be hastily recalled – and summarily destroyed – during the Earth-Minbari War. Few survived, and those that did are now part of other missile testing projects throughout Earth Alliance space.
After what were considered several failures, Earth Force began to take interest in the hull as a potential warship design with the first actual Sagittarius in 2225. The ship was not particularly popular, primarily because of its lack of flexibility and utter dedication to missile bombardment. Because of its specialized role, the Sagittarius was totally unsuitable for use in anything outside a fleet environment, so few other missions could be undertaken with them. Worse still, the Sagittarius had little in the way of on-board defenses, lacking even a jump drive to make its escape should things go badly. Most were decommissioned, only to be hastily recalled – and summarily destroyed – during the Earth-Minbari War. Few survived, and those that did are now part of other missile testing projects throughout Earth Alliance space.


'''Source''': Babylon 5: Ships of the Galaxy (pages 21-22); thedemonapostle
'''Source''':
*Babylon 5: Ships of the Galaxy (pages 21-22)
*thedemonapostle

Revision as of 15:34, 18 October 2016

Name: Sagittarius
Craft: Earth Alliance Sagittarius Cruiser
Type: cruiser
Scale: capital
Length: 562.35 meters
Skill: capital ship pilot
Crew: 79; Skeleton: 9/+10
Passengers: 421
Cargo Capacity: 907 metric tons
Consumables: 10 weeks
Maneuverability: 1D+2
Space: 6
Hull: 4D+1
Sensors

  • Passive: 12 / 0D+1
  • Scan: 24 / 0D+2
  • Search: 36 / 1D
  • Focus: 1 / 1D+1

Weapons

  • 12 Standard Missile Systems
Fire Arc: 6 forward, 2 port, 2 starboard, 2 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D
Space Range: 2-12/30/60
Rate of fire: 1
Damage: 8D+1
  • Particle Beam
Fire Arc: turret
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Rate of fire: 1
Damage: 4D
  • 4 Mark I Interceptors
Fire Arc: 1 forward, 1 port, 1 starboard, 1 aft
Crew: 1
Scale: capital
Skill: ship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Rate of fire: 1
Damage:
  • Offensive: 1D
  • Intercept: 3D+1

Miscellaneous:

  • Artificial Gravity: No
  • Crew: 79
  • Officers: 3
  • Pilots: 8
  • Sensor Operators: 8
  • Crewmen: 60
  • Average Crew Experience Level: Earth Force Line
  • Hull: 4D+1
  • Strength: 3D+2
  • Armor: 0D+2
  • Fusion Engine

Ship Complement:

  • Light Shuttles: 2

Description: The Sagittarius hull was a specialized design unveiled to the fleet at the dawn of the 23rd Century. The aim of the ship was to operate as a test firing platform for newly developing missile technology. As experimentation with the idea progressed, larger and more stable hulls were produced, eventually mounting no less than eight missile racks on a lengthy cruiser hull. Needing room for ammunition stores and multiple points of fire to make up for the time-consuming process of reloading and re-aligning proper lines of fire made the vessel grow to almost twice what they originally had planned for.

After what were considered several failures, Earth Force began to take interest in the hull as a potential warship design with the first actual Sagittarius in 2225. The ship was not particularly popular, primarily because of its lack of flexibility and utter dedication to missile bombardment. Because of its specialized role, the Sagittarius was totally unsuitable for use in anything outside a fleet environment, so few other missions could be undertaken with them. Worse still, the Sagittarius had little in the way of on-board defenses, lacking even a jump drive to make its escape should things go badly. Most were decommissioned, only to be hastily recalled – and summarily destroyed – during the Earth-Minbari War. Few survived, and those that did are now part of other missile testing projects throughout Earth Alliance space.

Source:

  • Babylon 5: Ships of the Galaxy (pages 21-22)
  • thedemonapostle