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Shadowrun Firearms: Difference between revisions

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*'''Mode''': A firearm’s firing mode indicates the rate of fire it is capable of. Some weapons have more than one mode available, so characters may switch between them. The firing modes are: SS (single-shot), SA (semi-automatic), BF (burst fire), and FA (full auto).
*'''Mode''': A firearm’s firing mode indicates the rate of fire it is capable of. Some weapons have more than one mode available, so characters may switch between them. The firing modes are: SS (single-shot), SA (semi-automatic), BF (burst fire), and FA (full auto).
*'''Recoil Compensation (RC)''': This lists the amount of recoil compensation a firearm has to offer, reducing the modifiers from a weapon’s recoil. Numbers in parentheses refer to full recoil compensation that applies only when all integral accessories are used (folding or detachable stocks and so forth).
*'''Recoil Compensation (RC)''': This lists the amount of recoil compensation a firearm has to offer, reducing the modifiers from a weapon’s recoil. Numbers in parentheses refer to full recoil compensation that applies only when all integral accessories are used (folding or detachable stocks and so forth).
*'''Ammo''': Refers to the amount of ammunition a ranged weapon can hold, followed by the method of reloading in parentheses: (b) means break action, (c) means clip, (d) means drum, (ml) means muzzle-loader, (m) means internal magazine, (cy) means cylinder, and (belt) means belt feed.


==='''Tasers'''===
==='''Tasers'''===
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*'''Defiance EX Shocker''': The EX Shocker fires up to 4 darts that trail wires of up to 20 meters long. It also features contacts that allow it to be used as stun weapon in melee.
*'''Defiance EX Shocker''': The EX Shocker fires up to 4 darts that trail wires of up to 20 meters long. It also features contacts that allow it to be used as stun weapon in melee.


*'''Yamaha Pulsar''': The Pulsar fires capacitor darts at a target, eliminating the wires that trail from dart to weapon with other taser models.  
*'''Yamaha Pulsar''': The Pulsar fires capacitor darts at a target, eliminating the wires that trail from dart to weapon with other taser models.


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| class="xl63"|SS
| class="xl63"|SS
| class="xl63"| -
| class="xl63"| -
| class="xl63"|4
| class="xl63"|4(m)
| class="xl63"| -
| class="xl63"| -
| class="xl63"|150
| class="xl63"|150
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| class="xl63"|SA
| class="xl63"|SA
| class="xl63"| -
| class="xl63"| -
| class="xl63"|4
| class="xl63"|4(m)
| class="xl63"| -
| class="xl63"| -
| class="xl63"|150
| class="xl63"|150
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*'''Raecor Sting''': This weapon’s “lemon-squeezer” design (the gun’s barrel protrudes from between the firer’s fingers and it’s fired by making a fist) and its polyresin composition (undetectable by MAD scanners) makes for a very stealthy weapon. It fires flechette ammunition only (already included in the weapon stats).
*'''Raecor Sting''': This weapon’s “lemon-squeezer” design (the gun’s barrel protrudes from between the firer’s fingers and it’s fired by making a fist) and its polyresin composition (undetectable by MAD scanners) makes for a very stealthy weapon. It fires flechette ammunition only (already included in the weapon stats).
*'''Streetline Special''': This small, lightweight weapon is made of composite materials (MADs suffer a –1D+1 to detect it). It is a common weapon among those on society’s bottom rung.
*'''Streetline Special''': This small, lightweight weapon is made of composite materials (MADs suffer a –1D+1 to detect it). It is a common weapon among those on society’s bottom rung.  


{| border="03" cellpadding="0" cellspacing="0" class="article-table" style="width: 750px;" width="609"
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| class="xl65"|SS
| class="xl65"|SS
| class="xl65"| -
| class="xl65"| -
| class="xl65"|5
| class="xl65"|5(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl65"|350
| class="xl65"|350
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| class="xl65"|SS
| class="xl65"|SS
| class="xl65"| -
| class="xl65"| -
| class="xl65"|5
| class="xl65"|5(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|100
| class="xl65"|100
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Use the Firearms skill when firing a light pistol.
Use the Firearms skill when firing a light pistol.


*'''Colt America L36''': An old-timer with a very good reputation, this sleek automatic pistol is easy to conceal and commonly available.  
*'''Colt America L36''': An old-timer with a very good reputation, this sleek automatic pistol is easy to conceal and commonly available.


*'''Fichetti Security 600''': Designed as a light sidearm for security personnel, this pistol has a highly efficient feeding mechanism that allows it to hold an incredible 30 bullets. It comes fully equipped with a detachable folding stock and laser sight.
*'''Fichetti Security 600''': Designed as a light sidearm for security personnel, this pistol has a highly efficient feeding mechanism that allows it to hold an incredible 30 bullets. It comes fully equipped with a detachable folding stock and laser sight.
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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|11
| class="xl65"|11(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|150
| class="xl65"|150
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| class="xl65"|
| class="xl65"|
(1)
(1)
| class="xl65"|30
| class="xl65"|30(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl65"|450
| class="xl65"|450
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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"|1
| class="xl65"|1
| class="xl65"|6
| class="xl65"|6(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl65"|650
| class="xl65"|650
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| class="xl65"|SA/BF
| class="xl65"|SA/BF
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|10 x4
| class="xl65"|10(ml) x4
| class="xl65"|3R
| class="xl65"|3R
| class="xl66"|2,000
| class="xl66"|2,000
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==='''Heavy Pistols'''===
==='''Heavy Pistols'''===
[[File:Shadowrun Ares Viper Slivergun.jpg|thumb|200px|right|Ares Viper Slivergun]]
[[File:Shadowrun Ares Viper Slivergun.jpg|thumb|200px|right|Ares Viper Slivergun]]
[[File:Shadowrun Colt Manhunter Heavy Pistol.jpg|thumb|200px|right|Colt Manhunter]
[[File:Shadowrun Colt Manhunter Heavy Pistol.jpg|thumb|200px|right|Colt Manhunter]]
[[File:Shadowrun Remington Roomsweeper Heavy Pistol.jpg|thumb|200px|right|Remington Roomsweeper]]
[[File:Shadowrun Remington Roomsweeper Heavy Pistol.jpg|thumb|200px|right|Remington Roomsweeper]]
[[File:Shadowrun Ruger Super Warhawk Heavy Pistol.jpg|thumb|200px|right|Ruger Super Warhawk]]
[[File:Shadowrun Ruger Super Warhawk Heavy Pistol.jpg|thumb|200px|right|Ruger Super Warhawk]]
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*'''Ares Predator IV''': The all-time favorite sidearm among mercenaries and security services. Includes a smartgun system.
*'''Ares Predator IV''': The all-time favorite sidearm among mercenaries and security services. Includes a smartgun system.


*'''Ares Viper Slivergun''': The Slivergun is a sleek weapon with burst fire capabilities and built-in sound suppression. It fires metal slivers that count as flechette ammunition (already factored in to the Damage Code).  
*'''Ares Viper Slivergun''': The Slivergun is a sleek weapon with burst fire capabilities and built-in sound suppression. It fires metal slivers that count as flechette ammunition (already factored in to the Damage Code).


*'''Colt Manhunter''': Popular among law enforcement, the Manhunter features a built-in laser sight. ]
*'''Colt Manhunter''': Popular among law enforcement, the Manhunter features a built-in laser sight.


*'''Remington Roomsweeper''': This short-barreled “shotgun pistol” can be loaded with shot rounds rather than slugs, in which cases it uses heavy-pistol ranges but shotgun rules.  
*'''Remington Roomsweeper''': This short-barreled “shotgun pistol” can be loaded with shot rounds rather than slugs, in which cases it uses heavy-pistol ranges but shotgun rules.


*'''Ruger Super Warhawk''': Feeling lucky, punk? This heavy revolver looks as scary as the holes it tears through things. It cannot be equipped with a silencer.  
*'''Ruger Super Warhawk''': Feeling lucky, punk? This heavy revolver looks as scary as the holes it tears through things. It cannot be equipped with a silencer.


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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|15
| class="xl65"|15(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|350
| class="xl65"|350
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| class="xl65"|SA/BF
| class="xl65"|SA/BF
| class="xl65"| -
| class="xl65"| -
| class="xl65"|30
| class="xl65"|30(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|500
| class="xl65"|500
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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|16
| class="xl65"|16(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|300
| class="xl65"|300
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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|8
| class="xl65"|8(m)
| class="xl65"|2R
| class="xl65"|2R
| class="xl66"|250
| class="xl66"|250
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| class="xl65"|SS
| class="xl65"|SS
| class="xl65"| -
| class="xl65"| -
| class="xl65"|6
| class="xl65"|6(cy)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|250
| class="xl65"|250
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Use the Firearms skill when firing a machine pistol.
Use the Firearms skill when firing a machine pistol.


*'''Ceska Black Scorpion''': This classic machine pistol combines concealability with burst fire capabilities. It comes equipped with an integral folding stock.  
*'''Ceska Black Scorpion''': This classic machine pistol combines concealability with burst fire capabilities. It comes equipped with an integral folding stock.


*'''Steyr TMP''': This lightweight polymer-frame pistol is capable of full autofire, but its lack of recoil compensation makes it difficult to control.  
*'''Steyr TMP''': This lightweight polymer-frame pistol is capable of full autofire, but its lack of recoil compensation makes it difficult to control.


{| border="3" cellpadding="0" cellspacing="0" class="article-table" style="width: 750px;" width="609"
{| border="3" cellpadding="0" cellspacing="0" class="article-table" style="width: 750px;" width="609"
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| class="xl65"|SA/BF
| class="xl65"|SA/BF
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|35
| class="xl65"|35(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl65"|550
| class="xl65"|550
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| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|30
| class="xl65"|30(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl65"|600
| class="xl65"|600
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*'''AK-97 Carbine''': The AK-97 has earned its fame in many campaigns around the globe. Its reliability is legendary—you can bury it for 10 years, dig it up, and fire it immediately without a single problem. Includes a detachable folding stock.
*'''AK-97 Carbine''': The AK-97 has earned its fame in many campaigns around the globe. Its reliability is legendary—you can bury it for 10 years, dig it up, and fire it immediately without a single problem. Includes a detachable folding stock.


*'''HK 227-X''': The SMG of choice for many corporate and military security forces. The HK 227-X boasts a retractable stock, smartgun system, and integral sound suppressor.  
*'''HK 227-X''': The SMG of choice for many corporate and military security forces. The HK 227-X boasts a retractable stock, smartgun system, and integral sound suppressor.


*'''HK MP-5 TX''': Carrying on the classic MP-5 design, an aggressive marketing campaign and featured usage on the blockbuster Combat Mage: TNG sim have made it popular on the streets. The TX includes a gas-vent 2 system, a laser sight, and a detachable folding stock.  
*'''HK MP-5 TX''': Carrying on the classic MP-5 design, an aggressive marketing campaign and featured usage on the blockbuster Combat Mage: TNG sim have made it popular on the streets. The TX includes a gas-vent 2 system, a laser sight, and a detachable folding stock.


*'''Ingram Smartgun X''': This smartgun upgrade features gas-vent 2, a smartgun system, a sound suppressor, and a detachable folding stock.  
*'''Ingram Smartgun X''': This smartgun upgrade features gas-vent 2, a smartgun system, a sound suppressor, and a detachable folding stock.


*'''Uzi IV''': A worthy descendent of the famous Israeli weapon, this SMG features an integral folding stock and laser sight.
*'''Uzi IV''': A worthy descendent of the famous Israeli weapon, this SMG features an integral folding stock and laser sight.
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| class="xl65"|
| class="xl65"|
(1)
(1)
| class="xl65"|30
| class="xl65"|30(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|400
| class="xl65"|400
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| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|28
| class="xl65"|28(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl65"|800
| class="xl65"|800
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| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"|2 (3)
| class="xl65"|2 (3)
| class="xl65"|20
| class="xl65"|20(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|550
| class="xl65"|550
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| class="xl65"|BF/FA
| class="xl65"|BF/FA
| class="xl65"|2 (3)
| class="xl65"|2 (3)
| class="xl65"|32
| class="xl65"|32(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl66"|650
| class="xl66"|650
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| class="xl65"|BF<span style="mso-spacerun:yes"> </span>
| class="xl65"|BF<span style="mso-spacerun:yes"> </span>
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|24
| class="xl65"|24(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|500
| class="xl65"|500
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Use the Firearms skill when firing assault rifles.
Use the Firearms skill when firing assault rifles.


*'''AK-97''': The common version of this premier assault rifle, ideal for anyone with a small budget.  
*'''AK-97''': The common version of this premier assault rifle, ideal for anyone with a small budget.


*'''Ares Alpha''': Designed for Ares Firewatch special forces, the Alpha includes an underbarrel grenade launcher, a smartgun system, and a special chamber design that provides 2 points of recoil compensation.  
*'''Ares Alpha''': Designed for Ares Firewatch special forces, the Alpha includes an underbarrel grenade launcher, a smartgun system, and a special chamber design that provides 2 points of recoil compensation.


*'''FN HAR''': This assault rifle is increasingly popular with corporate response teams and private security forces specializing in high-threat areas. It comes with a laser sight and a Rating 2 gas-vent recoil compensation system.  
*'''FN HAR''': This assault rifle is increasingly popular with corporate response teams and private security forces specializing in high-threat areas. It comes with a laser sight and a Rating 2 gas-vent recoil compensation system.


*'''HK XM30''': This award-winning modular “weapons platform” can turn a single soldier into a one-man army. The baseline assault rifle features lightweight composite construction, a smartgun system, rigid stock with shock pad, and an underbarrel grenade launcher with grenade link. The weapon may be reassembled with optional modules-taking a Repair (15, 1 minute) Extended Test to swap them in—into either an underbarrel shotgun, compact carbine, sniper rifle (with an imaging scope), or LMG (with bipod) configuration.
*'''HK XM30''': This award-winning modular “weapons platform” can turn a single soldier into a one-man army. The baseline assault rifle features lightweight composite construction, a smartgun system, rigid stock with shock pad, and an underbarrel grenade launcher with grenade link. The weapon may be reassembled with optional modules-taking a Repair (15, 1 minute) Extended Test to swap them in—into either an underbarrel shotgun, compact carbine, sniper rifle (with an imaging scope), or LMG (with bipod) configuration.
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| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|38
| class="xl65"|38(c)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|500
| class="xl65"|500
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| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"|2
| class="xl65"|2
| class="xl65"|42
| class="xl65"|42(c)
| class="xl65"|4X
| class="xl65"|4X
| class="xl66"|1,700
| class="xl66"|1,700
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl67" height="20" style="height:15.0pt"|<span style="mso-spacerun:yes"> </span>Grenade Launcher<span style="mso-spacerun:yes"> </span>
| class="xl67" height="20" style="height:15.0pt"|Grenade Launcher<span style="mso-spacerun:yes"> </span>
| class="xl65"|Grenade
| class="xl65"|Grenade
| class="xl65"| -
| class="xl65"| -
| class="xl65"|SS
| class="xl65"|SS
| class="xl65"| -
| class="xl65"| -
| class="xl65"|6
| class="xl65"|6(c)
| class="xl65"|
| class="xl65"|
| class="xl65"|
| class="xl65"|
Line 404: Line 404:
| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"|2
| class="xl65"|2
| class="xl65"|35
| class="xl65"|35(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl66"|1,000
| class="xl66"|1,000
Line 413: Line 413:
| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|30
| class="xl65"|30(c)
| class="xl65"|5X
| class="xl65"|5X
| class="xl66"|2,500
| class="xl66"|2,500
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl67" height="20" style="height:15.0pt"|<span style="mso-spacerun:yes"> </span>Grenade Launcher<span style="mso-spacerun:yes"> </span>
| class="xl67" height="20" style="height:15.0pt"|Grenade Launcher<span style="mso-spacerun:yes"> </span>
| class="xl65"|Grenade
| class="xl65"|Grenade
| class="xl65"| -
| class="xl65"| -
| class="xl65"|SS
| class="xl65"|SS
| class="xl65"| -
| class="xl65"| -
| class="xl65"|8
| class="xl65"|8(c)
| class="xl65"|
| class="xl65"|
| class="xl65"|
| class="xl65"|
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl67" height="20" style="height:15.0pt"|<span style="mso-spacerun:yes"> </span>Shotgun<span style="mso-spacerun:yes"> </span>
| class="xl67" height="20" style="height:15.0pt"|Shotgun<span style="mso-spacerun:yes"> </span>
| class="xl65"|4D+2
| class="xl65"|4D+2
| class="xl65"|
| class="xl65"|
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| class="xl65"|SA<span style="mso-spacerun:yes"> </span>
| class="xl65"|SA<span style="mso-spacerun:yes"> </span>
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|10
| class="xl65"|10(c)
| class="xl65"|
| class="xl65"|
| class="xl66"| +1,000
| class="xl66"| +1,000
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl67" height="20" style="height:15.0pt"|<span style="mso-spacerun:yes"> </span>Carbine<span style="mso-spacerun:yes"> </span>
| class="xl67" height="20" style="height:15.0pt"|Carbine<span style="mso-spacerun:yes"> </span>
| class="xl65"|3D+1
| class="xl65"|3D+1
| class="xl65"| -
| class="xl65"| -
| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|30
| class="xl65"|30(c)
| class="xl65"|
| class="xl65"|
| class="xl65"| +500
| class="xl65"| +500
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl67" height="20" style="height:15.0pt"|<span style="mso-spacerun:yes"> </span>Sniper<span style="mso-spacerun:yes"> </span>
| class="xl67" height="20" style="height:15.0pt"|Sniper<span style="mso-spacerun:yes"> </span>
| class="xl65"|4D+2
| class="xl65"|4D+2
| class="xl65"| -1D+1
| class="xl65"| -1D+1
| class="xl65"|SA
| class="xl65"|SA
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|10
| class="xl65"|10(c)
| class="xl65"|
| class="xl65"|
| class="xl66"| +1,000
| class="xl66"| +1,000
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl67" height="20" style="height:15.0pt"|<span style="mso-spacerun:yes"> </span>LMG<span style="mso-spacerun:yes"> </span>
| class="xl67" height="20" style="height:15.0pt"|LMG<span style="mso-spacerun:yes"> </span>
| class="xl65"|4D
| class="xl65"|4D
| class="xl65"| -0D+2
| class="xl65"| -0D+2
| class="xl65"|BF/FA
| class="xl65"|BF/FA
| class="xl65"|2 (3)
| class="xl65"|2 (3)
| class="xl65"|100 belt
| class="xl65"|100(belt)
| class="xl65"|
| class="xl65"|
| class="xl66"| +1,000
| class="xl66"| +1,000
Line 469: Line 469:
Use the Firearms skill when firing sport rifles.
Use the Firearms skill when firing sport rifles.


*'''Ruger 100''': This sport rifle is the favorite weapon for many professional hunters. It features a built-in imaging scope and a rigid stock with shock pad.  
*'''Ruger 100''': This sport rifle is the favorite weapon for many professional hunters. It features a built-in imaging scope and a rigid stock with shock pad.


*'''PJSS Elephant Rifle''': If you want to shoot something big from a safe distance, this huge double-barreled rifle is your weapon of choice. Its two barrels can be shot at once with +5 Difficulty and a –1 Recoil modifier. Includes a rigid stock with shock pad.
*'''PJSS Elephant Rifle''': If you want to shoot something big from a safe distance, this huge double-barreled rifle is your weapon of choice. Its two barrels can be shot at once with +5 Difficulty and a –1 Recoil modifier. Includes a rigid stock with shock pad.
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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|5
| class="xl65"|5(m)
| class="xl65"|1R
| class="xl65"|1R
| class="xl65"|900
| class="xl65"|900
Line 498: Line 498:
| class="xl65"|SS
| class="xl65"|SS
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|2
| class="xl65"|2(b)
| class="xl65"|4R
| class="xl65"|4R
| class="xl66"|6,000
| class="xl66"|6,000
Line 527: Line 527:
| class="xl65"|SA
| class="xl65"|SA
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|15
| class="xl65"|15(c)
| class="xl65"|5X
| class="xl65"|5X
| class="xl66"|6,200
| class="xl66"|6,200
Line 536: Line 536:
| class="xl65"|SA
| class="xl65"|SA
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|10
| class="xl65"|10(m)
| class="xl65"|3X
| class="xl65"|3X
| class="xl66"|5,000
| class="xl66"|5,000
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*'''Mossberg AM-CMDT''': This heavy automatic shotgun can fill a whole room with whirling pellets of shot in an instant, which makes it a terrifying weapon in house-to-house combat. It fires flechette ammuniton only (already included in the weapon stats).
*'''Mossberg AM-CMDT''': This heavy automatic shotgun can fill a whole room with whirling pellets of shot in an instant, which makes it a terrifying weapon in house-to-house combat. It fires flechette ammuniton only (already included in the weapon stats).


*'''Remington 990''': The Remington includes an imaging scope and a rigid stock with shock pad. It can fire regular slug or flechette ammunition.  
*'''Remington 990''': The Remington includes an imaging scope and a rigid stock with shock pad. It can fire regular slug or flechette ammunition.


{| border="3" cellpadding="0" cellspacing="0" class="article-table" style="width: 750px;" width="625"
{| border="3" cellpadding="0" cellspacing="0" class="article-table" style="width: 750px;" width="625"
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| class="xl65"|SA/BF/FA
| class="xl65"|SA/BF/FA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|10
| class="xl65"|10(c)
| class="xl65"|4R
| class="xl65"|4R
| class="xl66"|1,000
| class="xl66"|1,000
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| class="xl65"|SA<span style="mso-spacerun:yes"> </span>
| class="xl65"|SA<span style="mso-spacerun:yes"> </span>
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|8
| class="xl65"|8(m)
| class="xl65"|1R
| class="xl65"|1R
| class="xl66"|550
| class="xl66"|550
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl67" height="20" style="height:15.0pt"|<span style="mso-spacerun:yes"> </span>w/ flechettes<span style="mso-spacerun:yes"> </span>
| class="xl67" height="20" style="height:15.0pt"|w/ flechettes<span style="mso-spacerun:yes"> </span>
| class="xl65"|6D (flechette)
| class="xl65"|6D (flechette)
| class="xl65"| +1D+1
| class="xl65"| +1D+1
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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|20
| class="xl65"|20(c)
| class="xl65"|1
| class="xl65"|1
| class="xl66"|500
| class="xl66"|500
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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|5
| class="xl65"|5(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl65"|600
| class="xl65"|600
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| class="xl65"|SA
| class="xl65"|SA
| class="xl65"|0
| class="xl65"|0
| class="xl65"|10
| class="xl65"|10(c)
| class="xl65"|2R
| class="xl65"|2R
| class="xl66"|1,700
| class="xl66"|1,700
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*'''Ultimax HMG-2''': Equipped with a detachable tripod, a rigid stock with shock pad, and a gas-vent 3 system, the Ultimax is usually fired from a prone, sitting, or kneeling position, though some trolls might be strong enough to fire it while standing.
*'''Ultimax HMG-2''': Equipped with a detachable tripod, a rigid stock with shock pad, and a gas-vent 3 system, the Ultimax is usually fired from a prone, sitting, or kneeling position, though some trolls might be strong enough to fire it while standing.


*'''Panther XXL''': This enormous assault cannon fires special ammunition common to the primary weapon in many small tanks. It comes with a smartgun system.  
*'''Panther XXL''': This enormous assault cannon fires special ammunition common to the primary weapon in many small tanks. It comes with a smartgun system.


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| class="xl65"|BF/FA
| class="xl65"|BF/FA
| class="xl65"|5 (6)
| class="xl65"|5 (6)
| class="xl65"|50 or 100 belt
| class="xl65"|50(c) or 100(belt)
| class="xl65"|4X
| class="xl65"|4X
| class="xl66"|2,000
| class="xl66"|2,000
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| class="xl65"|FA
| class="xl65"|FA
| class="xl65"| -
| class="xl65"| -
| class="xl65"|50 or 100 belt
| class="xl65"|50(c) or 100(belt)
| class="xl65"|4X
| class="xl65"|4X
| class="xl66"|4,500
| class="xl66"|4,500
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| class="xl65"|FA
| class="xl65"|FA
| class="xl65"|3 (10)
| class="xl65"|3 (10)
| class="xl65"|50 or 100 belt
| class="xl65"|50(c) or 100(belt)
| class="xl65"|5X
| class="xl65"|5X
| class="xl66"|7,500
| class="xl66"|7,500
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| class="xl65"|SS
| class="xl65"|SS
| class="xl65"|(1)
| class="xl65"|(1)
| class="xl65"|15
| class="xl65"|15(c)
| class="xl65"|6X
| class="xl65"|6X
| class="xl66"|5,500
| class="xl66"|5,500
|}
|}

Revision as of 13:21, 3 August 2016

Firearms

Firearms are primarily slug-throwers. Many weapons offer two versions, for standard loads or for caseless ammunition, though the latter is far more common in the 2070s. A weapon can fire either type of ammunition, but not both interchangeably. A digital ammunition counter and wireless capability are standard equipment for modern firearms.

  • Weapon Range Table
  • Armor Penetration (AP): All weapons have an Armor Penetration value, indicating how they interact with armor. A positive value adds to the target’s Armor value, while a negative value reduces the target’s Armor value.
  • Mode: A firearm’s firing mode indicates the rate of fire it is capable of. Some weapons have more than one mode available, so characters may switch between them. The firing modes are: SS (single-shot), SA (semi-automatic), BF (burst fire), and FA (full auto).
  • Recoil Compensation (RC): This lists the amount of recoil compensation a firearm has to offer, reducing the modifiers from a weapon’s recoil. Numbers in parentheses refer to full recoil compensation that applies only when all integral accessories are used (folding or detachable stocks and so forth).
  • Ammo: Refers to the amount of ammunition a ranged weapon can hold, followed by the method of reloading in parentheses: (b) means break action, (c) means clip, (d) means drum, (ml) means muzzle-loader, (m) means internal magazine, (cy) means cylinder, and (belt) means belt feed.

Tasers

Yamaha Pulsar

Tasers deliver an electric charge that inflicts Electricity Damage to incapacitate a target. Tasers are resisted with half armor (round up). Use the Firearms skill when firing a taser.

  • Defiance EX Shocker: The EX Shocker fires up to 4 darts that trail wires of up to 20 meters long. It also features contacts that allow it to be used as stun weapon in melee.
  • Yamaha Pulsar: The Pulsar fires capacitor darts at a target, eliminating the wires that trail from dart to weapon with other taser models.
Tasers Damage AP Mode RC Ammo Availability Cost
Defiance EX Shocker 5D+1 (Stun) -half SS - 4(m) - 150
Yamaha Pulsar 4D (Stun) -half SA - 4(m) - 150

Hold-Outs

Streetline Special

Use the Firearms skill when firing a hold-out pistol.

  • Raecor Sting: This weapon’s “lemon-squeezer” design (the gun’s barrel protrudes from between the firer’s fingers and it’s fired by making a fist) and its polyresin composition (undetectable by MAD scanners) makes for a very stealthy weapon. It fires flechette ammunition only (already included in the weapon stats).
  • Streetline Special: This small, lightweight weapon is made of composite materials (MADs suffer a –1D+1 to detect it). It is a common weapon among those on society’s bottom rung.
Hold-Outs Damage AP Mode RC Ammo Availability Cost
Raecor Sting 4D (flechette) +3D+1 SS - 5(c) 2R 350
Streetline Special 2D+2 - SS - 5(c) 1R 100

Light Pistols

Colt America L36

Use the Firearms skill when firing a light pistol.

  • Colt America L36: An old-timer with a very good reputation, this sleek automatic pistol is easy to conceal and commonly available.
  • Fichetti Security 600: Designed as a light sidearm for security personnel, this pistol has a highly efficient feeding mechanism that allows it to hold an incredible 30 bullets. It comes fully equipped with a detachable folding stock and laser sight.
  • Hammerli 620S: Sleek and stylish, the Hammerli offers the range of a heavy pistol within a light pistol casing (use Heavy Pistol ranges). It also includes integral gas-vent and smartgun systems.
  • Yamaha Sakura Fubuki: The “Cherry-Blossom Storm” is the flagship for Yamaha’s new line of electronic weapons that feature no moving parts. Rather than a standard magazine, the bullets are stacked in-line in each of the four barrels, allowing the firing of ultra-fast short bursts. The Fubuki may only fire narrow bursts (not wide), but burst recoil is handled like SA recoil (–1D Recoil on the second burst each Action Phase only). Includes an integral folding stock.
Light Pistols Damage AP Mode RC Ammo Availability Cost
Colt America L36 2D+2 - SA - 11(c) 1R 150
Fichetti Security 600 2D+2 - SA

(1)

30(c) 2R 450
Hammerli 620S 2D+2 - SA 1 6(c) 2R 650
Yamaha Sakura Fubuki 2D+2 - SA/BF (1) 10(ml) x4 3R 2,000

Heavy Pistols

Ares Viper Slivergun
Colt Manhunter
Remington Roomsweeper
Ruger Super Warhawk

Use the Firearms skill when firing a heavy pistol.

  • Ares Predator IV: The all-time favorite sidearm among mercenaries and security services. Includes a smartgun system.
  • Ares Viper Slivergun: The Slivergun is a sleek weapon with burst fire capabilities and built-in sound suppression. It fires metal slivers that count as flechette ammunition (already factored in to the Damage Code).
  • Colt Manhunter: Popular among law enforcement, the Manhunter features a built-in laser sight.
  • Remington Roomsweeper: This short-barreled “shotgun pistol” can be loaded with shot rounds rather than slugs, in which cases it uses heavy-pistol ranges but shotgun rules.
  • Ruger Super Warhawk: Feeling lucky, punk? This heavy revolver looks as scary as the holes it tears through things. It cannot be equipped with a silencer.
Heavy Pistols Damage AP Mode RC Ammo Availability Cost
Ares Predator IV 3D+1 -0D+2 SA - 15(c) 1R 350
Ares Viper Slivergun 5D+1 (flechette) +1D+1 SA/BF - 30(c) 1R 500
Colt Manhunter 3D+1 -0D+2 SA - 16(c) 1R 300
Remington Roomsweeper 3D+1 -0D+2 SA - 8(m) 2R 250
w/flechettes 4D+2 (flechette)
Ruger Super Warhawk 4D -1D+1 SS - 6(cy) 1R 250

Machine Pistols

Ceska Black Scorpion
Setyr TMP

Use the Firearms skill when firing a machine pistol.

  • Ceska Black Scorpion: This classic machine pistol combines concealability with burst fire capabilities. It comes equipped with an integral folding stock.
  • Steyr TMP: This lightweight polymer-frame pistol is capable of full autofire, but its lack of recoil compensation makes it difficult to control.
Machine Pistols Damage AP Mode RC Ammo Availability Cost
Ceska Black Scorpion 2D+2 - SA/BF (1) 35(c) 2R 550
Steyr TMP 2D+2 - SA/BF/FA - 30(c) 2R 600

Submachine Guns

HK 227
HK MP-5 TX
Ingram Smartgun X

Use the Firearms skill when firing a submachine gun.

  • AK-97 Carbine: The AK-97 has earned its fame in many campaigns around the globe. Its reliability is legendary—you can bury it for 10 years, dig it up, and fire it immediately without a single problem. Includes a detachable folding stock.
  • HK 227-X: The SMG of choice for many corporate and military security forces. The HK 227-X boasts a retractable stock, smartgun system, and integral sound suppressor.
  • HK MP-5 TX: Carrying on the classic MP-5 design, an aggressive marketing campaign and featured usage on the blockbuster Combat Mage: TNG sim have made it popular on the streets. The TX includes a gas-vent 2 system, a laser sight, and a detachable folding stock.
  • Ingram Smartgun X: This smartgun upgrade features gas-vent 2, a smartgun system, a sound suppressor, and a detachable folding stock.
  • Uzi IV: A worthy descendent of the famous Israeli weapon, this SMG features an integral folding stock and laser sight.
Submachine Guns Damage AP Mode RC Ammo Availability Cost
AK-97 Carbine 3D+1 - SA/BF/FA

(1)

30(c) 1R 400
HK-227X 3D+1 - SA/BF/FA (1) 28(c) 2R 800
HK MP-5 TX 3D+1 - SA/BF/FA 2 (3) 20(c) 1R 550
Ingram Smartgun X 3D+1 - BF/FA 2 (3) 32(c) 2R 650
Uzi IV 3D+1 - BF (1) 24(c) 1R 500

Assault Rifles

AK-97
Ares Alpha
FN HAR

Use the Firearms skill when firing assault rifles.

  • AK-97: The common version of this premier assault rifle, ideal for anyone with a small budget.
  • Ares Alpha: Designed for Ares Firewatch special forces, the Alpha includes an underbarrel grenade launcher, a smartgun system, and a special chamber design that provides 2 points of recoil compensation.
  • FN HAR: This assault rifle is increasingly popular with corporate response teams and private security forces specializing in high-threat areas. It comes with a laser sight and a Rating 2 gas-vent recoil compensation system.
  • HK XM30: This award-winning modular “weapons platform” can turn a single soldier into a one-man army. The baseline assault rifle features lightweight composite construction, a smartgun system, rigid stock with shock pad, and an underbarrel grenade launcher with grenade link. The weapon may be reassembled with optional modules-taking a Repair (15, 1 minute) Extended Test to swap them in—into either an underbarrel shotgun, compact carbine, sniper rifle (with an imaging scope), or LMG (with bipod) configuration.
Assault Rifles Damage AP Mode RC Ammo Availability Cost
AK-97 4D -0D+2 SA/BF/FA - 38(c) 1R 500
Ares Alpha 4D -0D+2 SA/BF/FA 2 42(c) 4X 1,700
Grenade Launcher Grenade - SS - 6(c)
FN HAR 4D -0D+2 SA/BF/FA 2 35(c) 2R 1,000
HK XM30 4D -0D+2 SA/BF/FA (1) 30(c) 5X 2,500
Grenade Launcher Grenade - SS - 8(c)
Shotgun 4D+2

+0D+2

SA (1) 10(c) +1,000
Carbine 3D+1 - SA/BF/FA (1) 30(c) +500
Sniper 4D+2 -1D+1 SA (1) 10(c) +1,000
LMG 4D -0D+2 BF/FA 2 (3) 100(belt) +1,000

Sport Rifles

Ruger 100

Use the Firearms skill when firing sport rifles.

  • Ruger 100: This sport rifle is the favorite weapon for many professional hunters. It features a built-in imaging scope and a rigid stock with shock pad.
  • PJSS Elephant Rifle: If you want to shoot something big from a safe distance, this huge double-barreled rifle is your weapon of choice. Its two barrels can be shot at once with +5 Difficulty and a –1 Recoil modifier. Includes a rigid stock with shock pad.
Sport Rifles Damage AP Mode RC Ammo Availability Cost
Ruger 100 4D+2 -0D+2 SA (1) 5(m) 1R 900
PJSS Elephant Rifle 6D -0D+2 SS (1) 2(b) 4R 6,000

Sniper Rifles

Use the Firearms skill when firing precision sniper rifles. While sturdier than earlier models, sniper rifles in 2072 are still not designed for close-up combat. At the end of every Turn in which the rifle is used in a running firefight (as opposed to a sniping situation), roll a Dexterity Test. For every Dexterity Test failed, the weapon incurs a –1D modifier until it is recalibrated with a Repair (20, 1 Minute) Extended Test. The modifier is doubled if the weapon is used in combat as a melee weapon or to defend from a melee attack.

  • Ranger Arms SM-4: This rifle features a silencer, imaging scope, and a rigid stock with shock pad. The SM-4 disassembles completely in order to fit into a standard briefcase; assembling or disassembling it takes 3 Complex Actions.
  • Walther MA-2100: The chosen sniper rifle of the Confederated American States Army, the MA-2100 is designed to military specifications. It is far more stable and hardy than other sniper rifles (dispensing with the Dexterity Test when used in Ranged Combat outside its sniping role, though not Melee Combat). However, the downside to this model is that it cannot be disassembled to fit into a briefcase. It comes with an internal smartgun system and a rigid stock with shock pad.
    Walther MA-2100
Sniper Rifles Damage AP Mode RC Ammo Availability Cost
Ranger Arms SM-4 5D+1 -2D SA (1) 15(c) 5X 6,200
Walter MA-2100 4D+2 -2D SA (1) 10(m) 3X 5,000

Shotguns

Remington 990

Use the Firearms skill when firing shotguns.

  • Mossberg AM-CMDT: This heavy automatic shotgun can fill a whole room with whirling pellets of shot in an instant, which makes it a terrifying weapon in house-to-house combat. It fires flechette ammuniton only (already included in the weapon stats).
  • Remington 990: The Remington includes an imaging scope and a rigid stock with shock pad. It can fire regular slug or flechette ammunition.
Shotguns Damage AP Mode RC Ammo Availability Cost
Mossberg AM-CMDT 6D (flechette) +3D+1 SA/BF/FA - 10(c) 4R 1,000
Remington 990 4D+2 -0D+2 SA (1) 8(m) 1R 550
w/ flechettes 6D (flechette) +1D+1

Special Weapons

Use the Firearms skill when firing these weapons.

  • Ares S-III Super Squirt: This popular non-lethal weapon fires dimethyl sulfoxide (DMSO, a carrier that forces the skin to absorb chemicals) gel packs that can deliver a chemical substance over light pistol ranges. The attack itself causes no damage, but when the target is hit successfully, the DMSO delivers the substance directly into the target’s bloodstream.
  • Fichetti Pain Inducer: This non-lethal weapon uses a microwave beam that excites the molecules of the target’s skin, inflicting intense pain (the target feels as if she were on fire). Treat this like a toxin attack with a Power of 5D+1. The target resists with Strength + half armor (round up). If the modified Power exceeds the target’s Willpower, the target must spend her next Action Phase doing whatever it takes to get away from the pain (usually this means running away). The attacker can continue to hold her beam on a target with a Complex Action unless the gamemaster deems the target has dodged away or found cover. If the target cannot flee, she is incapacitated with pain and suffers a dice pool modifier equal to the modified Power on all tests for as long as the beam is trained on her. The Pain Inducer has 10 charges; when attached to a power point, it reloads one charge per 10 seconds.
  • Parashield Dart Pistol: The industry standard dart pistol, the Parashield dart pistol fires injection darts with narcoject or another payload. The Parashield dart pistol uses heavy pistol ranges.
  • Parashield Dart Rifle: The rifle version of the Parashield Dart Pistol, this rifle uses compressed air to fire injection darts. The Parashield rifle uses sporting rifle ranges.
Special Weapons Damage AP Mode RC Ammo Availability Cost
Ares S-III Super Squirt Chemical - SA - 20(c) 1 500
Fichetti Pain Inducer Special -half SS - Special 3R 2,000
Parashield Dart Pistol As Drug/Toxin -1D+1 SA - 5(c) 2R 600
Parashield Dart Rifle As Drug/Toxin -1D+1 SA 0 10(c) 2R 1,700

Machine Guns and Assault Cannons

Panther XXL

Use the Firearms skill when firing these weapons. They suffer from double Recoil modifiers.

  • Ingram White Knight: When you’re looking for a good bang for your buck, the White Knight is your kind of gun. It’s equipped with a detachable folding stock and an integral gas-vent system that provides 5 points of recoil compensation and cannot be further upgraded.
  • Stoner-Ares M202: This MMG packs a tremendous punch into a relatively light framework made of extra-durable compounds. Due to its comparatively smaller size, it’s a very popular secondary weapon for military vehicles, but can also be equipped with various accessories to make it into a personal weapon.
  • Ultimax HMG-2: Equipped with a detachable tripod, a rigid stock with shock pad, and a gas-vent 3 system, the Ultimax is usually fired from a prone, sitting, or kneeling position, though some trolls might be strong enough to fire it while standing.
  • Panther XXL: This enormous assault cannon fires special ammunition common to the primary weapon in many small tanks. It comes with a smartgun system.
Heavy Weapons Damage AP Mode RC Ammo Availability Cost
Light Machine Guns
Ingram White Knight 4D -0D+2 BF/FA 5 (6) 50(c) or 100(belt) 4X 2,000
Medium Machine Guns
Stoner-Ares M202 4D -1D+1 FA - 50(c) or 100(belt) 4X 4,500
Heavy Machine Guns
Ultimax HMG-2 4D+2 -2D FA 3 (10) 50(c) or 100(belt) 5X 7,500
Assault Cannons
Panther XXL 6D+2 -3D+1 SS (1) 15(c) 6X 5,500