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Star Trek Vulcan Science Officer: Difference between revisions

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'''Background''':
'''Background''':


'''Note''': Character gets to choose up to Six (6) more Sense abilities.
'''Note''': Character gets to choose up to Six (6) more Sense abilities. Also, the character has 1D to distribute among their attributes.


'''Personality''':
'''Personality''':

Revision as of 12:25, 13 September 2016

Vulcan Science Officer
  • Character Name:
  • Type: Vulcan Science Officer
  • Gender/Species: Vulcan
  • Age:
  • Height:
  • Weight:
  • A Quote:
  • Physical Description:

Dexterity 2D

  • Blaster
  • Brawling Parry
  • Dodge

Perception 2D+2

  • Command
  • Investigation


Knowledge 3D

  • Cultures
  • Languages
  • Law Enforcement
  • Scholar
  • Survival
  • Willpower

Strength 2D+1

  • Brawling






Mechanical 2D+2

  • Astrogation
  • Capital Ship Gunnery
  • Capital Ship Piloting
  • Capital Ship Shields
  • Communications
  • Sensors
  • Space Transports
  • Starship Gunnery
  • Starship shields

Technical 3D+1

  • Blaster Repair
  • Capital Ship Repair
  • Capital Ship Weapon Repair
  • Computer Programming/Repair
  • First Aid
  • Space Transports Repair
  • Starship Weapon Repair



Special Abilities

  • Curious: Confronted with a scientific mystery, Vulcans need to know the answer. In situations where a Vulcan character is confronted with the unknown, they receive a free Character Point to spend, but it must be spent in that situation or it is lost.
  • Mind Meld: Vulcans have some minor Telepathic ability. A Vulcan that chooses to become Force Sensitive gains Sense at 1D free and gains Life Detection, Life Sense, and Receptive Telepathy free. Through training and practice a Vulcan may perform a Mind Meld. A Mind Meld is an exchange of memories. A Vulcan can read the memories of the target or share their own memories with the target. Both participants remember the experience afterwards, though they both know the memories belong to someone else.
    A Mind Meld is very difficult to use at range; add +10 to all difficult numbers if the Vulcan is not touching the target. The Sense Difficulty is modified by relationship.
  • Hides Emotions: Vulcans never allow themselves to express their true feelings. No one ever knows how they feel about anything, and it's difficult to coax the information out of them. Vulcans receive a 1D penalty to all skills involving emotion, such as Bargain, Command, Con, Persuasion, and Intimidate (depending on the situation, GM's might provide this as a bonus rather than a penalty). Vulcans do not view this as a hindrance.
  • Code of Honor: Never give in to emotion; solve problems logically; violence breeds emotion.
  • Move 10
  • Force Sensitive Yes
  • Force Points 2
  • Dark Side Points 0
  • Character Points 5

Force Abilities

Control 0D
Sense 3D

Alter 0D

Equipment: Tricorder, Starfleet Science Officer's Uniform, Starfleet Combadge

Background:

Note: Character gets to choose up to Six (6) more Sense abilities. Also, the character has 1D to distribute among their attributes.

Personality:

Objectives:

Connection With Characters:

Source: Star Trek The Next Generation Core Rule Book (page 59)