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Remove Fatigue: Difference between revisions

From Episode D6: Star Wars D6 Wiki
Created page with "'''Remove Fatigue''' '''Control Difficulty''': Moderate. This power may be kept up. '''Required Powers''': Accelerate healing, control pain '''Effect''': The character uses t..."
 
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This power may be kept up.
This power may be kept up.


'''Required Powers''': Accelerate healing, control pain
'''Required Powers''': [[Accelerate Healing]], [[Control Pain]]


'''Effect''': The character uses this power to combat the effects of strenuous work. The Jedi manipulates the Force, causing bodily toxins to be ejected much more efficiently, thus allowing for greater stamina. While kept up, the Jedi must make a stamina check once per day. While using this power, a Jedi must fail two stamina checks before he or she is fatigued. The character still has to eat and drink
'''Effect''': The character uses this power to combat the effects of strenuous work. The Jedi manipulates the Force, causing bodily toxins to be ejected much more efficiently, thus allowing for greater stamina. While kept up, the Jedi must make a stamina check once per day. While using this power, a Jedi must fail two stamina checks before he or she is fatigued. The character still has to eat and drink
normally. If the Jedi does fail two stamina checks and becomes fatigued, a penalty of –1D is applied to all attributes and skills for 1D
normally. If the Jedi does fail two stamina checks and becomes fatigued, a penalty of –1D is applied to all attributes and skills for 1D
hours.
hours.

Revision as of 09:29, 17 May 2013

Remove Fatigue

Control Difficulty: Moderate.

This power may be kept up.

Required Powers: Accelerate Healing, Control Pain

Effect: The character uses this power to combat the effects of strenuous work. The Jedi manipulates the Force, causing bodily toxins to be ejected much more efficiently, thus allowing for greater stamina. While kept up, the Jedi must make a stamina check once per day. While using this power, a Jedi must fail two stamina checks before he or she is fatigued. The character still has to eat and drink normally. If the Jedi does fail two stamina checks and becomes fatigued, a penalty of –1D is applied to all attributes and skills for 1D hours.