Grappling Gun: Difference between revisions
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*Model: Zone Control Grappling Gun<br />Type: Grappling gun<br />Scale: Character<br />Skill: Firearms<br />Cost: 1,000<br />Availability: 2<br />Range: 3-25/50/200<br />Damage: 3D+1<br />Game Notes: Moderate firearms difficulty to grapple a suitable support, Difficult to grapple a specific support. Winch can reel the user up at a rate of 20 meters per round.<br />Source: Rules of Engagement – The Rebel SpecForce Handbook (page 36) | *Model: Zone Control Grappling Gun<br />Type: Grappling gun<br />Scale: Character<br />Skill: Firearms<br />Cost: 1,000<br />Availability: 2<br />Range: 3-25/50/200<br />Damage: 3D+1<br />Game Notes: Moderate firearms difficulty to grapple a suitable support, Difficult to grapple a specific support. Winch can reel the user up at a rate of 20 meters per round.<br />Source: Rules of Engagement – The Rebel SpecForce Handbook (page 36) | ||
== External Links == | |||
[http://www.premierguncabinet.com/Hidden-Gun-Cabinet-c7.html Hidden Gun] | |||
Revision as of 12:35, 11 July 2011

- Model: Zone Control Grappling Gun
Type: Grappling gun
Scale: Character
Skill: Firearms
Cost: 1,000
Availability: 2
Range: 3-25/50/200
Damage: 3D+1
Game Notes: Moderate firearms difficulty to grapple a suitable support, Difficult to grapple a specific support. Winch can reel the user up at a rate of 20 meters per round.
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 36)