Jump to content

Andromeda: Victory's Crucible Class: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
No edit summary
imported>Thedemonapostle
No edit summary
Line 7: Line 7:
*Focus: 5 / 5D
*Focus: 5 / 5D
'''Stealth Technology''': Increase Difficulty to detect ship by 1D for every 10 space units.<br />'''Weapons'''
'''Stealth Technology''': Increase Difficulty to detect ship by 1D for every 10 space units.<br />'''Weapons'''
*'''[[Andromeda: Starship Energy Weapons|2 Type VI Point Defense Lasers]]'''
*'''[[Andromeda: Starship Energy Weapons|2 Type VII Point Defense Lasers]]'''
: Fire Arc: turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D+2<br />Space Range: 1-15/30/60<br />Atmosphere Range: 2-30/60/120km<br />Rate of fire: 5<br />Damage: 6D+1
: Fire Arc: turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D+2<br />Space Range: 1-15/30/60<br />Atmosphere Range: 2-30/60/120km<br />Rate of fire: 5<br />Damage: 6D+1
*'''[[Andromeda: Electromagnetic Launch System|2 Electromagnetic Launch System Tubes]]'''
*'''[[Andromeda: Electromagnetic Launch System|2 Electromagnetic Launch System Tubes]]'''

Revision as of 04:03, 23 September 2018

Name: Victory's Crucible Class
Craft: Systems Commonwealth Victory's Crucible Class Mobile troop barracks
Type: Drop Ship Carrier
Scale: capital
Length: 1,000 x 600 x 420 meters
Mass: 76,328,944kg
Skill: capital ship gunnery
Crew: 200; skeleton: 20/+10 (Ship can be operated with only the autopilot at a +10 difficulty)
Auto Pilot: Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D
Passengers: 12,000 troops
Cargo Capacity: 7,600,000 cubic meters worth
Consumables: 1 year
Slipstream Drive: x0.04
Nav Computer: yes
Maneuverability: 2D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 7D+1
Sensors

  • Passive: 50 / 1D+1
  • Scan: 100 / 2D+1
  • Search: 200 / 3D+2
  • Focus: 5 / 5D

Stealth Technology: Increase Difficulty to detect ship by 1D for every 10 space units.
Weapons

Fire Arc: turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D+2
Space Range: 1-15/30/60
Atmosphere Range: 2-30/60/120km
Rate of fire: 5
Damage: 6D+1
Fire Arc: forward, but are self guided
Crew: 1
Skill: capital ship gunnery
Rate of fire: 8
Scale: starfighter
Fire Control: 5D+2
Space Range: 1-13/26/53
Atmosphere Range: 2-26/53/105km
Damage: 4D+2
Scale: capital
Fire Control: 2D
Space Range: 1-18/36/71
Atmosphere Range: 2-36/71/143km
Damage: 13D+1
Scale: capital
Fire Control: 3D+2
Space Range: 1-17/34/68
Atmosphere Range: 2-34/68/135km
Damage: 9D
  • 4 Radiating Countermeasure Generators
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-34/68/135
Atmosphere Range: 1-68/135/270km
Effects: Enemy Sensors & Fire Control -2D

Compliment

  • AM9D Ung Tae Drop Ships: 120
  • AES-111 Odin atmospheric sensor/C2 drones: 24

Description: The Victory's Crucible Class Drop Ship Carrier (DSC) is the primary strategic lift platform for the Lancer Corps. Each DSC serves as "home away from home" for a light regiment of troops plus their transport ships and equipment. Aside from their combat role in supporting planetfall warfare operations, these assets form the backbone of the High Guard¹s disaster relief and humanitarian assistance capability. With its large number of highly motivated soldiers, the DSC is uniquely qualified to provide manpower support for the distribution of goods and services. In addition, each asset can be quickly converted to provide strategic lift services for any Heavy Cruiser Battle Group or Planetfall Readiness Group units.

Source: