Deep Space 9: Difference between revisions
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[[File:Deep Space Nine.jpg|thumb|500px|right]] | [[File:Deep Space Nine.jpg|thumb|500px|right]] | ||
'''Name''': Deep Space | '''Name''': Deep Space 9<br />'''Craft''': United Federation of Planets [[Cardassian Ore Processing Space Station|Nor Class Space Station]]<br />'''Type''': space station<br />'''Scale''': capital<br />'''Length''': 1,451.82 x 969.26 meters<br />'''Skill''': space station operations<br />'''Crew''': 200; Skeleton: 20/+10<br />'''Passengers''': 7,000<br />'''Cargo Capacity''': 1,056,000 metric tons<br />'''Consumables''': 1 year<br />'''Nav Computer''': yes<br />'''Maneuverability''': 0D<br />'''Space''': 2.5<br />'''Defenses''': | ||
*'''Hull''': 6D+1 | |||
'''Maneuverability''': 0D<br />'''Space''': | *'''Structural Integrity Field''': 4D | ||
*Hull: 6D | *'''Shields''': 4D | ||
:*'''Back-up Shields''': 1D+1 | |||
* | |||
*Shields: | |||
'''Sensors''' | '''Sensors''' | ||
*Passive: 70/2D+2 | *Passive: 70/2D+2 | ||
| Line 18: | Line 13: | ||
'''Weapons''' | '''Weapons''' | ||
*'''6 Type XI Phasers''' | *'''6 Type XI Phasers''' | ||
: Fire Arc: 2 retractable turret mounts between each weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1- | : Fire Arc: 2 retractable turret mounts between each weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1 (standard); 5D+1 (continuous), 2D+1 (pulse); 5D (wide)<br />Space Range: 1-15/50/150<br />Atmosphere Range: 2-30/100/300 km<br />Rate of fire: 3<br />Damage: | ||
:* Standard / Continuous: 7D+1 | |||
:* Pulse: 8D+1 | |||
:* Wide: 3D+2 | |||
*'''12 Type X Phasers''' | *'''12 Type X Phasers''' | ||
: Fire Arc: 4 retractable turret mounts between each weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1- | : Fire Arc: 4 retractable turret mounts between each weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1 (standard); 5D+1 (continuous), 2D+1 (pulse); 5D (wide)<br />Space Range: 1-15/50/150<br />Atmosphere Range: 2-30/100/300 km<br />Rate of fire: 3<br />Damage: | ||
:* Standard / Continuous: 6D+2 | |||
:* Pulse: 7D+2 | |||
:* Wide: 3D+1 | |||
*'''18 Type IX Phasers''' | *'''18 Type IX Phasers''' | ||
: Fire Arc: 6 per weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1- | : Fire Arc: 6 per weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1 (standard); 5D+1 (continuous), 2D+1 (pulse); 5D (wide)<br />Space Range: 1-15/50/150<br />Rate of fire: 3<br />Damage: | ||
:* Standard / Continuous: 6D | |||
:* Pulse: 7D | |||
:* Wide: 3D | |||
*'''12 Torpedo Launchers''' | *'''12 Torpedo Launchers''' | ||
: Fire Arc: 4 in each weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: | : Fire Arc: 4 in each weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1-175/750/2,025<br />Ammo: 5,000 Mixed<br />Rate of fire: | ||
:* Type II Photon Torpedoes: 6D+2 | |||
:* Mark I Quantum Torpedoes: 13D+1 | |||
:*Type II Photon Torpedoes: 6D+2 | |||
:*Mark I Quantum Torpedoes: 13D+1 | |||
*'''6 Tractor Beams''' | *'''6 Tractor Beams''' | ||
: Fire Arc: 1 at the top and bottom of each weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+2<br />Space Range: 1 | : Fire Arc: 1 at the top and bottom of each weapon sail tower<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+2<br />Space Range: 1-3/5/10<br />Rate of fire: 1<br />Damage: 4D | ||
''' | '''Gear''': | ||
*Auto Pilot: Sensors: 4D; Space Station Operation: 3D; Capital Ship Shields: 3D; Communications: 3D; Command: 3D; Capital Ship Gunnery: 4D | |||
*Auxiliary Power: 3 reactors @ 1D+2 | |||
*Computer Cores: 6 | |||
:*Computer Programming Bonus: +6D | |||
*Decks: 36 | |||
*Maximum Life Support: 25,000 | |||
*Medical Facilities: 3 | |||
:*First Aid Bonus: +2D | |||
*Science Labs: 6 | |||
*Secondary Structural Integrity Field: 1D+1 | |||
*Tertiary Structural Integrity Field: 1D+1 | |||
'''Transporters''' | |||
*Personnel: 10 | |||
**Range: 40,000 km | |||
**Capacity: 6 persons | |||
*Cargo: 15 | |||
**Range: 40,000 km | |||
**Capacity: 400kg | |||
'''Complement''' | |||
*Defiant Class: 1 | *Defiant Class: 1 | ||
*Danube Class: 2 – 4 | *Danube Class: 2 – 4 | ||
| Line 41: | Line 63: | ||
*Escape Pods: 27 | *Escape Pods: 27 | ||
**Capacity: 6 persons per pod | **Capacity: 6 persons per pod | ||
''' | '''Description''': Deep Space 9 was a Federation starbase that became one of the single most strategically, historically, and socially important outposts in the entire Milky Way Galaxy. The station was of Cardassian design, built by Bajoran slave labor between 2346 and 2351. Called Terok Nor by the Cardassians, the station was used for the processing of uridium ore by Bajoran laborers. After the Cardassian withdrawal in 2369, the provisional government of the newly-established Republic of Bajor petitioned the United Federation of Planets for relief efforts and Federation member status, and offered to allow the Federation Starfleet to administer the station as a starbase, prompting its new designation. | ||
''' | '''Source''': | ||
*[http://memory-alpha.wikia.com/wiki/Deep_Space_9 Memory Alpha: Deep Space 9] | |||
*[http://memory-beta.wikia.com/wiki/Deep_Space_9 Memory Beta: Deep Space 9] | |||
*Star Trek DS9 RPG Core Game Book (pages 137-141) | |||
*thedemonapostle | |||
Revision as of 13:17, 24 August 2016

Name: Deep Space 9
Craft: United Federation of Planets Nor Class Space Station
Type: space station
Scale: capital
Length: 1,451.82 x 969.26 meters
Skill: space station operations
Crew: 200; Skeleton: 20/+10
Passengers: 7,000
Cargo Capacity: 1,056,000 metric tons
Consumables: 1 year
Nav Computer: yes
Maneuverability: 0D
Space: 2.5
Defenses:
- Hull: 6D+1
- Structural Integrity Field: 4D
- Shields: 4D
- Back-up Shields: 1D+1
Sensors
- Passive: 70/2D+2
- Scan: 168/3D+1
- Search: 220/4D
- Focus: 15/4D+2
Weapons
- 6 Type XI Phasers
- Fire Arc: 2 retractable turret mounts between each weapon sail tower
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1 (standard); 5D+1 (continuous), 2D+1 (pulse); 5D (wide)
Space Range: 1-15/50/150
Atmosphere Range: 2-30/100/300 km
Rate of fire: 3
Damage:- Standard / Continuous: 7D+1
- Pulse: 8D+1
- Wide: 3D+2
- 12 Type X Phasers
- Fire Arc: 4 retractable turret mounts between each weapon sail tower
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1 (standard); 5D+1 (continuous), 2D+1 (pulse); 5D (wide)
Space Range: 1-15/50/150
Atmosphere Range: 2-30/100/300 km
Rate of fire: 3
Damage:- Standard / Continuous: 6D+2
- Pulse: 7D+2
- Wide: 3D+1
- 18 Type IX Phasers
- Fire Arc: 6 per weapon sail tower
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1 (standard); 5D+1 (continuous), 2D+1 (pulse); 5D (wide)
Space Range: 1-15/50/150
Rate of fire: 3
Damage:- Standard / Continuous: 6D
- Pulse: 7D
- Wide: 3D
- 12 Torpedo Launchers
- Fire Arc: 4 in each weapon sail tower
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-175/750/2,025
Ammo: 5,000 Mixed
Rate of fire:- Type II Photon Torpedoes: 6D+2
- Mark I Quantum Torpedoes: 13D+1
- 6 Tractor Beams
- Fire Arc: 1 at the top and bottom of each weapon sail tower
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+2
Space Range: 1-3/5/10
Rate of fire: 1
Damage: 4D
Gear:
- Auto Pilot: Sensors: 4D; Space Station Operation: 3D; Capital Ship Shields: 3D; Communications: 3D; Command: 3D; Capital Ship Gunnery: 4D
- Auxiliary Power: 3 reactors @ 1D+2
- Computer Cores: 6
- Computer Programming Bonus: +6D
- Decks: 36
- Maximum Life Support: 25,000
- Medical Facilities: 3
- First Aid Bonus: +2D
- Science Labs: 6
- Secondary Structural Integrity Field: 1D+1
- Tertiary Structural Integrity Field: 1D+1
Transporters
- Personnel: 10
- Range: 40,000 km
- Capacity: 6 persons
- Cargo: 15
- Range: 40,000 km
- Capacity: 400kg
Complement
- Defiant Class: 1
- Danube Class: 2 – 4
- Type VI Shuttlecraft: 2
- Work Bees: 4
- Probes: 50
- Escape Pods: 27
- Capacity: 6 persons per pod
Description: Deep Space 9 was a Federation starbase that became one of the single most strategically, historically, and socially important outposts in the entire Milky Way Galaxy. The station was of Cardassian design, built by Bajoran slave labor between 2346 and 2351. Called Terok Nor by the Cardassians, the station was used for the processing of uridium ore by Bajoran laborers. After the Cardassian withdrawal in 2369, the provisional government of the newly-established Republic of Bajor petitioned the United Federation of Planets for relief efforts and Federation member status, and offered to allow the Federation Starfleet to administer the station as a starbase, prompting its new designation.
Source:
- Memory Alpha: Deep Space 9
- Memory Beta: Deep Space 9
- Star Trek DS9 RPG Core Game Book (pages 137-141)
- thedemonapostle