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Cardassian Repair Space Station: Difference between revisions

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[[File:Cardassian Repair Space Station.jpg|thumb|500px|right]]
[[File:Cardassian Repair Space Station.jpg|thumb|500px|right]]


'''Name''': Repair Station<br />'''Craft''': Cardassian Repair Space Station<br />'''Type''': Repair Space Station<br />'''Class''': Space Station<br />'''Scale''': capital<br />'''Length''': 912.40 x 286.73 meters<br />'''Decks''':<br />'''Mass''': 18,880,000 metric tons<br />'''Skill''': space station operations<br />'''Crew Skill''': varies<br />'''Autopilot Skill''': sensors: 4D; communications: 7D; gunnery: 4D; security: 3D<br />'''Crew''':  400<br />'''Skeleton''': 1/+15; 3/+10; 5/+5<br />'''Passengers''': 8,000<br />'''Max Life Support''': 20,000<br />'''Cargo Capacity''': 1,650,000 metric tons<br />'''Consumables''': 1 year<br />'''Nav Computer''': yes<br />'''Computer Cores''': 3
'''Name''': Repair Station<br />'''Craft''': Cardassion Union Repair Space Station<br />'''Type''': Space Station<br />'''Scale''': capital<br />'''Length''': 912.4 x 286.73 meters<br />'''Skill''': space station operations<br />'''Crew''': 400; Skeleton: 40/+10<br />'''Passengers''': 8,000<br />'''Cargo Capacity''': 1,650,000 metric tons<br />'''Consumables''': 1 year<br />'''Space''': 1.25<br />'''Hull''': 10D+2
*Computer Programming Bonus: 6D
*'''Strength''': 6D+2
'''Maneuverability''': 0D<br />'''Space''': 0.25<br />'''Defenses'''
*'''Armor''': none
*Hull: 7D+1
*'''Structural Integrity Field''': 4D
*Structural Integrity Field: 2D+2
'''Shields''': 3D+1
**Primary Back-up Structural Integrity Field: 1D+1
*'''Back-up Shields''': 1D+1
***Secondary Back-up Structural Integrity Field: 1D+1
*Shields: 2D+2 per arc
**Maximum Shield Power: 4D per arc
**Back-up Shields: 1D+1
'''Sensors'''
'''Sensors'''
*Passive: 60/2D
*Passive: 60/2D
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'''Weapons'''
'''Weapons'''
*'''6 Pelrec Class Spiral Wave Disruptor Arrays'''
*'''6 Pelrec Class Spiral Wave Disruptor Arrays'''
: Fire Arc: turrets: 3 dorsal, 3 ventral<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+2<br />Space Range: 1-3/10/30<br />Atmosphere Range: 1-30/100/300km<br />Ammo: energy based<br />Rate of fire: 3<br />Fire Modes: standard, pulse<br />Shield Penetration: 2D+1<br />Damage: 7D+1
: Fire Arc: 3 top, 3 bottom<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+2 standard; 2D+2 pulse<br />Space Range: 1-15/50/150<br />Atmosphere Range: 2-30/100/300 km<br />Rate of fire: 3<br />Damage: 7D+1 standard; 8D+1 pulse
*'''24 Tractor Beams'''
*'''24 Tractor Beams'''
: Fire Arc: docking arms, upper and lower docking arms, docking bays<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+2<br />Space Range: 1/2/3<br />Atmosphere Range: 2/4/6km<br />Ammo: energy based<br />Rate of fire: 1 target per emitter per round<br />Fire Modes: single shot<br />Shield Penetration: N/A<br />Damage: 6D
: Fire Arc: docking arms, upper and lower docking arms, docking bays<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+2<br />Space Range: 1-3/5/10<br />Atmosphere Range: 2-6/10/20 km<br />Rate of fire: 1<br />Damage: 4D


'''Compliment'''
'''Gear''':
*Probes: 50
*Auto Pilot: Sensors: 4D; Space Station Operations: 3D; Capital Ship Shields: 3D; Communications: 3D; Command: 2D; Capital Ship Gunnery: 4D
*Escape Pods: 30
*Auxiliary Power: 12 reactors @ 1D+2
**Capacity: 10 persons per pod
*Computer Cores: 3
:*Computer Programming Bonus: +14D
*Maximum Life Support: 20,000
*Medical Facilities: 5
:*First Aid Bonus: +1D
*Science Labs: 50
*Secondary Structural Integrity Field: 1D+1
*Tertiary Structural Integrity Field: 1D+1
 
'''Transporters'''
*Personnel: 36
:*Range: 40,000 km
:*Capacity: 6 persons
*Cargo: 4
:*Range: 40,000 km
:*Capacity: 1,000 kg
'''Shuttle Bays'''
'''Shuttle Bays'''
*Craft up to 10 meters in length: 12
*Craft up to 10 meters in length: 12
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*Craft up to 150 meters in length: 18
*Craft up to 150 meters in length: 18
*Craft up to 700 meters in length: 6
*Craft up to 700 meters in length: 6
'''Transporters'''
*Personnel: 36
**Range: 1-10/20/40
**Capacity: 6 persons
**Accuracy: 1D+2
*Cargo: 4 in each main cargo hold
**Range: 1-10/20/40
**Capacity: 1,000kg
**Accuracy: 2D+1


'''Science Systems''': science skills +0D+2<br />'''Medical Facility''': first aid +0D+1
'''Complement'''
 
*Probes: 50
'''Source''': Cardassian Sourcebook vol 1 (pages 120-123)
*Escape Pods: 30
:*Capacity: 10 persons per pod


'''Description''': Cardassian repair facilities were large space stations used by the Cardassian Union in the 2370s.
'''Description''': Cardassian repair facilities were large space stations used by the Cardassian Union in the 2370s.
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There were several repair facilities in orbit of Cardassia Prime in late 2375. The Dominion and the Breen formed a new defense perimeter near the stations after their retreat from the battle with the Federation Alliance. (DS9: "What You Leave Behind")
There were several repair facilities in orbit of Cardassia Prime in late 2375. The Dominion and the Breen formed a new defense perimeter near the stations after their retreat from the battle with the Federation Alliance. (DS9: "What You Leave Behind")
'''Source''':
*[http://memory-alpha.wikia.com/wiki/Kelvas_repair_facility Memory Alpha: Kelvas Repair Facility]
*[http://memory-beta.wikia.com/wiki/Kelvas_Repair_Facility Memory Beta: Kelvas Repair Facility]
*Cardassian Sourcebook vol 1 (pages 120-123)
*thedemonapostle

Revision as of 13:51, 17 August 2016

Name: Repair Station
Craft: Cardassion Union Repair Space Station
Type: Space Station
Scale: capital
Length: 912.4 x 286.73 meters
Skill: space station operations
Crew: 400; Skeleton: 40/+10
Passengers: 8,000
Cargo Capacity: 1,650,000 metric tons
Consumables: 1 year
Space: 1.25
Hull: 10D+2

  • Strength: 6D+2
  • Armor: none
  • Structural Integrity Field: 4D

Shields: 3D+1

  • Back-up Shields: 1D+1

Sensors

  • Passive: 60/2D
  • Scan: 157/2D+2
  • Search: 210/3D+1
  • Focus: 15/4D

Weapons

  • 6 Pelrec Class Spiral Wave Disruptor Arrays
Fire Arc: 3 top, 3 bottom
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+2 standard; 2D+2 pulse
Space Range: 1-15/50/150
Atmosphere Range: 2-30/100/300 km
Rate of fire: 3
Damage: 7D+1 standard; 8D+1 pulse
  • 24 Tractor Beams
Fire Arc: docking arms, upper and lower docking arms, docking bays
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+2
Space Range: 1-3/5/10
Atmosphere Range: 2-6/10/20 km
Rate of fire: 1
Damage: 4D

Gear:

  • Auto Pilot: Sensors: 4D; Space Station Operations: 3D; Capital Ship Shields: 3D; Communications: 3D; Command: 2D; Capital Ship Gunnery: 4D
  • Auxiliary Power: 12 reactors @ 1D+2
  • Computer Cores: 3
  • Computer Programming Bonus: +14D
  • Maximum Life Support: 20,000
  • Medical Facilities: 5
  • First Aid Bonus: +1D
  • Science Labs: 50
  • Secondary Structural Integrity Field: 1D+1
  • Tertiary Structural Integrity Field: 1D+1

Transporters

  • Personnel: 36
  • Range: 40,000 km
  • Capacity: 6 persons
  • Cargo: 4
  • Range: 40,000 km
  • Capacity: 1,000 kg

Shuttle Bays

  • Craft up to 10 meters in length: 12
  • Craft up to 50 meters in length: 24
  • Craft up to 100 meters in length: 6

Docking Bays

  • Craft up to 150 meters in length: 18
  • Craft up to 700 meters in length: 6

Complement

  • Probes: 50
  • Escape Pods: 30
  • Capacity: 10 persons per pod

Description: Cardassian repair facilities were large space stations used by the Cardassian Union in the 2370s.

There were numerous repair facilities in the Monac shipyards, one of the largest shipyards in the Alpha Quadrant. The shipyards were destroyed by a solar flare triggered by the Klingon Bird-of-Prey Rotarran in early 2375. (DS9: "Shadows and Symbols")

Later that year, members of the Cardassian Rebellion boarded a repair station in the Kelvas system to steal a Breen energy dampening weapon from a Jem'Hadar attack ship docked at the station. (DS9: "Tacking Into the Wind")

There were several repair facilities in orbit of Cardassia Prime in late 2375. The Dominion and the Breen formed a new defense perimeter near the stations after their retreat from the battle with the Federation Alliance. (DS9: "What You Leave Behind")

Source: