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Republic-class Star Destroyer: Difference between revisions

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'''Capsule''': When the Empire crumbled to pieces after the Battle of Endor, the New Republic took several shipyards intact who were building Star Destroyers of the Imperial-class. Those vessels that were almost complete, were commissioned into the New Republic Navy, but there were still many unfinished hulls available. Instead of scrapping these, the New Republic decided to reconstruct them into the so-called Republic-class star destroyer. They started to come into service about 4 years after Endor.
'''Capsule''': When the Empire crumbled to pieces after the Battle of Endor, the New Republic took several shipyards intact who were building Star Destroyers of the Imperial-class. Those vessels that were almost complete, were commissioned into the New Republic Navy, but there were still many unfinished hulls available. Instead of scrapping these, the New Republic decided to reconstruct them into the so-called Republic-class star destroyer. They started to come into service about 4 years after Endor.


'''Source''': wwwRPGGamer.org
'''Source''': www.RPGGamer.org

Revision as of 07:22, 15 May 2011

Republic-Class Star Destroyer
Type: Kuat Drive Yards Republic-Class Star Destroyer
Scale: Capital
Length: 1600 Meters
Skill: Capital Ship Piloting: Republic
Crew: 27,511; Gunners: 200, Skeleton Crew: 2,300/+15
Crew Skill: Astrogation 4D+1, Capital Ship Piloting 5D+2, Capital Ship Shields 4D+1, Capital Ship Gunnery 5D+2, Sensors 5D
Passengers: 5,500 (Troops)
Cargo Capacity: 36,000 Tons
Consumables: 2 Years
Cost: Not available for sale
Hyperdrive Multiplier: X1.5
Hyperdrive Backup: X8
Nav Computer: Yes
Maneuverability: 1D+2
Space: 6
Atmosphere: None
Hull: 7D
Shields: 3D (+3D)
Sensors:

  • Passive: 60 / 1D
  • Scan: 115 / 3D
  • Search: 200 / 4D
  • Focus: 7 / 5D

Fighters: 6 Squadrons, Total 72 Starfighters
Shuttles: 1 Assault Shuttle, 8 Shuttles, 8 Drop Ships
Weapons:

  • 60 Turbolaser Batteries (Fire Separately)
Scale: Capital
Fire Arc: 20 Front, 20 Left, 20 Right
Crew: 1 (40), 2 (20)
Skill: Capital Ship Gunnery
Fire Control: 4D
Space/Orbit Range: 3-15/36/75, 6-30/72/150 Km
Damage: 5D
  • 60 Ion Cannons (Fire Separately)
Scale: Capital
Fire Arc: 20 Front, 15 Left, 15 Right, 10 Rear
Crew: 1 (50), 2 (10)
Skill: Capital Ship Gunnery
Fire Control: 2D+2
Space/Orbit Range: 1-10/25/50, 2-20/50/100 km
Damage: 3D
  • 6 Proton Torpedo Launchers
Scale: Capital
Fire Arc: Front
Crew: 3
Skill: Capital Ship Gunnery
Fire Control: 3D+2
Space/Orbit Range: 2-12/30/60, 4-24/60/120 Km
Damage: 6D+1
  • 8 Tractor Beam Projectors (Fire Separately)
Scale: Capital
Fire Arc: 4 Front, 2 Left, 2 Right
Crew: 4
Skill: Capital Ship Gunnery
Fire Control: 4D
Space/Orbit Range: 1-5/15/30, 2-10/30/60 km
Damage: 6D

Capsule: When the Empire crumbled to pieces after the Battle of Endor, the New Republic took several shipyards intact who were building Star Destroyers of the Imperial-class. Those vessels that were almost complete, were commissioned into the New Republic Navy, but there were still many unfinished hulls available. Instead of scrapping these, the New Republic decided to reconstruct them into the so-called Republic-class star destroyer. They started to come into service about 4 years after Endor.

Source: www.RPGGamer.org