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Force Wind: Difference between revisions

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Created page with "'''Alter difficulty''''':''Moderate: 5 meters; Difficult: 10 meters; Very Difficult: 15 meters. '''Sense difficulty''''':'' Moderate. '''Keep Up?: '''Yes '''Description/Notes:..."
 
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'''Description/Notes: '''Requires: Magnify Senses, Shift Sense, Telekinesis. This allows the Jedi to channel air currents into a powerful tornado. The tornado does a number of dice in damage equal to the Jedi’s Alter dice to anyone within range.
'''Description/Notes: '''Requires: Magnify Senses, Shift Sense, Telekinesis. This allows the Jedi to channel air currents into a powerful tornado. The tornado does a number of dice in damage equal to the Jedi’s Alter dice to anyone within range.
'''Source:''' Tales of the Jedi Companion (page 87)

Revision as of 07:38, 22 September 2014

Alter difficulty:Moderate: 5 meters; Difficult: 10 meters; Very Difficult: 15 meters.

Sense difficulty: Moderate.

Keep Up?: Yes

Description/Notes: Requires: Magnify Senses, Shift Sense, Telekinesis. This allows the Jedi to channel air currents into a powerful tornado. The tornado does a number of dice in damage equal to the Jedi’s Alter dice to anyone within range.


Source: Tales of the Jedi Companion (page 87)