Jump to content

Kiowan PLM2 "Vector" Light Fighter: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
No edit summary
imported>Thedemonapostle
No edit summary
Line 1: Line 1:
[[File:Kiowan PLM2 Vector Light Fighter.png|thumb|500px|right]]
[[File:Kiowan PLM2 Vector Light Fighter.png|thumb|500px|right]]


'''Name''': PLM2 Vector<br />'''Craft''': Kiowan PLM2 Vector Light Fighter<br />'''Type''': Light Fighter<br />'''Scale''': starfighter<br />'''Length''': 25 meters (estimated)<br />'''Skill''': starfighter<br />'''Crew''': 1<br />'''Cargo Capacity''': none<br />'''Consumables''': 11 days<br />'''Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+1<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 km/h<br />'''Hull''': 3D<br />'''Shields''': 1D+2<br />'''Sensors'''
'''Name''': PLM2 Vector<br />'''Craft''': Kiowan PLM2 Vector Light Fighter<br />'''Type''': Light Fighter<br />'''Scale''': starfighter<br />'''Length''': 25 meters (estimated)<br />'''Skill''': starfighter<br />'''Crew''': 1<br />'''Cargo Capacity''': none<br />'''Consumables''': 11 days<br />'''Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+1<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 km/h<br />'''Hull''': 2D+1<br />'''Shields''': 3D<br />'''Sensors'''
*Passive: 40/1D
*Passive: 40/1D
*Scan: 80/2D
*Scan: 80/2D
Line 8: Line 8:
'''Weapons'''
'''Weapons'''
*'''2 Stream Lasers'''
*'''2 Stream Lasers'''
:Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 6<br />Damage: 2D
:Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 6<br />Damage: 3D
*'''4 Light Ordnance Hardpoints'''
*'''4 Light Ordnance Hardpoints'''
: Fire Arc: Forward Narrow<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D
: Fire Arc: Forward Narrow<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D
:*'''Snipe Missile'''
:*'''Snipe Missile'''
::Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 2<br />Damage: 4D+1
::Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 2<br />Damage: 5D+1
:*'''Brute Mk I Missile'''
:*'''Brute Mk I Missile'''
::Scale: starfighter<br />Space Range: 1-20/40/220<br />Atmosphere Range: 100-2,000/4,000/22,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 6D+1
::Scale: starfighter<br />Space Range: 1-20/40/220<br />Atmosphere Range: 100-2,000/4,000/22,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 7D+1
:*'''Brute Mk II Missile '''
:*'''Brute Mk II Missile '''
::Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 8D
::Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 9D
*'''Hi-Explosive Mine Tube'''
*'''Hi-Explosive Mine Tube'''
:Fire Arc: Aft Narrow<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: N/A<br />Atmosphere Range: N/A<br />Rate of fire: 1<br />Ammo: 10<br />Damage: 9D
:Fire Arc: Aft Narrow<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: N/A<br />Atmosphere Range: N/A<br />Rate of fire: 1<br />Ammo: 10<br />Damage: 9D

Revision as of 18:26, 21 July 2016

Name: PLM2 Vector
Craft: Kiowan PLM2 Vector Light Fighter
Type: Light Fighter
Scale: starfighter
Length: 25 meters (estimated)
Skill: starfighter
Crew: 1
Cargo Capacity: none
Consumables: 11 days
Jump Drive: x100
Nav Computer: yes
Maneuverability: 3D+1
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 2D+1
Shields: 3D
Sensors

  • Passive: 40/1D
  • Scan: 80/2D
  • Search: 120/3D
  • Focus: 4/4D

Weapons

  • 2 Stream Lasers
Fire Arc: Forward Narrow
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Atmosphere Range: 100-300/500/1,000m
Rate of fire: 6
Damage: 3D
  • 4 Light Ordnance Hardpoints
Fire Arc: Forward Narrow
Crew: 1
Skill: starship gunnery
Fire Control: 3D
  • Snipe Missile
Scale: starfighter
Space Range: 1-10/20/200
Atmosphere Range: 100-1,000/2,000/20,000m
Rate of fire: 1
Ammo: 2
Damage: 5D+1
  • Brute Mk I Missile
Scale: starfighter
Space Range: 1-20/40/220
Atmosphere Range: 100-2,000/4,000/22,000m
Rate of fire: 1
Ammo: 1
Damage: 7D+1
  • Brute Mk II Missile
Scale: starfighter
Space Range: 1-20/40/240
Atmosphere Range: 100-2,000/4,000/24,000m
Rate of fire: 1
Ammo: 1
Damage: 9D
  • Hi-Explosive Mine Tube
Fire Arc: Aft Narrow
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: N/A
Atmosphere Range: N/A
Rate of fire: 1
Ammo: 10
Damage: 9D
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -2D
  • Countermeasure Pod Dispenser
Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 3D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 10
Rate of fire: 1
Effects: Enemy Sensors & Fire Control -1D

Gear:

  • D-Drive
  • Matter/Antimatter Power Plant
  • Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.

Description: The Vector is the standard light fighter of the Kiowan pirate clan. It is one of the most common light fighters in the Tri-System, and is also the least effective. Kiowan design ethic shies away from quality fighters, and instead focuses on building masses of inferior ships. The Vector follows this design philosophy to a T.

Origin's Official Guide to Privateer 2: The Darkening

Vectors are big, slow and dumb. It shouldn't be too difficult to get behind one and attack from the rear, and they are really easy to hit because they are so big. They're not at all hard to kill.

Source: