Typical Rebel Commando: Difference between revisions
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'''Dexterity''' 3D+2 [[File:RebelCommando.jpg|thumb| | '''Dexterity''' 3D+2 [[File:RebelCommando.jpg|thumb|right]] | ||
blaster 4D | blaster 4D | ||
Revision as of 13:28, 10 February 2011
Dexterity 3D+2

blaster 4D dodge 4D+1
Knowledge 3D survival: forest 4D
Mechanical 1D+1
Perception 4D sneak 4D+2
Strength 3D+2 brawling 4D
Technical 2D+1
Equipment: Blaster Pistol (4D), Comlink, Macrobinoculars (+1D search greater than 50 meters), low-feedback scanner (uses sensors, detects movement at ranges of 0-1/3,5 km), sensor scramblers (-2D to difficulty to detect with sensors), camouflage fatigues (+2D to sneak in appropriate terrains at ranges of 35+ meters)
Source: 2nd Edition Revised (GM screen)