Jump to content

ChaumScanner 5 Brooch: Difference between revisions

From Episode D6: Star Wars D6 Wiki
Created page with "ChaumScanner 5 Brooch<br />Model: Zzip Personality Series ChaumScanner 5<br />Type: Poison detector<br />Cost: 6,540<br />Availability: 3, F (standard model), 4, R (luxury versio..."
 
imported>Trigger
m Root page link and formatting
 
Line 1: Line 1:
ChaumScanner 5 Brooch<br />Model: Zzip Personality Series ChaumScanner 5<br />Type: Poison detector<br />Cost: 6,540<br />Availability: 3, F (standard model), 4, R (luxury version)<br />Game Notes: The food scanner itself has a 4D search to detect any chemical or biological toxins. If specially programmed with the owner’s unique biochemistry (allergies and the like), its skill goes to 7D. It produces a distinctive rhythmic vibration (detectable only by the wearer) when it detects a toxic substance. The wearer may make a Moderate cultures roll to seem inconspicuous when rejecting the poisoned food or drink.<br />Source: Cracken’s Rebel Field Operatives (page 34)
'''ChaumScanner 5 Brooch'''<br />
'''Model:''' Zzip Personality Series ChaumScanner 5<br />
'''Type:''' Poison detector<br />
'''Cost:''' 6,540<br />
'''Availability:''' 3, F (standard model), 4, R (luxury version)<br />
'''Game Notes:''' The food scanner itself has a 4D search to detect any chemical or biological toxins. If specially programmed with the owner’s unique biochemistry (allergies and the like), its skill goes to 7D. It produces a distinctive rhythmic vibration (detectable only by the wearer) when it detects a toxic substance. The wearer may make a Moderate cultures roll to seem inconspicuous when rejecting the poisoned food or drink.<br />
'''Source:''' Cracken’s Rebel Field Operatives (page 34)<br />
<==[[Sensors]]

Latest revision as of 21:19, 4 August 2019

ChaumScanner 5 Brooch
Model: Zzip Personality Series ChaumScanner 5
Type: Poison detector
Cost: 6,540
Availability: 3, F (standard model), 4, R (luxury version)
Game Notes: The food scanner itself has a 4D search to detect any chemical or biological toxins. If specially programmed with the owner’s unique biochemistry (allergies and the like), its skill goes to 7D. It produces a distinctive rhythmic vibration (detectable only by the wearer) when it detects a toxic substance. The wearer may make a Moderate cultures roll to seem inconspicuous when rejecting the poisoned food or drink.
Source: Cracken’s Rebel Field Operatives (page 34)
<==Sensors