Krail 210 Personal Armor: Difference between revisions
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Krail 210 Personal Armor
Model: Krail Armory Model 210 Personal Armor
Type: personal battle armor
Skill: Powersuit operation: Krail 210 armor
Cost: (with all modifications) 26,000
Availability: Basic suit is “X” on most planets
Game Effect:
Basic Suit:
- +2D to Strength for energy attacks
- +3D to Strength for physical attacks
- -1D to Dexterity and related skills
- Suit has a Move of 16, with movement rolled on powersuit operation skill
- Power Suit: +1D to lifting
- Sensor Pod: +1D to search
- Integral Internal Line Slinger: 20-meter range. Can attach to grappling or magnetic hooks. Uses missile weapons skill.
- Jet Pack: Has a Move of 100 meters horizontally, 70 meters vertically. Uses jet pack operation skill, base difficulty is Easy, modified by obstacles. Has 20 charges, can expend up to two per round.
- Winch: Capable of lifting 100 kg
- Internal Dual Force Blades: STR+3D damage, Moderate melee combat difficulty.
- Sealed Enviro Filter: Filter system can block out harmful molecules, or in case of insufficient or deadly atmosphere, the suit can completely seal, drawing upon a two-hour internal supply of oxygen.
Source: Galaxy Guide 9: Fragments from the Rim (page 31)