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Interstellar Alliance Victory Class Destroyer: Difference between revisions

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'''Craft Carried''': 6 light shuttles, 6 shuttles, 12 aurora, and 24 thunderbolts<br />'''Weapons'''
'''Craft Carried''': 6 light shuttles, 6 shuttles, 12 aurora, and 24 thunderbolts<br />'''Weapons'''
*'''Lightning Cannon*'''
*'''Lightning Cannon*'''
: Fire Arc: fore<br />Crew: 10<br />Scale: death star<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-20/40/100<br />Damage: 10D *
: Fire Arc: fore<br />Crew: 10<br />Scale: death star<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-20/40/100<br />Damage: 10D  
*'''2 Quad Linked Neutron Laser Cannons'''
*'''2 Quad Linked Neutron Laser Cannons'''
: Fire Arc: 1 fore, 1 aft<br />Crew: 8<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-15/35/75<br />Damage: 16D+2
: Fire Arc: 1 fore, 1 aft<br />Crew: 8<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-15/35/75<br />Damage: 16D+2

Revision as of 21:38, 8 February 2014

Name: Victory
Craft: Interstellar Alliance Victory Class Destroyer
Type: destroyer
Scale: capital
Length: 2,990.31 meters
Skill: capital ship pilot
Crew: 310
Crew Skill: Astrogation: 7D; Capital Ship Pilot: 7D; Capital Ship Gunnery: 5D+2; Communications: 7D; Sensors: 7D; Starship Gunnery: 5D+2; Planetary Systems: 7D; Tactics: 7D; Command: 7D
Passengers: 2,000
Cargo Capacity: 80 metric tons
Consumables: 100 months
Hyperdrive: x1
Nav Computer: yes
Maneuverability: 2D+2
Space: 8
Hull: 13D+1
Shields: Bio-Adaptive Shielding
Sensors

  • Passive: 40/1D+1
  • Scan: 80/2D+1
  • Search: 120/3D+1
  • Focus: 4/4D+1

Craft Carried: 6 light shuttles, 6 shuttles, 12 aurora, and 24 thunderbolts
Weapons

  • Lightning Cannon*
Fire Arc: fore
Crew: 10
Scale: death star
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-20/40/100
Damage: 10D
  • 2 Quad Linked Neutron Laser Cannons
Fire Arc: 1 fore, 1 aft
Crew: 8
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-15/35/75
Damage: 16D+2
  • 5 MK II Interceptors
Fire Arc: 2 fore, 1 port, 1 starboard, 1 aft
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 5D
Space Range: 13/7
Damage:
  • Intercept: 5D
  • Offense: 1D
  • 3 Laser/Pulse Arrays
Fire Arc: 3 turrets
Crew: 8
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-10/20/30
Damage: 3D+1

Notes:

  • Active Chaff (6): Active chaff may be fired as part of a defensive order. It automatically intercepts 3D+1 points of any incoming fire for the rest of the round before dispersing. The number in parenthesis is the number of times the active chaff may be fired before needing to be restocked. Active chaff consists of a cloud of sensor-baffling crystals that refract and disperse energy.
  • Bio-Adaptive Shielding: Whilst not as advanced as the adaptive armor found on Vorlon vessels or the living skin found on mighty Shadow ships, the armor fitted to a Victory is the most advanced of any race, perhaps even including the Minbari. Bio-adaptive shielding will automatically halve the Total Offense of any barrage that hits it.
  • Lightning Cannon: After firing the lightning Cannon, the Victory Class Destroyer is completely dead in space for one (1) minute. No weapons will work, nor will the ship be capable of maneuvering.

Description: Designed by request of President John Sheridan, the Victory-Class destroyer was commissioned for the Interstellar Alliance in recognition of their need for a heavy capital ship. They needed something with a bit more staying power when they were forced to engage any threat too large for the White Star fleet – should one exist. Headed by Edgars Industries in co-operation with the Earth Alliance and Minbari Federation, the ship was created in two prototypes; the Victory and the Excalibur. Used to successfully defend against a Drakh operated planet killer, the ships were a great success. However, as it was the sacrifice of the Victory who actually destroyed the super weapon, the rest of the line would forever be titled in its honor.

The Victory has the finest technological systems of both designing races, along with additional technological advancements reverse engineered from leftover Vorlon parts scattered around the galaxy. Most (in) famous for its lightning cannon – said to be the most powerful weapon in space – the Victory can obliterate entire capital vessels in one devastating volley if necessary. Firing the enormous weapon system is only a checkmate-style tactic, as it requires all available power on the ship to fire, leaving the vessel vulnerable to attack should anything survive the stream of electromagnetic force.

Even without firing the lightning cannon even once the Victory is a powerful combatant and the primary battle flagship for the Interstellar Alliance. With advanced armor and chaff dispensers at its disposal, the ship can absorb heavy amounts of firepower while punishing any foe that draws too near to its vast array of deadly weapon systems.

Source: Babylon 5: Ships of the Galaxy (pages 77-78); thedemonapostle