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=== Litany of Focussed Light ===
=== Litany of Focussed Light ===
''A training execise for Lightsabre Combat
''A training execise for Lightsabre Combat
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Revision as of 00:18, 27 September 2014

Hello there and welcome to my personal rant.

About Me

I'm from Germany and started with D6 Star Wars in the late 80s, as a player. Unfortunately I have not played it often and am actually just now beginning to play in a campaign (Yeah, I know - my loss). I have been improving and creating a few articles here and improved some more in the general (German) Wikipedia (general RPG articles and major work on articles for the Cthulhu Mythos and Steampunk) - under the same pseudonym: Kurst.

As I chose my new Star Wars charakter to also be the chronicler of the campaign, I'll record some things in this Wiki while also contributing what I can.

May the Force be with you

The Current Campaign: Retrieval

Character
UrYōma, of the empty hand, an UrRu mystic
Padawan
Codi Ita (a young and ambitious Twi'lek
Character's Main Background Events
  • The Great Division
    When the race of the UrSkek shattered the Ur-Crystal, he was created from DarYōma. His counterpart became SkekDar, the weaponsmaster. The shattering of the crystal resulted in the shards being scattered around the galaxy and the remaining main body of the crystal to also be lost (but maybe the Skek have already recoved it)
  • The meting with Shimura
    When the Jedi Shimura came to Thra the long conversations with UrYōma convinced both that there must be a way of the Force beyond technology, wich is just the easy and quick way, like the dark side.
Character's Main Goals
  • Properly train and guide Codi in the way of the light side of the force
  • Find the lost shards of the Ur-Crystal and restore it.
  • Refine the ways of UrTek-Ná (a philosophy of thought, movement and combat, inspired by the Ka-Combat technique of the Monks of Shimura)
additional current goals
  • Tell the story of the group → Campaign Chronicle
  • Collect info on possible places for Ur-Shards
  • Find Kyra Danjapa, the renegade Jedi student who seems to have lost her mind when investigating an old holocron. The trail of the renegade led him from Tython to Ord Mantell. There, the Esseles was the only ship leaving the planet, so the trail actually led onward to Coruscant where she left the planet bound for Nar Shadda and the luxury liner "Queen of Nal Hutta". There she stole one of the ancient Ur-Shards and escaped to parts unknown...
→ meditate regularly on her location: use Concentration (Control: Easy) to boost Life Sense (Sense: Very Easy +12 (met once) +30 (anywhere in the Galaxy) => difficulty ca. 45
  • Devise a training regimen for Codi that is demanding, but not frustrating...
    Also such a training has to somehow integrate well with the UrTek-Ná philosophy...

Litany of Focussed Light

A training execise for Lightsabre Combat

First Stanza of the Litany of Focussed Light
Game Infromation

Stage 1

  1. Create a few tallow sticks (no wick necessary) and get a few 1mm steel balls (from unused bearings for example)
  2. Place a tallow stick in front of the student - ca. 1.5 to 2 meters away from him, so that the tip of his lightsaber would just touch it
Task: Strike the steel ball with the lightsabre and evaporate it without affecting the tallow stick
Stage 1 Difficulties:
Lightsabre: Heroic (35) or
Sense (Moderate) → Lightsabre (Very Difficult) or
Control (Moderate) → Lightsabre (Moderate)
Success lowers the difficulty of a roll by one stage each. After succeeding at easy difficulty it is time for stage 2

Stage 2

Task 1: Have the student place the tallow stick with the steel ball and a second one exactly 10 degrees apart from the first.
Stage 2 Task 1 Difficulties:
Dexterity or Perception (Very Difficult) or
Control (Moderate) or
Sense (Easy)
Task 2: Strike both steel balls with the lightsabre and evaporate them without affecting the tallow sticks
Stage 2 Task 2 Difficulties:
Each one individually (4 rolls): Control (Easy) + Lightsabre (Easy) or
Control once, keep up: Control (Easy) + twice: Lightsabre (Moderate) or
All in one go: Control (Moderate) + Lightsabre (Moderate)
Success lowers difficulties by one stage each (min Easy). After succeeding at easy difficulty, go to stage 3

Stage 3

Task 1: have the student place 19 tallow sticks with a steel ball on each in exactly 10 Degree to each other, forming a half circle around him
Task 2: As before: strike each steel ball and evaporate it without affecting the tallow sticks
Task 3: Do task 1 and taks 2 in a tie frame of 10 minutes
Stage 3 Difficulties:
Sense (Easy), Control (Moderate) + Lightsabre (Moderate)
Again, success lowers the difficulties by one stage each (min Easy). After succeeding at easy difficulty, stage 4 can be attempted.

Stage 4

Task 1: Start with 1 tallow stick and a ball, strike. Add another tallow stick and place a ball on each, strike both balls.
Add a third tallow stick, place a ball on each, strike all three balls - and so on, each time adding a stick, placing a ball on
each stick and striking each ball, until you complete the half circle with 19 sticks, 19 balls and 19 strikes.
Task 2: do this all within one hour
Stage 4 Difficulties:
Stamina (Easy), Willpower (Moderate)

When The student passes the test of Stamina and Willpower of the fourth stage he has mastered the first Stanza of the Litany of the Focussed Light

If the Student has any Darkside Points, each initial difficulty is raised by one level per point. This also affects the minimum difficulties after successes.

After the First Stanza has been mastered, the student can repeat it any time without making any rolls and he will succeed automatically, except if he has acquired any Darkside Points. In that case he needs to make the following rolls if he has acquired 1 Darkside Point:

  • Sense (Easy)
  • Control (Moderate)
  • Ligthtsabre (Moderate)
  • Willpower (Moderate)

For each additional Darkside Point these difficulties are further increased by one level each.


To practice Lightsabre defense it is necessary to attack the student. Ideally the attacks should start with very regular patterns. Droid attacks would be good for this (simmple marksman drone). So: 1. stage:

a) program a simple, regular, stationary attack pattern into the drone and set intensity to very low and set voice commands for start & stop (1 pip damage)(Very Easy Droid Programming)
b) defend against the attacks using the lightsabre
Lightsabre (heroic) or
Control (Moderate) & Lightsabre (Difficult)
Sense (very easy) & Lightsabre (easy)

(→ success lowers difficulties by 1 level ???)

2. stage: random attack pattern, still stationary, 2 pip damage (easy Droid Programming)

Sense (easy) & Lightsabre (easy)

3. stage: random attack pattern, random movement (keep 2 meters distance to student), moderate skill (3d6), 1D6 damage (easy Droid Programming)

Litany of the Empty Hand (UrTek-Ná)

Stage 1:

place a buring candle approximately at arm's length, just out of reach
strike at the flame, so it is extinguished without damaging or toppling the candle itself.
Difficulty:
Sense (Easy) & Brawling (Moderate)

Stage 2:

levitate a burning candle, as before at arm's length, just out of reach
start moving the candle in a stable orbit around yourself
strike at the flame to extinguish it without touching the candle -
Difficulty
Alter (Easy)
Sense (Easy) & Brawling (Moderate)

Stage 3:

levitate two burning candles in different directions around yourself
start moving them in different, but stable orbits around yourself
strike at the flames simultaneously to extinguish them without touching the candles
Difficulty to complete the full stage:
Alter (Easy)
Willpower (Easy)
Sense (Moderate) & Brawling (Difficult)

Page Projects

Current Projects
Finished Projects