Star Trek Mounted Phaser: Difference between revisions
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'''Name''': Mounted Phaser<br />'''Model''': Starfleet Mounted Phaser<br />'''Type''': crew serviced energy weapon<br />'''Scale''': speeder<br />'''Length''': 154 cm<br />'''Weight''': 14.74 kg<br />'''Skill''': Blaster Artillery or Vehicle Blasters<br />'''Ammo''': 8,000<br />'''Fire Control''': 2D<br />'''Range''': 10-60/120/250 m<br />'''Damage''': | '''Name''': Mounted Phaser<br />'''Model''': Starfleet Mounted Phaser<br />'''Type''': crew serviced energy weapon<br />'''Scale''': speeder<br />'''Length''': 154 cm<br />'''Weight''': 14.74 kg<br />'''Skill''': Blaster Artillery or Vehicle Blasters<br />'''Ammo''': 8,000<br />'''Fire Control''': 2D<br />'''Range''': 10-60/120/250 m<br />'''Damage''': varies based on setting | ||
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Revision as of 12:48, 31 August 2016

Name: Mounted Phaser
Model: Starfleet Mounted Phaser
Type: crew serviced energy weapon
Scale: speeder
Length: 154 cm
Weight: 14.74 kg
Skill: Blaster Artillery or Vehicle Blasters
Ammo: 8,000
Fire Control: 2D
Range: 10-60/120/250 m
Damage: varies based on setting
| Setting | Damage | Charges Used | Rate of Fire | |
| 1 | Heavy Stun | 5D (Stun) | 5 | 10 |
| 2 | Light Thermal | 4D+2 | 25 | 10 |
| 3 | Heavy Thermal | 5D+1 | 50 | 10 |
| 4 | Light Disrupt | 6D | 75 | 8 |
| 5 | Heavy Disrupt A | 6D+2 | 100 | 8 |
| 6 | Heavy Disrupt B | 7D+1 | 125 | 6 |
| 7 | Heavy Disrupt C | 8D | 150 | 6 |
| 8 | Heavy Disrupt D | 8D+2 | 175 | 4 |
Game Notes:
| Firing Modes | Effect |
| Standard Beam | Standard base damage |
| Continuous Beam | Attack +1D; consumes 2 extra charges. |
| Pulse Beam | Damage +1D; consumes 2 extra charges. |
| Wide Beam | Range: 2-12/24/50 m. Beam is 8 meters wide at long range. Consumes 3 times as many charges. |
Description: This weapon, a staple of Starfleet Ground Forces arsenal, comes mounted on a tripod or vehicle. A single person cannot carry it easily, and can only fire it if it's already emplaced and steadied; typically a two- or three-man crew services the weapon. It emits a standard phaser beam, fireable in the four common phaser modes. Characters may fire it on automatic; the number of shots it can fire per round depends on the strength of the beam (see table above). Game Masters can use the statistics for this weapon for similar weapons used by other governments, but may wish to increase the damage done slightly at the expense of losing most of the firing modes and/or using more charges.
Source:
- Star Trek RPG Dominion War Sourcebook (pages 83-84)
- thedemonapostle