Morseerian: Difference between revisions
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[[File:Morseerian.jpg|thumb|left|Morseerian]] | |||
'''Species:''' Morseerian<br /> | |||
'''Home Planet:''' Unknown<br /> | |||
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'''Morseerian''' <br /> | |||
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'''Biology & Appearance:''' <br /> | |||
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'''Society & Culture:''' <br /> | |||
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'''History:''' <br /> | |||
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'''Morseerian in the Galaxy:''' <br /> | |||
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'''''Average Morseerian:''''' Dexterity 2D, Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D, Technical 2D.<br /> | |||
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'''''Attribute Dice:''''' 12D<br />DEXTERITY 1D+1/4D<br />KNOWLEDGE 1D+1/4D<br />MECHANICAL 1D+1/4D<br />PERCEPTION 1D+1/4D<br />STRENGTH 1D+1/4D<br />TECHNICAL 1D+1/4D<br /> | |||
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'''Special Abilities:''' <br /> | |||
''Ambidextrous:'' Morseerians can use any of their four hands with equal skill, and suffer no off-hand penalties.<br /> | |||
''Multi-limbed:'' Morseerians have four arms and can use them all at the same time. Penalties for multiple actions still apply. <br /> | |||
''Sharp-Eyed:'' Morseerians gain a +2 bonus to all Search skill checks involving sight.<br /> | |||
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'''Story Factors:''' <br /> | |||
''Methane-breather:'' If removed from a methane-rich atmosphere for more than six rounds, a Morseerian must make a Moderate Strength check or go unconscious. Each round thereafter, the difficulty increases by +3. Once unconscious, the Morseerian will take one level of damage per round unless returned to a methane-rich atmosphere.<br /> | |||
''Secretive:'' Morseerians will never, under any circumstances, reveal the location of their homeworld, nor have many been seen outside of an environment suit, making their appearance a matter of conjecture.<br /> | |||
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'''Move:''' 10/12 <br /> | |||
'''Size:''' 1.5-1.7 meters tall <br /> | |||
'''Source:''' Wookieepedia (For the Morseerian Description) | |||
have many been seen outside of an environment suit, making their appearance a matter of conjecture.<br />Move: 10/ | |||
Revision as of 16:56, 14 August 2011

Species: Morseerian
Home Planet: Unknown
Morseerian
Biology & Appearance:
Society & Culture:
History:
Morseerian in the Galaxy:
Average Morseerian: Dexterity 2D, Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D, Technical 2D.
Attribute Dice: 12D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D+1/4D
MECHANICAL 1D+1/4D
PERCEPTION 1D+1/4D
STRENGTH 1D+1/4D
TECHNICAL 1D+1/4D
Special Abilities:
Ambidextrous: Morseerians can use any of their four hands with equal skill, and suffer no off-hand penalties.
Multi-limbed: Morseerians have four arms and can use them all at the same time. Penalties for multiple actions still apply.
Sharp-Eyed: Morseerians gain a +2 bonus to all Search skill checks involving sight.
Story Factors:
Methane-breather: If removed from a methane-rich atmosphere for more than six rounds, a Morseerian must make a Moderate Strength check or go unconscious. Each round thereafter, the difficulty increases by +3. Once unconscious, the Morseerian will take one level of damage per round unless returned to a methane-rich atmosphere.
Secretive: Morseerians will never, under any circumstances, reveal the location of their homeworld, nor have many been seen outside of an environment suit, making their appearance a matter of conjecture.
Move: 10/12
Size: 1.5-1.7 meters tall
Source: Wookieepedia (For the Morseerian Description)