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Force Archery: Difference between revisions

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Revision as of 03:28, 23 November 2010


Force Archery

 

Control Difficulty: Difficult (20) + proximity modifiers

Sense Difficulty: Moderate (15) + 10 if target is not seen

Prerequisites: Lightsaber combat, telekinesis, combat sense.

Note: This power cannot be kept "up" for the entire fight - it has

to be activated for each shot. However, it can be kept "up", in which case you get a free TK roll next round to retrieve the arrow (and since you know exactly where it is, no proximity modifiers). Also, you get to add your Sense to attack roll and 1/2 of your Control to damage. This power can be used for normal arrows, however, you do not add Control to damage in this case, and add 1 dice less to attack roll (1/2 Control - 1D).