Melnorme Trader: Difference between revisions
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imported>Thedemonapostle Created page with "thumb|500px|right '''Name''': Melnorme Trader<br />'''Craft''': Melnorme Trader<br />'''Type''': Merchant Ship<br />'''Scale''': capital<br />'''..." |
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[[File:Melnorme Trader.jpg|thumb|500px|right]] | [[File:Melnorme Trader.jpg|thumb|500px|right]] | ||
'''Name''': Melnorme Trader<br />'''Craft''': Melnorme Trader<br />'''Type''': Merchant Ship<br />'''Scale''': capital<br />'''Length''': 115 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 22; 1/+5<br />'''Crew Skill''': Astrogation 5D+1, Capital Ship Piloting 4D+2, Capital Ship gunnery 5D+1, Sensors: 6D+2<br />'''Passengers''': 0<br />'''Cargo Capacity''': | '''Name''': Melnorme Trader<br />'''Craft''': Melnorme Trader<br />'''Type''': Merchant Ship<br />'''Scale''': capital<br />'''Length''': 115 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 22; 1/+5<br />'''Crew Skill''': Astrogation 5D+1, Capital Ship Piloting 4D+2, Capital Ship gunnery 5D+1, Sensors: 6D+2<br />'''Passengers''': 0<br />'''Cargo Capacity''': 756 metric tons<br />'''Consumables''': 9 months<br />'''Hyperdrive''': x1980<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D+1<br />'''Space''': 9<br />'''Atmosphere''': 400; 1,150kmh<br />'''Hull''': 5D<br />'''Sensors''' | ||
*Passive: 30/1D | *Passive: 30/1D | ||
*Scan: 90/3D | *Scan: 90/3D | ||
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'''Weapons''' | '''Weapons''' | ||
*'''Variable Output Hellbore Cannon''' | *'''Variable Output Hellbore Cannon''' | ||
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-18/38/54<br />Atmosphere Range: 2-36/76/108km<br />Ammo: energy based<br /> | : Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-18/38/54<br />Atmosphere Range: 2-36/76/108km<br />Ammo: energy based<br />Charges: 8 + 1 per round<br />Damage: varies | ||
:* 1 Charge: 4D | |||
:* 2 Charges: 8D | |||
:* 3 Charges: 16D | |||
:* 4 Charges: 32D | |||
*'''Confusion Ray''' | *'''Confusion Ray''' | ||
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-9/18/27<br />Atmosphere Range: 2-18/36/54km<br />Ammo: energy based<br />Rate of fire: 2<br />Damage: Temporarily Ionizes one system for 1D rounds. Ship can't dodge for 12 Rounds. Target ship spins in crazy manner at current speed. | : Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-9/18/27<br />Atmosphere Range: 2-18/36/54km<br />Ammo: energy based<br />Rate of fire: 2<br />Damage: Temporarily Ionizes one system for 1D rounds. Ship can't dodge for 12 Rounds. Target ship spins in crazy manner at current speed. | ||
Revision as of 04:36, 28 February 2013

Name: Melnorme Trader
Craft: Melnorme Trader
Type: Merchant Ship
Scale: capital
Length: 115 meters
Skill: capital ship pilot
Crew: 22; 1/+5
Crew Skill: Astrogation 5D+1, Capital Ship Piloting 4D+2, Capital Ship gunnery 5D+1, Sensors: 6D+2
Passengers: 0
Cargo Capacity: 756 metric tons
Consumables: 9 months
Hyperdrive: x1980
Nav Computer: yes
Maneuverability: 1D+1
Space: 9
Atmosphere: 400; 1,150kmh
Hull: 5D
Sensors
- Passive: 30/1D
- Scan: 90/3D
- Search: 180/4D
- Focus: 3/4D+2
Weapons
- Variable Output Hellbore Cannon
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-18/38/54
Atmosphere Range: 2-36/76/108km
Ammo: energy based
Charges: 8 + 1 per round
Damage: varies- 1 Charge: 4D
- 2 Charges: 8D
- 3 Charges: 16D
- 4 Charges: 32D
- Confusion Ray
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-9/18/27
Atmosphere Range: 2-18/36/54km
Ammo: energy based
Rate of fire: 2
Damage: Temporarily Ionizes one system for 1D rounds. Ship can't dodge for 12 Rounds. Target ship spins in crazy manner at current speed.
Description: The Melnorme Trader is a large and somewhat cumbersome ship. It is designed for long range travel and high volume storage to facilitate trade. The Trader is not intended for war. Despite that, it is still quite capable of defending itself due to recently acquired Keel-Verezy weapon technology.
Source: thedemonapostle