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Minbari Federation Morshin Class Carrier: Difference between revisions

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[[File:Minbari Federation Morshin Class Carrier.jpg|thumb|500px|right]]
[[File:Minbari Federation Morshin Class Carrier.jpg|thumb|500px|right]]


'''Name''': Morshin<br />'''Craft''': Minbari Federation Morshin Class Carrier<br />'''Type''': carrier<br />'''Scale''': capital<br />'''Length''': 1,200 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 109<br />'''Crew Skill''': Astrogation: 5D; Capital Ship Pilot: 5D; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+2; Planetary Systems: 5D; Tactics: 5D; Command: 5D<br />'''Passengers''': 500<br />'''Cargo Capacity''': 98 metric tons<br />'''Consumables''': 20 months<br />'''Hyperdrive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D+2<br />'''Space''': 8<br />'''Hull''': 3D+1<br />'''Sensors'''
'''Name''': Morshin<br />'''Craft''': Minbari Federation Morshin Class Carrier<br />'''Type''': carrier<br />'''Scale''': capital<br />'''Length''': 1,200 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 109<br />'''Crew Skill''': Astrogation: 5D; Capital Ship Pilot: 5D; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+2; Planetary Systems: 5D; Tactics: 5D; Command: 5D<br />'''Passengers''': 1,000<br />'''Cargo Capacity''': 1,000 metric tons<br />'''Consumables''': 20 months<br />'''Hyperdrive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D+2<br />'''Space''': 8<br />'''Hull''': 3D+1<br />'''Sensors'''
*Passive: 60/2D
*Passive: 60/2D
*Scan: 120/3D
*Scan: 120/3D

Revision as of 01:13, 9 February 2014

Name: Morshin
Craft: Minbari Federation Morshin Class Carrier
Type: carrier
Scale: capital
Length: 1,200 meters
Skill: capital ship pilot
Crew: 109
Crew Skill: Astrogation: 5D; Capital Ship Pilot: 5D; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+2; Planetary Systems: 5D; Tactics: 5D; Command: 5D
Passengers: 1,000
Cargo Capacity: 1,000 metric tons
Consumables: 20 months
Hyperdrive: x1
Nav Computer: yes
Maneuverability: 1D+2
Space: 8
Hull: 3D+1
Sensors

  • Passive: 60/2D
  • Scan: 120/3D
  • Search: 180/4D
  • Focus: 6/5D

Craft Carried: 4 flyers, 54 nial
Weapons

  • 7 Fusion Cannons
Fire Arc: 3 fore, 1 port, 1 starboard, 2 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-3/12/25
Damage: 3D+1
  • Minbari Jamming Suite
Fire Arc: all
Crew: 1
Skill: sensors
Range: 1-25/50/100
Effect: Enemy Fire Control and Sensors -3D+1

Notes

  • Minbari Jamming Suite: The countermeasure and stealth-enhancing technology of Minbari vessels is the most advanced of the Younger Races. While active, the Minbari jamming suite makes it incredibly difficult for enemy ships to pin down the location of the Minbari craft. Note that a craft equipped with a Minbari jamming suite does not suffer any of these problems when targeting another craft (even if that craft also has a Minbari jamming suite).
  • Minbari Flight Computer: The computer systems built into most Minbari spacecraft are incredibly advanced, to the point where an authorized passenger simply need state where he wants to go and the vessel will simply take him there by the most expedient route, avoiding any dangers and hazards automatically. The flight computer is so advanced that it can even fulfill most combat operations successfully, with minimal input from its passengers. The Minbari flight computer may be activated during any order, though most Minbari vessels with one installed will have it permanently active. As long as it is activated, the craft may ignore any impaired penalties due to damaged control or crew areas. In addition, any Operations checks, Pilot checks or attack rolls may be made by the flight computer (4D+2).

Description: Designed to be the primary carrier in the Minbari Federation, a Morshin holds over four dozen fighters for combat situations, a veritable fleet of small craft that can easily turn the tide of any battle they are deployed into. At the Battle of the Line, it was the Nial heavy fighters brought to the battle by Morshin carriers that did more damage to the defenders than any other kind of ship in the fleet.

This is not to say that the Morshin’s sole role is to bring fighters to an engagement. While Morshin carriers are not as heavily armed as many other Minbari vessels, they do possess enough firepower to deal with most vessels light enough to evade their fighter screens. Even heavier vessels may find their fusion cannon barrages debilitating over a few volleys – leaving them as carcasses in the void to be picked apart by Nials.

Source: Babylon 5: Ships of the Galaxy (pages 30-31); thedemonapostle