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Bossk: Difference between revisions

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                   Computer programming/repair 4D+1, security 4D+1, space transport repair 5D+1
                   Computer programming/repair 4D+1, security 4D+1, space transport repair 5D+1
Special Abilities:
Special Abilities:
                   Vision: Trandoshan vision is in a different portion of the electromagnetic spectrum, allowing them to see in infrared. They can see in
                   Vision: Trandoshan vision is in a different portion of the electromagnetic spectrum, allowing them to see in infrared. They can see in darkness with no penalty.
darkness with no penalty.
                   Clumsy: Trandoshans lack manual dexterity. They have considerable trouble performing actions requiring precise finger movement, such as picking locks or picking pockets. They suffer a -2D penalty whenever attempting an action of this type.
                   Clumsy: Trandoshans lack manual dexterity. They have considerable trouble performing actions requiring precise finger movement,
such as picking locks or picking pockets. They suffer a -2D penalty whenever attempting an action of this type.


Force Points: 1
Force Points: 1

Revision as of 15:23, 12 July 2011

Type: Trandoshan Bounty Hunter

DEXTERITY 4D

                  Blaster 5D+2, brawling parry 5D+2, dodge 4D+2, flamethrower 5D, grenade 4D+2, missile weapons 4D+2, vehicle blasters 5D+2

KNOWLEDGE 2D+2

                  Alien species 4D, intimidation 5D+2, languages 4D, planetary systems 6D, streetwise 3D+2, survival 5D, value 4D

MECHANICAL 2D+2

                  Astrogation 5D+1, space transports 7D+1, starship gunnery 6D+1, starship shields 4D+1

PERCEPTION 3D

                  Command 3D+2, con 3D+2, gambling 3D+2, hide 4D+2, search 5D+2, sneak 4D+2

STRENGTH 3D+2

                  Brawling 6D+2, swimming 6D

TECHNICAL 2D

                  Computer programming/repair 4D+1, security 4D+1, space transport repair 5D+1

Special Abilities:

                  Vision: Trandoshan vision is in a different portion of the electromagnetic spectrum, allowing them to see in infrared. They can see in darkness with no penalty.
                  Clumsy: Trandoshans lack manual dexterity. They have considerable trouble performing actions requiring precise finger movement, such as picking locks or picking pockets. They suffer a -2D penalty whenever attempting an action of this type.

Force Points: 1

Character Points: 14

Move: 9

Equipment: Blaster rifle (6D), IPKC bounty hunter license, grenade launcher (5D), flamethrower (4D), binders, 500 credits