Illist Mandrep: Difference between revisions
Created page with "right|300px Illist Mandrep Type: Deranged Arcona Hunter<br />DEXTERITY 2D+2<br />Blaster 3D, brawling parry 3D, dodge 3D, melee combat 4D<br />KNOWLEDGE 3D<..." |
imported>Maj Cana No edit summary |
||
| Line 1: | Line 1: | ||
[[File:Placeholder|right|300px]] | [[File:Placeholder|right|300px]] | ||
Type: Deranged Arcona Hunter<br />DEXTERITY 2D+2<br />Blaster 3D, brawling parry 3D, dodge 3D, melee combat 4D<br />KNOWLEDGE 3D<br />Alien species 3D+1, intimidation 3D+2<br />MECHANICAL 3D+1<br />Astrogation 3D+2, ground vehicle operation 3D+2<br />PERCEPTION 3D<br />Search 3D+1, sneak 3D+2<br />STRENGTH 3D+1<br />Brawling 4D, digging 5D<br />TECHNICAL 2D+2<br />Blaster repair 3D+2<br />Special Abilities:<br />Senses: Arcona have weak long-distance vision (add +10 to the difficulty when making checks at distances greater than 15 meters), but have excellent close range senses, because their eyes, their sense of smell and a heat-sensing bulb provide detailed information on close-range movement, the presence of heat sources and such (add +1D to Perception for checks closer than 15 meters when using heat, smell or movement).<br />Thick Hide: Arcona have tough, armored hides that add +1D to Strength against physical attacks (not laser or energy).<br />Talons: Arcona have sharp digging talons which add +1D to climbing, Strength (in combat) or digging.<br />Salt Weakness: Arcona are easily addicted to salt: Illist is but one such victim. He must consume salt once a day or suffer -1D to all actions.<br />Character Points: 6<br />Move: 10<br />Equipment: Blaster pistol (4D), IPKC bounty hunter license, heavy repeating blaster (8D), hold-out blaster (3D+1), grenades (5D), knife (STR+1D), partial armor(+1D physical, +2 energy), thermal detonator (1 0D), vibroblade (STR+1D+2) | '''''Illist Mandrep''''' | ||
'''Type:''' Deranged Arcona Hunter<br /> | |||
'''DEXTERITY''' 2D+2<br />Blaster 3D, brawling parry 3D, dodge 3D, melee combat 4D<br /> | |||
'''KNOWLEDGE''' 3D<br />Alien species 3D+1, intimidation 3D+2<br /> | |||
'''MECHANICAL''' 3D+1<br />Astrogation 3D+2, ground vehicle operation 3D+2<br /> | |||
'''PERCEPTION''' 3D<br />Search 3D+1, sneak 3D+2<br /> | |||
'''STRENGTH''' 3D+1<br />Brawling 4D, digging 5D<br /> | |||
'''TECHNICAL''' 2D+2<br />Blaster repair 3D+2<br /> | |||
Special Abilities:<br /> | |||
'''Senses:''' Arcona have weak long-distance vision (add +10 to the difficulty when making checks at distances greater than 15 meters), but have excellent close range senses, because their eyes, their sense of smell and a heat-sensing bulb provide detailed information on close-range movement, the presence of heat sources and such (add +1D to Perception for checks closer than 15 meters when using heat, smell or movement).<br /> | |||
'''Thick Hide:''' Arcona have tough, armored hides that add +1D to Strength against physical attacks (not laser or energy).<br /> | |||
'''Talons:''' Arcona have sharp digging talons which add +1D to climbing, Strength (in combat) or digging.<br /> | |||
'''Salt Weakness:''' Arcona are easily addicted to salt: Illist is but one such victim. He must consume salt once a day or suffer -1D to all actions.<br /> | |||
'''Character Points:''' 6<br /> | |||
'''Move:''' 10<br /> | |||
'''Equipment:''' Blaster pistol (4D), IPKC bounty hunter license, heavy repeating blaster (8D), hold-out blaster (3D+1), grenades (5D), knife (STR+1D), partial armor(+1D physical, +2 energy), thermal detonator (1 0D), vibroblade (STR+1D+2) | |||
Revision as of 17:50, 13 January 2013
Illist Mandrep
Type: Deranged Arcona Hunter
DEXTERITY 2D+2
Blaster 3D, brawling parry 3D, dodge 3D, melee combat 4D
KNOWLEDGE 3D
Alien species 3D+1, intimidation 3D+2
MECHANICAL 3D+1
Astrogation 3D+2, ground vehicle operation 3D+2
PERCEPTION 3D
Search 3D+1, sneak 3D+2
STRENGTH 3D+1
Brawling 4D, digging 5D
TECHNICAL 2D+2
Blaster repair 3D+2
Special Abilities:
Senses: Arcona have weak long-distance vision (add +10 to the difficulty when making checks at distances greater than 15 meters), but have excellent close range senses, because their eyes, their sense of smell and a heat-sensing bulb provide detailed information on close-range movement, the presence of heat sources and such (add +1D to Perception for checks closer than 15 meters when using heat, smell or movement).
Thick Hide: Arcona have tough, armored hides that add +1D to Strength against physical attacks (not laser or energy).
Talons: Arcona have sharp digging talons which add +1D to climbing, Strength (in combat) or digging.
Salt Weakness: Arcona are easily addicted to salt: Illist is but one such victim. He must consume salt once a day or suffer -1D to all actions.
Character Points: 6
Move: 10
Equipment: Blaster pistol (4D), IPKC bounty hunter license, heavy repeating blaster (8D), hold-out blaster (3D+1), grenades (5D), knife (STR+1D), partial armor(+1D physical, +2 energy), thermal detonator (1 0D), vibroblade (STR+1D+2)