Jedi Justice Cruiser: Difference between revisions
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[[File:JediJusticeCruiser.jpg|500px|thumb|right]] | |||
'''Jedi Justice Cruiser'''<br />'''Craft''': Republic Shipyards Jedi Justice Cruiser<br />'''Affiliation''': Jedi Order / General<br />'''Era''': Old Republic<br />'''Source''': Power of the Jedi Sourcebook (page 61)<br />'''Type''': Space transport<br />'''Scale''': Starfighter<br />'''Length''': 68 meters<br />'''Skill''': Space transports: Jedi Justice Cruiser<br />'''Crew''': 5<br />'''Crew Skill''': 7D in all applicable skills<br />'''Passengers''': 7<br />'''Cargo Capacity''': 100 metric tons<br />'''Consumables''': 3 months<br />'''Cost''': 775,000 (new), 525,000 (used)<br />'''Hyperdrive Multiplier''': x1<br />'''Hyperdrive Backup''': x6<br />'''Nav Computer''': Yes<br />'''Maneuverability''': 2D+1<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 kmh<br />'''Hull''': 2D+2<br />'''Shields''': 1D+2<br />'''Sensors''': | '''Jedi Justice Cruiser'''<br />'''Craft''': Republic Shipyards Jedi Justice Cruiser<br />'''Affiliation''': Jedi Order / General<br />'''Era''': Old Republic<br />'''Source''': Power of the Jedi Sourcebook (page 61)<br />'''Type''': Space transport<br />'''Scale''': Starfighter<br />'''Length''': 68 meters<br />'''Skill''': Space transports: Jedi Justice Cruiser<br />'''Crew''': 5<br />'''Crew Skill''': 7D in all applicable skills<br />'''Passengers''': 7<br />'''Cargo Capacity''': 100 metric tons<br />'''Consumables''': 3 months<br />'''Cost''': 775,000 (new), 525,000 (used)<br />'''Hyperdrive Multiplier''': x1<br />'''Hyperdrive Backup''': x6<br />'''Nav Computer''': Yes<br />'''Maneuverability''': 2D+1<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 kmh<br />'''Hull''': 2D+2<br />'''Shields''': 1D+2<br />'''Sensors''': | ||
*Passive: 40/1D | *Passive: 40/1D | ||
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*2 Concussion Missile Launchers (16 missiles each) | *2 Concussion Missile Launchers (16 missiles each) | ||
: Fire Arc: Front<br />Scale: Starfighter<br />Skill: Starship gunnery<br />Fire Control: 2D<br />Space Range: 1/3/7<br />Atmosphere Range: 100/300/700<br />Damage: 9D | : Fire Arc: Front<br />Scale: Starfighter<br />Skill: Starship gunnery<br />Fire Control: 2D<br />Space Range: 1/3/7<br />Atmosphere Range: 100/300/700<br />Damage: 9D | ||
'''Capsule''': The Justice Cruisers were decommissioned after Stark Hyperspace War because the Senate feared the Jedi's military might. After being stripped of their weapons, some of these ships found their way to the black market and were considered formidable starships due to the addition of black market weapons. | |||
Latest revision as of 02:11, 30 May 2011

Jedi Justice Cruiser
Craft: Republic Shipyards Jedi Justice Cruiser
Affiliation: Jedi Order / General
Era: Old Republic
Source: Power of the Jedi Sourcebook (page 61)
Type: Space transport
Scale: Starfighter
Length: 68 meters
Skill: Space transports: Jedi Justice Cruiser
Crew: 5
Crew Skill: 7D in all applicable skills
Passengers: 7
Cargo Capacity: 100 metric tons
Consumables: 3 months
Cost: 775,000 (new), 525,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x6
Nav Computer: Yes
Maneuverability: 2D+1
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 2D+2
Shields: 1D+2
Sensors:
- Passive: 40/1D
- Scan: 60/2D
- Search: 85/2D+2
- Focus: 5/4D
Weapons:
- Double Turbolaser Cannon
- Fire Arc: Turret
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
- Ion Cannon
- Fire Arc: Front
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 5D
- 2 Concussion Missile Launchers (16 missiles each)
- Fire Arc: Front
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 100/300/700
Damage: 9D
Capsule: The Justice Cruisers were decommissioned after Stark Hyperspace War because the Senate feared the Jedi's military might. After being stripped of their weapons, some of these ships found their way to the black market and were considered formidable starships due to the addition of black market weapons.