Jump to content

Electronic Manipulation: Difference between revisions

From Episode D6: Star Wars D6 Wiki
Created page with "'''Control difficulty''''':''Easy: non-sentient machines; Moderate: sentient machines; Difficult: hostile, sentient machines; this is modified for proximity. '''Alter difficulty..."
 
imported>Kurst
m + source
 
Line 6: Line 6:


'''Description/Notes: '''Requires Absorb/Dissipate Energy, Affect Mind. Use of this power gives the user a Dark Side Point.The Jedi, using this power, can channel his anger into the circuits of a computer, droid, or machine, and reprogram it by manipulating its physical and electrical components. Note that only existing programming can be altered; the machine may not be given programming it doesn’t have.
'''Description/Notes: '''Requires Absorb/Dissipate Energy, Affect Mind. Use of this power gives the user a Dark Side Point.The Jedi, using this power, can channel his anger into the circuits of a computer, droid, or machine, and reprogram it by manipulating its physical and electrical components. Note that only existing programming can be altered; the machine may not be given programming it doesn’t have.
'''Source:''' Tales of the Jedi Companion (page 87)

Latest revision as of 06:35, 22 September 2014

Control difficulty:Easy: non-sentient machines; Moderate: sentient machines; Difficult: hostile, sentient machines; this is modified for proximity.

Alter difficulty: Easy: slight alterations; Moderate: significant programming changes; Difficult: major reprogramming.

Keep Up?: No

Description/Notes: Requires Absorb/Dissipate Energy, Affect Mind. Use of this power gives the user a Dark Side Point.The Jedi, using this power, can channel his anger into the circuits of a computer, droid, or machine, and reprogram it by manipulating its physical and electrical components. Note that only existing programming can be altered; the machine may not be given programming it doesn’t have.


Source: Tales of the Jedi Companion (page 87)